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{{PageSeo | {{PageSeo | ||
| description = Yenna is human | | description = Yenna is a human character. She lives in Rivington with her mother and can join the player at their campsite. | ||
| image = yenna.jpg | | image = yenna.jpg | ||
}} | }} | ||
{{ | {{Infobox creature | ||
| role = [[Camp follower]] | |||
| | | name = Yenna | ||
|name = Yenna | | image = <gallery> | ||
|image = | yenna.jpg|In-game | ||
| | Portrait Yenna.png|Portrait | ||
| | </gallery> | ||
| | | identity = Female | ||
| | | race = [[Human]] | ||
|type = Humanoid | | size = [[Medium]] | ||
| | | type = [[Humanoid]] | ||
| | | family = [[Grub]] (pet)<br>Emery (mother, deceased) | ||
| | | hometown = [[Rivington]] | ||
| | | voice = Rebecca Hanssen | ||
}} | |||
'''Yenna''' is a [[Human]] and potential [[Camp Follower]] living in [[Rivington]] with her mother and her cat, {{CharLink|Grub}}. | |||
== Involvement == | |||
Yenna approaches the party as they enter [[Rivington]] for the first time. She explains that her mother has gone missing and she would like help finding her. The party can choose to give Yenna some money or food, suggest they find a guard to help her, tell her her mother is likely dead, or leave. | |||
Regardless of the option chosen, Yenna and Grub show up at the [[Campsite]] and she asks if they can stay there. There are dialogue options to accept her into the camp, or kick her out. | |||
=== Rescue Orin's Victim === | |||
| | {{main|Rescue Orin's Victim}} | ||
| | If none of the candidate companions are at camp when {{CharLink|Orin}} kidnaps someone, Yenna will be taken instead. If she is kidnapped, her cat Grub is killed and cooked on a skewer by Orin. To ensure that Yenna is not kidnapped, it is necessary that least one of {{CharLink|Lae'zel}}, {{CharLink|Gale}}, {{CharLink|Halsin}} or {{CharLink|Minthara}} is at camp after finding out about a shapeshifter infiltrating the camp. Otherwise Yenna can be kidnapped. | ||
| | |||
If Lae'zel is kidnapped, Yenna may be murdered by Orin in Lae'zel's form if the kidnapping occurs at camp, and the player character fails to pass a speech skill check to stop her. If the skill check is succeeded, Yenna is shaken by the events, but recovers quickly and starts to sell soup at camp. | |||
== Companion approval == | |||
| | When first meeting Yenna: | ||
| | * Do not help Yenna {{Approval|Shadowheart|-1}}, {{Approval|Wyll|-1}}, {{Approval|Karlach|-1}}, {{Approval|Jaheira|-1}} and {{Approval|Gale|-1}} {{Approval|Lae'zel|+1}} {{Approval|Minthara|+1}} | ||
| | * Help Yenna {{Approval|Halsin|+1}}, {{Approval|Shadowheart|+1}}; this may also trigger a conversation if he is in your party. | ||
| | * Give Yenna coin or food {{Approval|Lae'zel|+1}} {{Approval|Jaheira|+1}} {{Approval|Minthara|+1}}{{Approval|Karlach|+1}} | ||
| | * Any choice {{Approval|Astarion|+1}} | ||
| | <!-- Not all companions have been tested. --> | ||
| | == Speak with Dead == | ||
| | Yenna can be spoken to with {{SAI|Speak with Dead}}. | ||
| | |||
}} | |||
'''Yenna''' | {{Dialogue start}} | ||
'''Party member:''' Yenna... I didn't want this to happen. | |||
* '''Narrator:''' ''The corpse doesn't speak'' | |||
'''Party member:''' Who can I inform of your death? | |||
* '''Yenna:''' Grub... and you... | |||
'''Party member:''' Where are you from? | |||
* '''Yenna:''' Outer... city... Baldur's Gate... | |||
'''Party member:''' What can I do to honor your memory? | |||
* '''Yenna:''' Eat... lots... | |||
'''Party member:''' What did you want to be when you grew up? | |||
* '''Yenna:''' A cook... like... mummy... | |||
'''Party member:''' Why did this happen? | |||
* '''Narrator:''' ''The corpse remains silent. It does not know.'' | |||
{{Dialogue end}} | |||
=== | == Gallery == | ||
<gallery heights="250"> | |||
Yenna Model.png|Yenna's model. | |||
</gallery> | |||
[[Category: Characters in Act | {{Party and camp}} | ||
[[Category: | {{Rivington}} | ||
[[Category:Humans]] | |||
[[Category:Humanoids]] | |||
[[Category:Characters]] | |||
[[Category:Characters in Rivington]] | |||
[[Category:Characters in Act Three]] | |||
[[Category:Available to Speak with Dead]] | |||
[[Category:Children]] |
Latest revision as of 19:14, 3 December 2024
Involvement[edit | edit source]
Yenna approaches the party as they enter Rivington for the first time. She explains that her mother has gone missing and she would like help finding her. The party can choose to give Yenna some money or food, suggest they find a guard to help her, tell her her mother is likely dead, or leave.
Regardless of the option chosen, Yenna and Grub show up at the Campsite and she asks if they can stay there. There are dialogue options to accept her into the camp, or kick her out.
Rescue Orin's Victim[edit | edit source]
If none of the candidate companions are at camp when Orin kidnaps someone, Yenna will be taken instead. If she is kidnapped, her cat Grub is killed and cooked on a skewer by Orin. To ensure that Yenna is not kidnapped, it is necessary that least one of Lae'zel, Gale, Halsin or Minthara is at camp after finding out about a shapeshifter infiltrating the camp. Otherwise Yenna can be kidnapped.
If Lae'zel is kidnapped, Yenna may be murdered by Orin in Lae'zel's form if the kidnapping occurs at camp, and the player character fails to pass a speech skill check to stop her. If the skill check is succeeded, Yenna is shaken by the events, but recovers quickly and starts to sell soup at camp.
Companion approval[edit | edit source]
When first meeting Yenna:
- Do not help Yenna -1, -1, -1, -1 and -1 +1 +1
- Help Yenna +1, +1; this may also trigger a conversation if he is in your party.
- Give Yenna coin or food +1 +1 +1 +1
- Any choice +1
Speak with Dead[edit | edit source]
Yenna can be spoken to with
.Party member: Yenna... I didn't want this to happen.
- Narrator: The corpse doesn't speak
Party member: Who can I inform of your death?
- Yenna: Grub... and you...
Party member: Where are you from?
- Yenna: Outer... city... Baldur's Gate...
Party member: What can I do to honor your memory?
- Yenna: Eat... lots...
Party member: What did you want to be when you grew up?
- Yenna: A cook... like... mummy...
Party member: Why did this happen?
- Narrator: The corpse remains silent. It does not know.