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Lir'i'c: Difference between revisions

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Portrait Lir'i'c.png|Portrait
Portrait Lir'i'c.png|Portrait
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| identity = Female
| size = [[Medium]]
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
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| resistances = Psychic resistant full
| resistances = Psychic resistant full
| passives = Advanced Unarmoured Movement, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Opportunity Attack, Psionic Empowerment, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement, Experienced And Deadly @ Boots of Uninhibited Kushigo
| passives = Advanced Unarmoured Movement, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Opportunity Attack, Psionic Empowerment, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement, Experienced And Deadly @ Boots of Uninhibited Kushigo
| uuid = fd75dc6e-6a8d-4d9d-8cfc-ca4ff5da53d7
| uid = S_INT_GithRoyalGuard02
| stats = INT_Githyanki_Gishra_Lieutenant
}}
}}
'''Prelate Lir'i'c''' is a [[githyanki]] character encountered on the [[Astral Plane]] at the start of [[Act Three]].
'''Prelate Lir'i'c''' is a [[githyanki]] character encountered on the [[Astral Plane]] at the start of [[Act Three]].

Latest revision as of 01:54, 23 January 2025

Prelate Lir'i'c is a githyanki character encountered on the Astral Plane at the start of Act Three.

Involvement[edit | edit source]

She is the leader of Orpheus Orpheus's honour guard. The honour guard clashes with the party when the former attempt to free Orpheus and escape the Astral Prism on the road to Baldur's Gate. Upon approaching, she will have gained the upper hand against the The Emperor Emperor in the fight over Orpheus.

Lir'i'c is always hostile.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ki Resonation Blast.webp
Ki Resonation: Blast Ki Resonation: Blast
D6 Force.png 3d6 (3~18) Damage TypesForce

Detonate the ki of a creature Resonating Resonating with you, hitting the creature and anyone within 5 m / 17 ft of it.

The resulting explosion causes any nearby creatures Resonating with you to also detonate.

DEX Save
 Range: 18 m / 60 ft
AoE: 5 m / 16 ft (Radius)
Ki Resonation Punch.webp
Ki Resonation: Punch Ki Resonation: Punch ()
Unarmed damage Damage TypesBludgeoning

Hit a creature with your bare fists, making the ki in its body Resonate Resonate with yours.

You can then make this ki explode with Ki Resonation: Blast Ki Resonation: Blast.

 Melee: 1.5 m / 5  ft
Ki Resonation Punch.webp
Ki Resonation: Punch (bonus action) Ki Resonation: Punch (bonus action) ()
Unarmed damage Damage TypesBludgeoning

Hit a creature with your bare fists, making the ki in its body Resonate Resonate with yours.

You can then make this ki explode with Ki Resonation: Blast Ki Resonation: Blast.

 Melee: 1.5 m / 5  ft
Step of the Wind Disengage.webp
Step of the Wind: Disengage Step of the Wind: Disengage ()
Move without triggering Opportunity Attacks. Jump no longer requires a Bonus action.
 Range: Self
Unarmed Strike Monk.webp
Unarmed Strike Unarmed Strike ()

Swiftly strike an enemy as a bonus action.

 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Allies[edit | edit source]