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Poltergeist: Difference between revisions
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| wis = 10 | | wis = 10 | ||
| cha = 13 | | cha = 13 | ||
| athletics = -5 | |||
| acrobatics = 2 | |||
| perception = 0 | |||
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity | | resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity | ||
| conditions = Invisible | | conditions = Invisible | ||
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{{Feature box|Withering Touch}} | {{Feature box|Withering Touch}} | ||
{{Feature box|Fly ( | {{Feature box|Fly (class action)}} | ||
=== Tactics === | === Tactics === |
Latest revision as of 01:55, 11 November 2024
Poltergeists are an Undead creature in Baldur's Gate 3. They are found in the Jannath Estate.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Tactics[edit | edit source]
- Poltergeists will initially have the condition , and will cause damage by throwing furniture. If a party member has the condition or , they will become for one turn.
- Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture).
- They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where Cursed Skulls are still active.
Gallery[edit | edit source]
External links[edit | edit source]
- Poltergeist on the Forgotten Realms Wiki