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Stijin: Difference between revisions

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{{PageSeo
| description = Stijin is a Black Gauntlet of Bane and one of Lord Enver Gortash's bodyguards.
| image = Portrait Stijin.png
}}
{{Infobox creature
{{Infobox creature
| name = Black Gauntlet Stijin
| name = Black Gauntlet Stijin
| image = Portrait Stijin.png
| image = <gallery>
| va =  
Portrait Stijin.png|Portrait
</gallery>
| identity =
| va = Serena Manteghi
| faction = [[Bane (God)|Cult of Bane]]
| faction = [[Bane (God)|Cult of Bane]]
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Human]]
| race = [[Human]]
| type = [[Humanoid]]
| archetype = [[Black Gauntlet of Bane]]
| archetype = [[Black Gauntlet of Bane]]
| class = [[Cleric]]
| class = [[Cleric]]
| deity = [[Bane (God)|Bane]]
| level = 12
| level = 12
| e hp = 57
| hp = 82
| hp = 82
| t hp = 106
| ac = 18
| ac = 18
| movement m = 9
| movement m = 9
| weight kg = 75
| weight kg = 75
| size = Medium
| xp = 400
| str = 18
| str = 18
| dex = 11
| dex = 11
Line 20: Line 31:
| wis = 15
| wis = 15
| cha = 20
| cha = 20
| resistances =
| passives = Opportunity Attack, Extra Attack, Tactical Discipline
| con save extra = +1
| con save extra = +1
| wis save prof = yes
| wis save prof = yes
| cha save prof = yes
| cha save prof = yes
| e hp = 57
| passives = Extra Attack, Opportunity Attack, Tactical Discipline
| t hp = 106
| uuid = 28024c2c-59f2-4a36-aa41-dd16e6dc1820
| uid = S_WYR_KillDirectorGortash_GortashsBodyguard_006
| stats = Human_Cultist_Bane_BlackGauntlet
}}
}}
'''Stijin''' is a [[Black Gauntlet of Bane]] and one of [[Lord Enver Gortash]]'s bodyguards. She can be found at in the top office of [[Wyrm's Rock Fortress]] at {{coords|-29|220}}.
'''Stijin''' is a [[Black Gauntlet of Bane]] and one of {{CharLink|Enver Gortash|Lord Enver Gortash's}} bodyguards during [[Act Three]].
{{DiQ|You walk these halls as a guest. You will show respect.|Stijin}}
 
== Involvement ==
=== Act Three ===
Stijin replaces {{CharLink|Jaxbock|Iron Consul Jaxbock}} at {{coords|-29|220}} if she was killed before Gortash retreats to his office on the top floor of [[Wyrm's Rock Fortress]] during [[Act Three]].


== Combat ==
== Combat ==
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{{Feature box|Command: Grovel}}
{{Feature box|Command: Grovel}}
{{Feature box|Command: Halt}}
{{Feature box|Command: Halt}}
{{Feature box|Concussive Smash|item=Mace +2}}
{{Feature box|Guiding Bolt}}
{{Feature box|Guiding Bolt}}
{{Feature box|Main Hand Attack|item=Mace +2}}


=== Loot ===
=== Loot ===
* {{RarityItem|Helmet}} <!-- ARM_Helmet_Metal -->
* {{MdRarityItem|Helmet}}
* {{RarityItem|Mace +2}} <!-- WPN_Mace_2 -->
* {{MdRarityItem|Mace +2}}
* {{RarityItem|Plate Armour}} <!-- ARM_Plate_Body -->
* {{MdRarityItem|Plate Armour}}


{{Wyrm's Rock Fortress}}
{{Wyrm's Rock Fortress}}
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters in Act Three]]
[[Category:Characters in Wyrm's Rock Fortress]]
[[Category:Followers of Bane]]
[[Category:Followers of Bane]]
[[Category:Clerics]]
[[Category:Clerics]]
[[Category:Characters]]
[[Category:Replacement characters]]
[[Category:Characters in Wyrm's Rock Fortress]]
[[Category:Characters in Act Three]]
[[Category:Humans]]
[[Category:Humanoids]]

Latest revision as of 15:29, 15 February 2025

Stijin is a Black Gauntlet of Bane and one of Enver Gortash Lord Enver Gortash's bodyguards during Act Three.

Portrait Stijin.png
You walk these halls as a guest. You will show respect.
Stijin

Involvement[edit | edit source]

Act Three[edit | edit source]

Stijin replaces Jaxbock Iron Consul Jaxbock at X: -29 Y: 220 if she was killed before Gortash retreats to his office on the top floor of Wyrm's Rock Fortress during Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Control.webp
Aura of Terror Aura of Terror ()

Give enemies disadvantage on Attacks and saving throws while in your oppressive presence.

Creatures that can't be Frightened are immune to this aura.

 Range: 3 m / 10 ft
Recharge: Per Battle
Command Grovel.webp
Command: Grovel Command: Grovel (+ )
Command a creature to fall Prone Prone on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Command Halt.webp
Command: Halt Command: Halt (+ )
Command a creature to halt, preventing it from moving or taking any type of action.
WIS Save
 Range: 18 m / 60 ft
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Mace +2
Damage: 7~12

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Guiding Bolt.webp
Guiding Bolt Guiding Bolt (+ )
Damage: 4~24

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace +2
Damage: 7~12

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft

Loot[edit | edit source]