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Ramazith's Tower is a [[List of Locations|location]] in [[Baldur's Gate]] and is the home of the Wizard [[Lorroakan]]. It can be accessed from [[Sorcerous Sundries]].
{{Location page
| name = Ramazith's Tower
| alt name =
| image = Ramazith's Tower.jpg
| image description = View from outside
| act = three
| summary = It is the home of the wizard {{CharLink|Lorroakan}} and can be accessed through a portal in [[Sorcerous Sundries]].
| region prefix = the
| region = Upper City
| north =
| west =
| east =
| south =
}}
==Overview==
Ramazith's tower is made up of three floors.
 
=== Top floor ===
The party will arrive here from a portal in [[Sorcerous Sundries]], and the portal on this level leads back to the same portal the party entered there.
 
Lorroakan and his elemental [[Myrmidon|myrmidons]] are found on the top floor of the tower, waiting for information about the {{CharLink|Aylin|Nightsong}}. This is where the quest [[Find the Nightsong]] reaches its climactic conclusion.
 
=== Middle floor ===
This floor consists of an indoor inner area and an outdoors outer ring, which can be reached by jumping through the windows on this floor, demolishing the barrier {{Coords|4960|688}}, jumping down a series of floating tables/shelves, or {{SAI|Feather Fall}} / {{SAI|Fly}} from the top floor balconies.
 
Scattered around this floor are five pillars, each with a 'Weave Button' and an invisible labelled plaque in front of them.
* The '''Below''' button (Northwest) teleports the party to the bottom floor.
* The '''Cleanup''' button (West) activates several {{SAI|Cloudkill}} traps around the room.
* The '''Security''' button (Northeast) activates four hostile [[Arcane Turret]]s.
* The '''Vault''' button (Southeast) teleports the party member who pressed it to the [[Sorcerous Vault]].
* The '''Artillery''' button (Outer ring), located on the east end of the outside ring, fires a fireball off the top of the tower.
 
=== Bottom floor ===
The bottom floor has two {{SAI|Globe of Invulnerability}} arcane barriers protecting {{SmRarityItem|Markoheshkir}} and the {{SmRarityItem|Robe of the Weave}}. To disable the barriers, an invisible lever in front of each barrier must be successfully spotted (they are always visible with {{SAI|See Invisibility}}) and disabled ({{Ability check|Arcana|20}}). A failed check casts {{SAI|Disintegrate}} on the party member. There is also a button marked '''Above''' that teleports the party back to the middle floor.
 
Inside a [[Trap|trapped]] case (DC 15) nearby, the {{SmRarityItem|High Security Vault n°1 Key}} can be found, which opens Vault 1 in the [[The Counting House]]. Additionally, a [[Sorcerous Sundries Mystery Door Key]] can be found here, which opens the door leading to the "Elminster/Karsus/Silverhand" room in the [[Sorcerous Vault]].
 
==Related locations==
* {{Loc|Sorcerous Sundries}}
* {{Loc|Sorcerous Vault}}
 
==Related quests==
* {{Quest|Find the Nightsong}}
* {{Quest|Gather Your Allies}}
 
==Notable characters==
{{div col}}
* {{MdCharLink|Krank}}
* {{MdCharLink|Lorroakan}}
* {{MdCharLink|Miklaur}}
* {{MdCharLink|Rolan}}
{{div col end}}
 
==Notable Creatures==
{{div col}}
* {{MdCharLink|Air Myrmidon}}
* {{MdCharLink|Arcane Turret|Arcane Turrets}}
* {{MdCharLink|Earth Myrmidon}}
* {{MdCharLink|Fire Myrmidon}}
* {{MdCharLink|Water Myrmidon}}
{{div col end}}


==Area Information==
[TO BE ADDED]
==Related Quests==
*TBD
==Related Locations==
*[[Sorcerous Sundries]]
*[[Sorcerous Vault]]
==Notable Loot==
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
*[TO BE ADDED]
* {{MdRarityItem|High Security Vault n°1 Key}} - Inside a [[Trap|trapped]] case (DC 15), next to Markoheshkir and Robe of the Weave
==Notable NPCs==
* {{MdRarityItem|Despair of Athkatla}} - Dropped by Lorroakan
*[[Lorroakan]]
* {{MdRarityItem|Markoheshkir}} - under a Globe of Invulnerability in the bottom floor
==Creatures==
* {{MdRarityItem|Robe of the Weave}} - under a Globe of Invulnerability in the bottom floor
*[TO BE ADDED]
* {{MdRarityItem|Shelter of Athkatla}} - Dropped by Lorroakan
==Notes and Trivia==
 
*[TO BE ADDED]
==Gallery==
<gallery heights="250">
Ramazith's_View.jpg|The view from the tower.<br>Both, the Upper and Lower city can be seen from here.
Ramazith's_View2.jpg|Another angle
Ramazith's_View2.webp|Different angle
Ramazith's_View1.webp|The same view
Chau-nguy-n-th-hoai-ngthchau-ramazithplatform-2.jpg|Concept art by Châu Nguyễn Thị Hoài
</gallery>
 
==Notes==
* [[Rolan]] will take over the tower if he survived Act Two and [[Find the Nightsong]] is completed by siding with [[Dame Aylin]].
 
{{Upper City}}
[[Category:Locations]]
[[Category:Act Three Locations]]

Latest revision as of 09:34, 11 November 2024

Ramazith's Tower is a Location within the Upper City in Act Three of Baldur's Gate 3. It is the home of the wizard Lorroakan Lorroakan and can be accessed through a portal in Sorcerous Sundries.

Overview[edit | edit source]

Ramazith's tower is made up of three floors.

Top floor[edit | edit source]

The party will arrive here from a portal in Sorcerous Sundries, and the portal on this level leads back to the same portal the party entered there.

Lorroakan and his elemental myrmidons are found on the top floor of the tower, waiting for information about the Aylin Nightsong. This is where the quest Find the Nightsong reaches its climactic conclusion.

Middle floor[edit | edit source]

This floor consists of an indoor inner area and an outdoors outer ring, which can be reached by jumping through the windows on this floor, demolishing the barrier X: 4960 Y: 688, jumping down a series of floating tables/shelves, or Feather Fall Feather Fall / Fly Fly from the top floor balconies.

Scattered around this floor are five pillars, each with a 'Weave Button' and an invisible labelled plaque in front of them.

  • The Below button (Northwest) teleports the party to the bottom floor.
  • The Cleanup button (West) activates several Cloudkill Cloudkill traps around the room.
  • The Security button (Northeast) activates four hostile Arcane Turrets.
  • The Vault button (Southeast) teleports the party member who pressed it to the Sorcerous Vault.
  • The Artillery button (Outer ring), located on the east end of the outside ring, fires a fireball off the top of the tower.

Bottom floor[edit | edit source]

The bottom floor has two Globe of Invulnerability Globe of Invulnerability arcane barriers protecting Markoheshkir and the Robe of the Weave. To disable the barriers, an invisible lever in front of each barrier must be successfully spotted (they are always visible with See Invisibility See Invisibility) and disabled ( DC 20 Arcana check). A failed check casts Disintegrate Disintegrate on the party member. There is also a button marked Above that teleports the party back to the middle floor.

Inside a trapped case (DC 15) nearby, the High Security Vault n°1 Key can be found, which opens Vault 1 in the The Counting House. Additionally, a Sorcerous Sundries Mystery Door Key can be found here, which opens the door leading to the "Elminster/Karsus/Silverhand" room in the Sorcerous Vault.

Related locations[edit | edit source]

Related quests[edit | edit source]

Notable characters[edit | edit source]

Notable Creatures[edit | edit source]

Notable Loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Gallery[edit | edit source]

Notes[edit | edit source]