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{{CharacterInfo
{{Infobox creature
|title      = Flaming Fist
| name = Fist Reynash
|name        = Fist Reynash
| faction = [[Flaming Fist]]
|image       =  
| image = <gallery>
|STR        = 8
Fist Reynash.png|In-game
|DEX        = 13
Portrait Reynash.png|Portrait
|CON        = 16
</gallery>
|INT        = 20
| identity = Male
|WIS        = 10
| race = [[Gnome]]
|CHA        = 12
| subrace = [[Rock Gnome]]
|str save    =
| level = 10
|dex save    =
| va = Jack Ayres
|con save    =
| size = [[Small]]
|int save    = Yes
| type = [[Humanoid]]
|wis save    = Yes
| class = [[Wizard]]
|cha save    =  
| e hp = 30
|level       = 10
| hp = 43
|race        = Rock Gnome
| t hp = 55
|type        = Humanoid
| ac = 11
|HP          = 45
| movement m = 7.5
|AC          = 11
| xp = 250
|speed      =  
| weight kg = 35
|size       = Small
| str = 8
|weight      = 35 kg
| dex = 13
|proficiency =  
| con = 16
|initiative  = +1
| int = 20
|passive    =  
| wis = 10
|bludgeoning =  
| cha = 12
|piercing    =  
| int save prof = yes
|slashing    =  
| wis save prof = yes
|acid        =  
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride
|cold        =  
| uuid = c57ca6b4-de77-4230-b85c-06fd284e0ec6
|fire        =  
| uid = S_WYR_WyrmRock_BarracksGuard_003
|force      =  
| stats = FlamingFist_Gnome_Caster
|lightning  =  
|necrotic    =  
|poison      =  
|psychic    =  
|radiant    =  
|thunder    =  
|class      =  
|background  =
|location    = [[Wyrm's Rock]]
|faction    = [[Flaming Fist]]
|family      =
|allies      =
|enemies    =  
|alt-name    =  
|alt-image  =  
}}
}}
'''Fist Reynash''' is a minor character that can be encountered trying to pick a lock in the Flaming Fist Barracks within [[Wyrm's Rock Fortress]].


'''Fist Reynash''' is a minor character that can be encountered in [[Act Three]].  He's found trying to pick a lock in the Flaming Fist Barracks within [[Wyrm's Rock Fortress]].  Confronting him while doing so can lead to various outcomes.
== Overview ==
Reynash can be found trying to pick the lock on a chest belonging to another Fist. Three other Flaming Fist, {{CharLink|Bakshi|Manip Bakshi}}, {{CharLink|Debin|Fist Debin}}, and {{CharLink|Oriona|Fist Oriona}}, are sleeping soundly in their beds while Reynash is busy with the lock on Bakshi's chest.


== Where to Find ==
As he notices the party, he will nervously tell them to get out since the barracks are for Flaming Fist personnel only. By succeeding a Perception Check, the party can notice that he tries to conceal a lockpick while talking to them.


To find Reynash, simply open the door to the Flaming Fist Barracks within [[Wyrm's Rock Fortress]], and you will see him across the room, trying to pick the lock on a chestTwo other Flaming Fist, [[Manip Bakshi]] and [[Fist Oriona]] are sleeping soundly in their beds while Reynash is busy with the lock.
== Involvement ==
=== Ratting him out ===
During dialogue, there is an option to wake up the guards in the room to alert them of the thieveryThis can be done immediately, or at any later point in the dialogue.


== Dialogue ==
Reynash quickly runs away, and Manip Bakshi sleepily confronts the party about why they are in their barracks.
 
It is necessary to succeed a {{Ability Check|Persuasion|15}} (lowers to {{Ability Check|Persuasion|10}} if having previosly spotted a lockpick in Reynash's hands) to convince him that Reynash was trying to steal from them; otherwise the talking party member is arrested or attacked. If passing the check, the party members are peacefully escorted out of the room and gain 650 XP.
You can simply enter the room and walk up to him.  As he notices you, he will nervously tell you to get out since the barracks are for Flaming Fist personnel only.  By succeeding a Perception Check, you can notice that he tries to hide away his lockpick while talking to you.
 
=== Rat him out for XP ===
 
During dialogue, you have the option to wake up the guards in the room to alert them of the thievery.  This can be done immediately, or at any later point in the dialogue.
 
Reynash will quickly run away, and [[Manip Bakshi]] will sleepily confront you about why you're in their barracks.
 
You need to pass a DC 10 Persuasion Check to convince him that Reynash was trying to steal from them; otherwise you will be arrested or attacked. If you pass the check, you will be peacefully escorted out of the room and gain 650 XP.


=== Find out about his stash ===
=== Find out about his stash ===
[[File:Wyrm's Rock Fortress Thief's Stash Map.jpg|right|thumb|The stash is marked on the map as "Thief's Stash" once Reynash reveals its location.]]


[[File:Wyrm's Rock Fortress Thief's Stash Map.jpg|right|thumb|The stash is marked on your map as "Thief's Stash" once Reynash reveals its location to you]]
Passing {{Ability Check|Intimidation|15}} or {{Ability Check|Persuasion|15}}, can make Reynash admit to his crime, although he insists that he is no thief and intends to pay it back eventually. If choosing the Intimidation-based option, he hands over his {{SmRarityItem|Thieves' Tools}} at the end of dialogue.
 
Through a DC 15 Intimidation or Persuasion Check, you can make Reynash admit to his crime, although he insists that he's no thief and intends to pay it back eventually. If you choose the Intimidation-based option, he will hand over his {{SmIconLink|Thieves' Tools Item Icon.png|Thieves' Tools}} set at the end of dialogue.
 
At this point, you have the option to immediately blackmail him, which makes him tell you about the location of his hidden stash where he's storing the stolen goods.  Several companions may [[Romance|disapprove]] of this choice.


Otherwise, inquiring him further about the reason he's been stealing leads him to explain that he needs gold to flee away on boat, since he doesn't feel fit to be a soldier.
At this point, there is the option to immediately blackmail him, which makes him reveal the location of his hidden stash where he is storing the stolen goods.  Several companions may [[Approval|disapprove]] this choice.


If you tell him he "seems capable enough" or to "act like a soldier" he will simply end up walking away sulking and you won't gain anything.  (Except, possibly, his {{SmIconLink|Thieves' Tools Item Icon.png|Thieves' Tools}} set; see above.)
Otherwise, inquiring him further about the reason he is been stealing leads him to explain that he needs gold to flee away on boat, since he does not feel fit to be a soldier.


If you give him {{gold|300}} to help him flee, he will be grateful and reveal the spot of his stash willingly.  Otherwise, you can also attempt a DC 15 Intimidation Check to gain the same information, though this may grant [[Romance|disapproval]] from several companions.
If telling him he "seems capable enough" or to "act like a soldier" he ends up walking away sulking and the party gains nothing, except, possibly, his {{SmRarityItem|Thieves' Tools}}.


Note that the value of the items in his stash is much lower than the {{gold|300}} you can gift Reynash.
If giving him {{gold|300}} to help him flee, he is grateful and reveals the spot of his stash willingly. This also gains approval of some companions like Jaheira and Karlach. Otherwise, it is also possible to pass a {{Ability Check|Intimidation|15}} to gain the same information, though this may grant [[Approval|disapproval]] from several companions.


== Pick-Pocketing ==
The value of the items in his stash is much lower than the {{gold|300}}, which can be given to Reynash.


You can [[Stealing|pickpocket]] Reynash easily while he's busy with the chest he's trying to lockpick.  (Ironic, isn't it?)  Walk up to him while crouched to ensure you won't automatically start dialogue.  You can also pickpocket him after dialogue, as he sits down on a nearby chair.
=== Inspiration ===
Blackmailing Reynash grants [[Inspiration]] to a character with the [[Urchin]] background, while turning him in grants it to a character with the [[Soldier]] background.


His inventory contains:
== Combat ==
=== Attacks and abilities ===
{{Feature box|Acid Splash}}
{{Feature box|Blight}}
{{Feature box|Conjure Elemental}}
{{Feature box|Counterspell}}
{{Feature box|Fire Bolt}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Slow}}
{{Feature box|Topple}}


* {{gold|314}} (or {{gold|614}} if you gave him {{gold|300}})
== Loot ==
* {{SmIconLink|Torch Icon.png|Torch}}
* {{gold|314}} (or {{gold|614}} if the party gave him {{gold|300}})
* {{SmIconLink|Thieves' Tools Item Icon.png|Thieves' Tools}} (if not handed over to you)
* {{SmRarityItem|Quarterstaff}}
* {{SmRarityItem|Simple Robe}}
* {{SmRarityItem|Thieves' Tools}} (if not handed over to you)
* {{SmRarityItem|Torch}}


== Thief's Stash ==
== Thief's Stash ==
Line 98: Line 88:
[[File:Wyrm's Rock Fortress Thief's Stash.jpg|right|thumb|The hidden stash on the tower outlook, appearing as a pile of stones (where the character in the image is facing)]]
[[File:Wyrm's Rock Fortress Thief's Stash.jpg|right|thumb|The hidden stash on the tower outlook, appearing as a pile of stones (where the character in the image is facing)]]


The hidden stash whose location Reynash may reveal can also be found without his help.  It's at the north-east corner of the rooftop, on a small lookout.  It appears as a pile of building stones that reveal themselves to be an illusion once you pass an Investigation Check.
The hidden stash whose location Reynash may reveal can also be found without his help.  It's at the north-east corner of the rooftop, on a small lookout.  It appears as a pile of building stones that reveal themselves to be an illusion once passing an Investigation Check.
 
The contents are rather disappointing:


* {{SmIconLink|Book Note M Image.png|Stashed Note}}
* {{MdRarityItem|Carnelian Ring}}
* {{SmIconLink|Carnelian Ring Icon.png|Carnelian Ring}}
* {{MdRarityItem|Dagger +1}}
* {{SmIconLink|Dagger +1 Item Icon.png|Dagger +1}}
* {{MdRarityItem|Music Box}}
* {{SmIconLink|Music Box Icon.png|Music Box}}
* {{MdRarityItem|Scroll of Tasha's Hideous Laughter}}
* {{SmIconLink|Scroll of Tasha's Hideous Laughter Icon.png|Scroll of Tasha's Hideous Laughter}}
* {{MdRarityItem|Stashed Note}}


Altogether, the selling price of these items is only a fraction of the {{gold|300}} you can pay Reynash to have the location revealed.  The note found within also doesn't contain any useful information.
{{Wyrm's Rock Fortress}}
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters in Wyrm's Rock Fortress]]
[[Category:Characters in Act Three]]
[[Category:Members of the Flaming Fist]]
[[Category:Wizards]]

Latest revision as of 03:04, 23 January 2025

Fist Reynash is a minor character that can be encountered trying to pick a lock in the Flaming Fist Barracks within Wyrm's Rock Fortress.

Overview[edit | edit source]

Reynash can be found trying to pick the lock on a chest belonging to another Fist. Three other Flaming Fist, Bakshi Manip Bakshi, Debin Fist Debin, and Oriona Fist Oriona, are sleeping soundly in their beds while Reynash is busy with the lock on Bakshi's chest.

As he notices the party, he will nervously tell them to get out since the barracks are for Flaming Fist personnel only. By succeeding a Perception Check, the party can notice that he tries to conceal a lockpick while talking to them.

Involvement[edit | edit source]

Ratting him out[edit | edit source]

During dialogue, there is an option to wake up the guards in the room to alert them of the thievery. This can be done immediately, or at any later point in the dialogue.

Reynash quickly runs away, and Manip Bakshi sleepily confronts the party about why they are in their barracks. It is necessary to succeed a DC 15 Persuasion check (lowers to DC 10 Persuasion check if having previosly spotted a lockpick in Reynash's hands) to convince him that Reynash was trying to steal from them; otherwise the talking party member is arrested or attacked. If passing the check, the party members are peacefully escorted out of the room and gain 650 XP.

Find out about his stash[edit | edit source]

The stash is marked on the map as "Thief's Stash" once Reynash reveals its location.

Passing DC 15 Intimidation check or DC 15 Persuasion check, can make Reynash admit to his crime, although he insists that he is no thief and intends to pay it back eventually. If choosing the Intimidation-based option, he hands over his Thieves' Tools at the end of dialogue.

At this point, there is the option to immediately blackmail him, which makes him reveal the location of his hidden stash where he is storing the stolen goods. Several companions may disapprove this choice.

Otherwise, inquiring him further about the reason he is been stealing leads him to explain that he needs gold to flee away on boat, since he does not feel fit to be a soldier.

If telling him he "seems capable enough" or to "act like a soldier" he ends up walking away sulking and the party gains nothing, except, possibly, his Thieves' Tools.

If giving him Gold Pile Single Item Image.png 300 gp to help him flee, he is grateful and reveals the spot of his stash willingly. This also gains approval of some companions like Jaheira and Karlach. Otherwise, it is also possible to pass a DC 15 Intimidation check to gain the same information, though this may grant disapproval from several companions.

The value of the items in his stash is much lower than the Gold Pile Single Item Image.png 300 gp, which can be given to Reynash.

Inspiration[edit | edit source]

Blackmailing Reynash grants Inspiration to a character with the Urchin background, while turning him in grants it to a character with the Soldier background.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Acid Splash.webp
Acid Splash Acid Splash ()
Damage: 1~6
D6 Acid.png
1d6Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Blight.webp
Blight Blight (+ )
Damage: 8~64

Deals 8d8Damage TypesNecrotic to a target. Plants take maximum damage from this spell, and have Disadvantage Icon.png Disadvantage on the Saving throw against it.

CON Save
 Range: 9 m / 30 ft
Conjure Elemental.webp
Conjure Elemental Conjure Elemental (+ )
Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.
 Range: 18 m / 60 ft
Counterspell.webp
Counterspell Counterspell (+ )

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See Notes] to prevent it. The check's difficulty is equal to 10 plus the level of the spell you are trying to counter.

This spell can be cast while you are Silenced Silenced.

Fire Bolt.webp
Fire Bolt Fire Bolt ()
Damage: 1~10
D10 Fire.png
1d10Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Damage: 0~5

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Slow.webp
Slow Slow (+ )
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
WIS Save
 Range: 18 m / 60 ft
Topple.webp
Topple Topple ()
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX Save
 Range: Normal weapon range
Recharge: Short rest

Loot[edit | edit source]

Thief's Stash[edit | edit source]

The hidden stash on the tower outlook, appearing as a pile of stones (where the character in the image is facing)

The hidden stash whose location Reynash may reveal can also be found without his help. It's at the north-east corner of the rooftop, on a small lookout. It appears as a pile of building stones that reveal themselves to be an illusion once passing an Investigation Check.