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{{PageSeo
| description = Vampire spawn are a race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.
| image = Leon.png
}}
[[File:Leon.png|thumb|right|{{noexcerpt|A vampire spawn in Baldur's Gate 3}}]]
'''Vampire spawns''' are a race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]].
{{Quote race|Vampire Spawn}}


'''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]].
== About vampire spawn ==
{{Q|Subservient to the one who created them, vampire spawn are deadly hunters both ravenous and proud.|In-game racial description}}
Vampire spawns are created when a [[Vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. {{CharLink|Astarion}} is a notable exception to this rule, regaining his free will through being infected by a [[Tadpole]].


== About vampire spawn ==
Vampire spawns do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are {{SAI|Sunlight Hypersensitivity|hypersensitive}} to sunlight, making spells such as {{SAI|Daylight}} useful against them. They also have resistance to {{DamageType|Physical}} and {{DamageType|Necrotic}} damage.
Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]].


Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are {{SAI|Sunlight Hypersensitivity|hypersensitive}} to sunlight, making spells such as {{SAI|Daylight}} useful against them. Vampire spawn also have resistance to {{DamageType|Physical}} and {{DamageType|Necrotic}} damage.
=== Racial features ===
; {{SmallIcon|Creature Speed Icon.png}} Base Racial Speed
: 9m / 30ft
; {{SmallIcon|Creature Size Icon.png}} Size
: Medium
{{Passive|Sunlight Hypersensitivity}}
{{Passive|Vampire Regeneration}}


== Vampire spawn characters ==
== Vampire spawn characters ==
{{div col}}
{{div col}}
* {{CharLink|Astarion}}{{note|Astarion has a unique [[Vampire Bite|Bite]] attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring {{cond|Spell Rot}}).}}
* {{MdCharLink|Astarion}}{{ref|Astarion has a unique [[Vampire Bite|Bite]] attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring {{cond|Spell Rot}}).}}
* {{CharLink|Sebastian}}
* {{MdCharLink|Amanita Szarr}} (mentioned, presumed spawn)
* [[Amanita Szarr]] (mentioned, presumed spawn)
* {{MdCharLink|Andrik}}
* {{CharLink|Andrik}}
* {{MdCharLink|Antwun Dufay}}
* {{CharLink|Chessa}}
* {{MdCharLink|Chessa}}
* {{CharLink|Gondlemead}}
* {{MdCharLink|Gondlemead}}
* {{CharLink|Hapdim}}
* {{MdCharLink|Hapdim}}
* {{CharLink|Kass}}
* {{MdCharLink|Kass}}
* {{CharLink|Misha}}
* {{MdCharLink|Misha}}
* {{CharLink|Vanja}}
* {{MdCharLink|Sebastian}}
* {{CharLink|Wensleydale}}
* {{MdCharLink|Vanja}}
* {{MdCharLink|Wensleydale}}
{{div col end}}
{{div col end}}


'''Astarion's siblings:'''
'''Astarion's siblings:'''
{{div col}}
{{div col}}
* {{CharLink|Aurelia}}
* {{MdCharLink|Aurelia}}
* {{CharLink|Dalyria}}
* {{MdCharLink|Dalyria}}
* {{CharLink|Leon}}
* {{MdCharLink|Leon}}
* {{CharLink|Petras}}
* {{MdCharLink|Petras}}
* {{CharLink|Violet}}
* {{MdCharLink|Violet}}
* {{CharLink|Yousen}}
* {{MdCharLink|Yousen}}
{{div col end}}
{{div col end}}


==Combat==
==Combat==
===Attacks and abilities===
===Attacks and abilities===
{{Feature box|Claws (Action)}}
{{Feature box|Bite (Vampire Spawn)}}
{{Feature box|Bite (Vampire Spawn)}}
{{Feature box|Claws (action)}}
{{Feature box|Multiattack (Vampire Spawn)}}
{{Feature box|Multiattack (Vampire Spawn)}}


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==Notes==
==Notes==
{{notelist}}
{{notebegin}}
{{reflist}}
{{noteend}}


== External links ==
== External links ==

Latest revision as of 14:08, 19 October 2024

Vampire spawns are a race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.

About vampire spawn[edit | edit source]

Vampire spawns are created when a Vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. Astarion Astarion is a notable exception to this rule, regaining his free will through being infected by a Tadpole.

Vampire spawns do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are hypersensitive hypersensitive to sunlight, making spells such as Daylight Daylight useful against them. They also have resistance to Damage TypesPhysical and Damage TypesNecrotic damage.

Racial features[edit | edit source]

Base Racial Speed
9m / 30ft
Size
Medium
Sunlight Hypersensitivity Sunlight Hypersensitivity
This creature takes 20Damage TypesRadiant damage if it starts its turn in sunlight. While sunlit, it has Disadvantage Icon.png Disadvantage on Attack rolls and Ability checks.
Vampire Regeneration Vampire Regeneration
The vampire regains 10hit points at the start of its turn if it isn't in sunlight, or has taken Damage TypesRadiant damage or damage from Holy Water, in which case this trait doesn't function until the start of its next turn.

Vampire spawn characters[edit | edit source]

Astarion's siblings:

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bite.webp
Bite Bite ()
D6 Necrotic.png 2d6 (2~12) Damage TypesNecrotic

Sink your fangs into a target and Sap Sap its blood.

Subsequent attacks that Sap blood will further reduce the target's maximum hit points.

 Melee: 1.5 m / 5  ft
Generic Physical.webp
Claws Claws ()

Lash out with deadly claws.

 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
Multiattack Multiattack ()
+

Aim multiple attacks at a target. Each attack deals 2d4Damage TypesSlashing damage.

 Melee: 1.5 m / 5  ft
Recharge: per turn

See also[edit | edit source]

Notes[edit | edit source]

  1. Astarion has a unique Bite attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring Spell Rot Spell Rot).

External links[edit | edit source]