Ad placeholder

Thisobald Thorm: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added Identity)
 
(10 intermediate revisions by 4 users not shown)
Line 7: Line 7:
{{Infobox creature
{{Infobox creature
| name = Thisobald Thorm
| name = Thisobald Thorm
| identity = Male
| image = <gallery>
| image = <gallery>
Thisobald.png|In-game
Thisobald.png|In-game
Line 16: Line 17:
| hometown = [[Reithwin Town]]
| hometown = [[Reithwin Town]]
| race = [[Undead]], former [[Elf]]
| race = [[Undead]], former [[Elf]]
| size = Large
| size = [[Large]]
| type = Undead
| type = [[Undead]]
}}
}}


'''Thisobald Thorm''' is a unique intelligent Undead, the master brewer of the [[The Waning Moon]]. He is the son of [[Ketheric Thorm]].{{ref|Thisobald's kinship with [[Ketheric Thorm|Ketheric]] is not quite clear. Though Thisobald refers to Ketheric as "father", neither Ketheric nor Isobel ever acknowledge him in dialogue or otherwise. Given that Ketheric and [[Balthazar]] have desecrated the Thorm mausoleum and resurrected Isobel, it's possible that Thisobald is another resurrected relative and refers to Ketheric as father not in the familial sense, but as a religious leader or perhaps even "creator".}}
'''Thisobald Thorm''' is a unique intelligent Undead, the master brewer of the [[The Waning Moon]]. He is possibly the son of {{CharLink|Ketheric Thorm}}.{{ref|Thisobald's kinship with {{CharLink|Ketheric Thorm|Ketheric}} is not quite clear. Though Thisobald refers to Ketheric as "father", neither Ketheric nor Isobel ever acknowledge him in dialogue or otherwise. Given that Ketheric and {{CharLink|Balthazar}} have desecrated the Thorm mausoleum and resurrected Isobel, it's possible that Thisobald is another resurrected relative and refers to Ketheric as father not in the familial sense, but as a religious leader or perhaps even "creator".}}


{{DiQ|Go on. Drink, make it drank, be drunk. You and I both, to our good health.|Thisobald Thorm| offering a drink to an adventurer.}}
{{DiQ|Go on. Drink, make it drank, be drunk. You and I both, to our good health.|Thisobald Thorm| offering a drink to an adventurer.}}
Line 27: Line 28:
Thisobald stands near the bar in [[The Waning Moon]]. When approached, the closest party member will sit down at the bar. '''Thisobald''' will tend the bar, and insist that the party member sitting at the bar drink with him, and is docile unless refused, wherein he will immediately attack. After accepting, a variety of [[Ability Saves]] and [[Skill Checks]] must be succeeded. The ultimate goal is to "outdrink" him so he will burst through over-indulgence.{{ref|While he mostly has the general shape of a humanoid - albeit extremely bloated - Thisobald Thorm has four legs and a tail, akin to a centaur. It is unknown whether this deformity occurred before his transformation as an undead, or afterwards.}}
Thisobald stands near the bar in [[The Waning Moon]]. When approached, the closest party member will sit down at the bar. '''Thisobald''' will tend the bar, and insist that the party member sitting at the bar drink with him, and is docile unless refused, wherein he will immediately attack. After accepting, a variety of [[Ability Saves]] and [[Skill Checks]] must be succeeded. The ultimate goal is to "outdrink" him so he will burst through over-indulgence.{{ref|While he mostly has the general shape of a humanoid - albeit extremely bloated - Thisobald Thorm has four legs and a tail, akin to a centaur. It is unknown whether this deformity occurred before his transformation as an undead, or afterwards.}}


Taking each opportunity to use [[Sleight of Hand]] to pretend to drink, and succeeding on all of them, grants [[Inspiration]] to a character with the [[Charlatan]] background. Defeating Thisobald through conversation options (whether actually drinking or not) grants Inspiration to a character with the [[Haunted One]] background.
Taking each opportunity to use {{skill|Sleight of Hand}} to pretend to drink, and succeeding on all of them, grants [[Inspiration]] to a character with the [[Charlatan]] background, while actually drinking and succeeding on the saving throw grants it to a character with the [[Outlander]] background. Defeating Thisobald through conversation options (whether actually drinking or not) grants Inspiration to a character with the [[Haunted One]] background.


=== Drinking with Thisobald===
=== Drinking with Thisobald===
==== First drink ====
There are three phases to each round of drinking, which are the Drinking phase, Story phase, and Questions phase. In the drinking phase, the party member can choose to either drink the brew with a [[Constitution]] (DC 14) Saving Throw or avoid drinking entirely by passing a [[Sleight of Hand]] (DC 18) check:


There are three phases to each round of drinking, which are the Drinking phase, Story phase, and Questions phase. In the drinking phase, the party member can choose to either drink the brew and pass a [[Constitution]] [[Saving Throw]] or avoid drinking entirely by passing a [[Sleight of Hand]] check. If failing the Constitution Saving Throw, the party member will immediately become drunk and have a [[Disadvantage]] on all the following saving throws. If failing the Sleight of Hand check, he will notice the fraud and become hostile.
* {{Dialogue option|''Drink with the Brewer.''|roll=Constitution|dc=14}}
* {{Dialogue option|''CHUG THE BEER.''|tags=Barbarian|roll=Constitution|dc=14|advantage=y}}
* {{Dialogue option|''Whisper a prayer to your god, then drink.''|tags=Cleric|roll=Constitution|dc=14|advantage=y}}
* {{Dialogue option|''Steady your body and mind, then drink.''|tags=Monk|roll=Constitution|dc=14|advantage=y}}
* {{Dialogue option|''Mime drinking.''|roll=Sleight of Hand|dc=18}}
* {{Dialogue option|''Pretend to swig deeply, avoiding the liquid at the last moment.''|tags=Rogue|roll=Sleight of Hand|dc=16}}


[[Cleric|Clerics]] have a unique option to pray to their deity for assistance, which grants advantage on the Constitution saving throws.
If failing the Constitution Saving Throw, the party member will immediately become drunk and have a [[Disadvantage]] on all the following saving throws. If failing the Sleight of Hand check, he will notice the fraud and become hostile.  


After successfully drinking (DC 14) or faking (DC 18), he will ask to tell a story, which is based on the events of the party's journey up to this point. Each story requires a [[Performance]] check. After failing the Performance check, there will one final chance by Thisobald to weave a better story, this time using [[Deception]] (DC 18). Refusing to tell a story or failing the Deception check results in Thisobald becoming hostile.
After successfully drinking or faking a drink, he will ask to tell a story using a [[Performance]] check, which is based on the events of the party's journey up to this point. Bards have {{Advantage}} on all story checks.


Succeeding in either circumstance, it will be possible to ask Thisobald several questions pertaining to himself and [[Ketheric Thorm]].
* {{Dialogue option|I massacred an entire Grove of Tieflings who thought me their protector.|tags=Dark Urge|roll=Performance|dc=21}}
* {{Dialogue option|From aboard a mind flayer vessel, I've witnessed the Hells themselves.|roll=Performance|dc=21}}
* {{Dialogue option|I gazed on nature's bounties in a verdant grove of druids.|roll=Performance|dc=18}}
* {{Dialogue option|I've seen the goblins' vile rituals with my own eyes.|roll=Performance|dc=18}}
* {{Dialogue option|A silver-tongued devil bade me feast in his lavishly appointed banquet hall.|roll=Performance|dc=18}}
* {{Dialogue option|I ascended a great tower infused with the most powerful of magic.|roll=Performance|dc=16}}
* {{Dialogue option|I explored a lost fortress buried deep in the Underdark's bowels.|roll=Performance|dc=16}}
* {{Dialogue option|I made a deal with a creature of purest sin and took its power as my own.|tags=Fiend|roll=Performance|dc=16}}
* {{Dialogue option|I gained the faerie favour of a creature from another plane.|tags=Archfey|roll=Performance|dc=16}}
* {{Dialogue option|I am the favoured vessel of an unknowably ancient creature.|tags=Great Old One|roll=Performance|dc=16}}


A second round of drinking begins, this time requiring [[Constitution]] (DC 16) or [[Sleight of Hand]] (DC 18) to succeed. He will then request to tell him more stories, this time involving blood spill. Each of these stories require a [[Performance]] check. The more the party explored and completed, the more choices are available.
If the party fails a Performance check, there will one final chance by Thisobald to weave a better story, this time using [[Deception]]:


The final round of drinking requires [[Constitution]] (DC 18) or [[Sleight of Hand]] (DC 21) to succeed. There is no need to tell stories or ask questions. {{ref|It is sometimes possible to tell Thisobald that the party killed the [[Owlbear|Mother Owlbear]] even if you didn't. This line seems to also be available if you talked the owlbear down using [[Speak with Animals]] and it died later on its own.}}
* {{Dialogue option|I slaughtered a gold dragon and collected its vast hoard.|roll=Deception|dc=18}}
* {{Dialogue option|I gazed upon all Faerûn from the four peaks of the Spine of the World.|roll=Deception|dc=18}}
* {{Dialogue option|I walked the corpse of a dead god in the timeless Astral Plane.|tags=Githyanki|roll=Deception|dc=18}}


{{Dialogue start}}
Refusing to tell a story or failing the Deception check results in Thisobald becoming hostile.
{{dcond|The following stories can be told during the first drink (not all listed):}}
* {{dopt|'''Party member:''' From aboard a [[Nautiloid|mind flayer vessel]], I've witnessed the Hells themselves. (DC 21)}}
* {{dopt|'''Party member:''' I gazed upon nature's bounties in a [[Emerald Grove|verdant grove of druids]]. (DC 18)}}
* {{dopt|'''Party member:''' I've seen the [[Goblin Camp|goblins' vile rituals]] with my own eyes. (DC 18)}}
* {{dopt|'''Party member:''' A [[Raphael|silver-tongued devil]] bade me feast in his [[House of Hope|lavishly appointed banquet hall. (DC 18)]]}}
* {{dopt|'''Party member:''' I ascended a [[Arcane Tower|great tower]] infused with the most powerful of magic. (DC 16)}}
* {{dopt|'''Party member:''' I explored a [[Grymforge|lost fortress]] buried deep in the Underdark's bowels. (DC 16)}}
* {{dopt|'''Party member:''' [[Warlock|WARLOCK]] I made a deal with a creature of purest sin, and took its power as my own.}}
** {{dcond|He reveals the following Information on the first drink}}
** {{dopt|'''Party member:''' Who placed the curse on this land?}}
*** '''Thisobald:''' Father Ketheric created. Father Ketheric sustains.
** {{dopt|'''Party member:''' How did you become... What you are now?}}
*** '''Thisobald:''' Father Ketheric's laughter. Not joy, not ever-never. Only laughter.


{{dcond|The following stories can be told during the second drink (not all listed):}}
Succeeding in either circumstance, it will be possible to ask Thisobald several questions pertaining to himself and {{CharLink|Ketheric Thorm}}:
* {{dopt|'''Party member:''' I ripped apart winged [[Lesser Imp|Imps]] spawned from the fires of [[Avernus]]. (DC 21)}}
* {{dopt|'''Party member:''' An [[Owlbear|owlbear mother]] lunged at me. I slaughtered it in reply. (DC 18)}}
* {{dopt|'''Party member:''' I conquered infamous [[hobgoblin]] [[Dror Ragzlin]] and his minions. (DC 18)}}
* {{Dopt|'''Party member:''' I slayed a hideous, pustule-ridden [[Auntie Ethel|hag]]. She died a gruesome death. (DC 16)}}
* {{dopt|'''Party member:''' I challenged a daunting [[Phase Spider]]. Its corpse is all that remains. (DC 16)}}
* {{dopt|'''Party member:''' A [[Bulette]] made me its prey, but proved no match for me. (DC 16)}}
* {{dopt|'''Party member:''' A [[Grym|towering creature]] rose from molten lava. I felled it with great wit and might. (DC 16)}}
* {{dopt|'''Party member:''' I bested an [[Ch'r'ai W'wargaz|inquisitor]] - a dreaded champion of the Lich Queen, [[Vlaakith]]. (DC 16)}}
**{{dcond|He reveals the following Information on the second drink}}
** {{dopt|'''Party member:''' How do the Thorms sustain the shadows?}}
*** '''Thisobald:''' The spirit of the land.
** {{dopt|'''Party member:''' What can you tell me about Ketheric?}}
*** '''Thisobald:''' Father. Father is father. Eternal, invincible, forever, except '''not'''.
** {{dopt|'''Party member:''' What do you mean? How can I defeat Ketheric?}}  
*** '''Thisobald:''' No. You must '''not''', can '''not''', will '''not''' mention '''[[Dame Aylin|her]]'''. The customer is always right, but also '''wrong'''.


{{dcond|There is no need to tell another story after the third drink, and there won't be any questions to ask anymore. Before his stomach bursts open, killing him, he will say one final thing, adding one more piece to the puzzle}}
* {{Dialogue option|Who placed the curse on this land?}}
* '''Thisobald:''' I - I know you. I knew, I know, I am knowing. You want father's personal mysterious - (secret) - '''secret'''. No, not, never! Father said, ordered, commanded. Don't say it, don't say it! The cage. "Her" cage. Talk and... perish, die, buried. Buried in [[Grand Mausoleum|Thorm tomb]]. Father told me. I can't perish - no, nay, neither. Too strong, too...
* {{Dialogue option|How did you become... what you are now?}}
** {{dact|end}}
* {{Dialogue option|What do you mean? How can I defeat Ketheric?}}
{{Dialogue end}}
 
==== Second drink ====
A second round of drinking begins, this time with a Constitution (DC 16) check or a Sleight of Hand (DC 18) check:
 
* {{Dialogue option|''Do as he says. Drink.''|roll=Constitution|dc=16}}
* {{Dialogue option|''AGAIN! DRINK!''|tags=Barbarian|roll=Constitution|dc=16|advantage=y}}
* {{Dialogue option|''As your drink, call upon your god to steady you.''|tags=Cleric|roll=Constitution|dc=18|advantage=y}}
* {{Dialogue option|''Fortify your spirit with a silent mantra as you drink.''|tags=Monk|roll=Constitution|dc=18|advantage=y}}
* {{Dialogue option|''Mime a sip of your drink.''|roll=Sleight of Hand|dc=18}}
* {{Dialogue option|''Take a sip, but spit out the liquour before the creature notices.''|tags=Rogue|roll=Sleight of Hand|dc=16}}
 
He will then request to tell him more stories, this time involving blood spill. Each of these stories again requires a Performance check, with Bards at Advantage as usual. The more the party explored and completed, the more choices are available:
 
* {{Dialogue option|I have transformed into an ancient beast. One of pure hate.|tags=Dark Urge|roll=Performance|dc=21}}
* {{Dialogue option|I ripped apart winged imps spawned from the fires of Avernus.|roll=Performance|dc=21}}
* {{Dialogue option|An owlbear mother lunged at me. I slaughtered it in reply.|roll=Performance|dc=18}}
* {{Dialogue option|I conquered infamous hobgoblin Dror Ragzlin and his minions.|roll=Performance|dc=18}}
* {{Dialogue option|I slayed a hideous, pustule-ridden hag. She died a gruesome death.|roll=Performance|dc=16}}
* {{Dialogue option|I challenged a daunting phase spider. Its corpse is all that remains.|roll=Performance|dc=16}}
* {{Dialogue option|A bulette made me its prey, but proved no match for me.|roll=Performance|dc=16}}
* {{Dialogue option|A towering creature rose from molten lava. I felled it with great wit and might.|roll=Performance|dc=16}}
* {{Dialogue option|I bested an inquisitor - a dreaded champion of the Lich Queen, Vlaakith.|roll=Performance|dc=16}}
* {{Dialogue option|I bested an inquisitor - the vaunted champion of my own Queen, Vlaakith.|tags=Githyanki|roll=Performance|dc=16}}
 
Passing the performance check allows the party to ask more questions, plus the following new questions:
* {{Dialogue option|How do the Thorms sustain the shadows?}}
* {{Dialogue option|What can you tell me about Ketheric?}}
 
==== Third drink ====
The final round of drinking requires [[Constitution]] (DC 18) or [[Sleight of Hand]] (DC 21) to succeed:
 
* {{Dialogue option|''Steel yourself and drink.''|roll=Constitution|dc=18}}
* {{Dialogue option|''CHUG! CHUG! CHUG!''|tags=Barbarian|roll=Constitution|dc=18|advantage=y}}
* {{Dialogue option|''Swear eternal devotion to your divine as you knock back the drink.''|tags=Cleric|roll=Constitution|dc=18|advantage=y}}
* {{Dialogue option|'' Channel your focus to a sharpened point as you drink.''|tags=Monk|roll=Constitution|dc=18|advantage=y}}
* {{Dialogue option|''Mime drinking.''|roll=Sleight of Hand|dc=21}}
* {{Dialogue option|''Take a drink, but hold it in your mouth instead of swallowing.''|tags=Rogue|roll=Sleight of Hand|dc=18}}
 
There is no need to tell stories or ask further questions. After the third drink, Thisobald will be unable to hold his drink and will pass away peacefully. {{ref|It is sometimes possible to tell Thisobald that the party killed the [[Owlbear|Mother Owlbear]] even if you didn't. This line seems to also be available if you talked the owlbear down using {{SAI|Speak with Animals}} and it died later on its own.}}


== Combat ==
== Combat ==
Line 88: Line 117:
==Gallery==
==Gallery==
<gallery heights="200px">
<gallery heights="200px">
Thisobald Model.png|Model
Thisobald Thorm.png|Dead
Thisobald Thorm.png|Dead
Thisobald Model.png|Model
Tan-burci-brewer-brainstorm-sketches.jpg|Early sketches by Tan Burci
Nikolai-chugunov-thisobald-thorm-nikolai-chugunov-4as.jpg|Render by Nikolai Chugunov
Nikolai-chugunov-thisobald-thorm-nikolai-chugunov-4as.jpg|Render by Nikolai Chugunov
Nikolai-chugunov-thisobald-thorm-nikolai-chugunov-6.jpg|Render by Nikolai Chugunov
Nikolai-chugunov-thisobald-thorm-nikolai-chugunov-6.jpg|Render by Nikolai Chugunov

Latest revision as of 18:59, 22 November 2024

Thisobald Thorm is a unique intelligent Undead, the master brewer of the The Waning Moon. He is possibly the son of Ketheric Thorm Ketheric Thorm.[1]


Portrait Thisobald Thorm.png
Go on. Drink, make it drank, be drunk. You and I both, to our good health.
Thisobald Thorm offering a drink to an adventurer.

Involvement[edit | edit source]

Thisobald stands near the bar in The Waning Moon. When approached, the closest party member will sit down at the bar. Thisobald will tend the bar, and insist that the party member sitting at the bar drink with him, and is docile unless refused, wherein he will immediately attack. After accepting, a variety of Ability Saves and Skill Checks must be succeeded. The ultimate goal is to "outdrink" him so he will burst through over-indulgence.[2]

Taking each opportunity to use Sleight of Hand Sleight of Hand to pretend to drink, and succeeding on all of them, grants Inspiration to a character with the Charlatan background, while actually drinking and succeeding on the saving throw grants it to a character with the Outlander background. Defeating Thisobald through conversation options (whether actually drinking or not) grants Inspiration to a character with the Haunted One background.

Drinking with Thisobald[edit | edit source]

First drink[edit | edit source]

There are three phases to each round of drinking, which are the Drinking phase, Story phase, and Questions phase. In the drinking phase, the party member can choose to either drink the brew with a Constitution (DC 14) Saving Throw or avoid drinking entirely by passing a Sleight of Hand (DC 18) check:

  • [CONSTITUTION] Drink with the Brewer. (DC 14)
  • [BARBARIAN] [CONSTITUTION] CHUG THE BEER. (DC 14 Advantage Icon.png)
  • [CLERIC] [CONSTITUTION] Whisper a prayer to your god, then drink. (DC 14 Advantage Icon.png)
  • [MONK] [CONSTITUTION] Steady your body and mind, then drink. (DC 14 Advantage Icon.png)
  • [SLEIGHT OF HAND] Mime drinking. (DC 18)
  • [ROGUE] [SLEIGHT OF HAND] Pretend to swig deeply, avoiding the liquid at the last moment. (DC 16)

If failing the Constitution Saving Throw, the party member will immediately become drunk and have a Disadvantage on all the following saving throws. If failing the Sleight of Hand check, he will notice the fraud and become hostile.

After successfully drinking or faking a drink, he will ask to tell a story using a Performance check, which is based on the events of the party's journey up to this point. Bards have Advantage Icon.png Advantage on all story checks.

  • [DARK URGE] [PERFORMANCE] I massacred an entire Grove of Tieflings who thought me their protector. (DC 21)
  • [PERFORMANCE] From aboard a mind flayer vessel, I've witnessed the Hells themselves. (DC 21)
  • [PERFORMANCE] I gazed on nature's bounties in a verdant grove of druids. (DC 18)
  • [PERFORMANCE] I've seen the goblins' vile rituals with my own eyes. (DC 18)
  • [PERFORMANCE] A silver-tongued devil bade me feast in his lavishly appointed banquet hall. (DC 18)
  • [PERFORMANCE] I ascended a great tower infused with the most powerful of magic. (DC 16)
  • [PERFORMANCE] I explored a lost fortress buried deep in the Underdark's bowels. (DC 16)
  • [FIEND] [PERFORMANCE] I made a deal with a creature of purest sin and took its power as my own. (DC 16)
  • [ARCHFEY] [PERFORMANCE] I gained the faerie favour of a creature from another plane. (DC 16)
  • [GREAT OLD ONE] [PERFORMANCE] I am the favoured vessel of an unknowably ancient creature. (DC 16)

If the party fails a Performance check, there will one final chance by Thisobald to weave a better story, this time using Deception:

  • [DECEPTION] I slaughtered a gold dragon and collected its vast hoard. (DC 18)
  • [DECEPTION] I gazed upon all Faerûn from the four peaks of the Spine of the World. (DC 18)
  • [GITHYANKI] [DECEPTION] I walked the corpse of a dead god in the timeless Astral Plane. (DC 18)

Refusing to tell a story or failing the Deception check results in Thisobald becoming hostile.

Succeeding in either circumstance, it will be possible to ask Thisobald several questions pertaining to himself and Ketheric Thorm Ketheric Thorm:

  • Who placed the curse on this land?
  • How did you become... what you are now?
  • What do you mean? How can I defeat Ketheric?

Second drink[edit | edit source]

A second round of drinking begins, this time with a Constitution (DC 16) check or a Sleight of Hand (DC 18) check:

  • [CONSTITUTION] Do as he says. Drink. (DC 16)
  • [BARBARIAN] [CONSTITUTION] AGAIN! DRINK! (DC 16 Advantage Icon.png)
  • [CLERIC] [CONSTITUTION] As your drink, call upon your god to steady you. (DC 18 Advantage Icon.png)
  • [MONK] [CONSTITUTION] Fortify your spirit with a silent mantra as you drink. (DC 18 Advantage Icon.png)
  • [SLEIGHT OF HAND] Mime a sip of your drink. (DC 18)
  • [ROGUE] [SLEIGHT OF HAND] Take a sip, but spit out the liquour before the creature notices. (DC 16)

He will then request to tell him more stories, this time involving blood spill. Each of these stories again requires a Performance check, with Bards at Advantage as usual. The more the party explored and completed, the more choices are available:

  • [DARK URGE] [PERFORMANCE] I have transformed into an ancient beast. One of pure hate. (DC 21)
  • [PERFORMANCE] I ripped apart winged imps spawned from the fires of Avernus. (DC 21)
  • [PERFORMANCE] An owlbear mother lunged at me. I slaughtered it in reply. (DC 18)
  • [PERFORMANCE] I conquered infamous hobgoblin Dror Ragzlin and his minions. (DC 18)
  • [PERFORMANCE] I slayed a hideous, pustule-ridden hag. She died a gruesome death. (DC 16)
  • [PERFORMANCE] I challenged a daunting phase spider. Its corpse is all that remains. (DC 16)
  • [PERFORMANCE] A bulette made me its prey, but proved no match for me. (DC 16)
  • [PERFORMANCE] A towering creature rose from molten lava. I felled it with great wit and might. (DC 16)
  • [PERFORMANCE] I bested an inquisitor - a dreaded champion of the Lich Queen, Vlaakith. (DC 16)
  • [GITHYANKI] [PERFORMANCE] I bested an inquisitor - the vaunted champion of my own Queen, Vlaakith. (DC 16)

Passing the performance check allows the party to ask more questions, plus the following new questions:

  • How do the Thorms sustain the shadows?
  • What can you tell me about Ketheric?

Third drink[edit | edit source]

The final round of drinking requires Constitution (DC 18) or Sleight of Hand (DC 21) to succeed:

  • [CONSTITUTION] Steel yourself and drink. (DC 18)
  • [BARBARIAN] [CONSTITUTION] CHUG! CHUG! CHUG! (DC 18 Advantage Icon.png)
  • [CLERIC] [CONSTITUTION] Swear eternal devotion to your divine as you knock back the drink. (DC 18 Advantage Icon.png)
  • [MONK] [CONSTITUTION]  Channel your focus to a sharpened point as you drink. (DC 18 Advantage Icon.png)
  • [SLEIGHT OF HAND] Mime drinking. (DC 21)
  • [ROGUE] [SLEIGHT OF HAND] Take a drink, but hold it in your mouth instead of swallowing. (DC 18)

There is no need to tell stories or ask further questions. After the third drink, Thisobald will be unable to hold his drink and will pass away peacefully. [3]

Combat[edit | edit source]

Main article: Thisobald Thorm/Combat

Loot[edit | edit source]

Thisobald will drop several bottles of alcohol and some alchemical ingredients.

Gallery[edit | edit source]

Related literature[edit | edit source]

Notes[edit | edit source]

  1. Thisobald's kinship with Ketheric Thorm Ketheric is not quite clear. Though Thisobald refers to Ketheric as "father", neither Ketheric nor Isobel ever acknowledge him in dialogue or otherwise. Given that Ketheric and Balthazar Balthazar have desecrated the Thorm mausoleum and resurrected Isobel, it's possible that Thisobald is another resurrected relative and refers to Ketheric as father not in the familial sense, but as a religious leader or perhaps even "creator".
  2. While he mostly has the general shape of a humanoid - albeit extremely bloated - Thisobald Thorm has four legs and a tail, akin to a centaur. It is unknown whether this deformity occurred before his transformation as an undead, or afterwards.
  3. It is sometimes possible to tell Thisobald that the party killed the Mother Owlbear even if you didn't. This line seems to also be available if you talked the owlbear down using Speak with Animals Speak with Animals and it died later on its own.

External links[edit | edit source]