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{{PageSeo
| description = Imps are a non-playable race of Fiend creatures, a small flying lesser devil with a venom stinger tail.
| image = Imp Model.png
}}
[[File:Imp Model.png|right|frameless]]
[[File:Imp Model.png|right|frameless]]
'''Imps''' are a [[non-playable race]] of [[Fiend]] creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the {{FRWiki|Nine Hells}}, Imps are the first enemies encountered in [[Baldur's Gate 3]].
{{Quote race|{{PAGENAME}}}}


== About Imps ==
Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by [[Pact of the Chain]] [[Warlock|Warlocks]] using {{SAI|Find Familiar: Imp}}.


'''Imps''' are a [[non-playable race]] of [[fiend]] creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the {{FRWiki|Nine Hells}}, Imps are the first enemies encountered in [[Baldur's Gate 3]].
=== Racial features ===
 
; {{SmallIcon|Creature Speed Icon.png}} Base Racial Speed
== Overview ==
: 9m / 30ft (Flying)
{{Q|Cackling peddlers of infernal mischief, imps bind themselves to the service of more powerful devils who furnish them with commands.|author=in-game racial description}}
; {{SmallIcon|Creature Size Icon.png}} Size
Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by [[Pact of the Chain]] [[Warlock|Warlocks]] using {{SAI|Find Familiar: Imp}}.
: Small
{{Passive|Darkvision}}
{{Passive|Devil's Sight}}


== Imp enemy variants==
== Imp enemy variants==
*[[Cursed Imp]]
* {{CharLink|Cursed Imp}}
*[[Gilded Imp]]
* {{CharLink|Gilded Imp}}
*[[Lesser Imp]]
* {{CharLink|Lesser Imp}}
*[[Vengeful Imp]]
* {{CharLink|Vengeful Imp}}


== Imp Summons ==
== Imp Summons ==
*[[Conjured Imp]]
* [[Conjured Imp]]


==External Links==
==External Links==

Latest revision as of 22:18, 25 July 2024

Imp Model.png

Imps are a non-playable race of Fiend creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the Nine Hells, Imps are the first enemies encountered in Baldur's Gate 3.

About Imps[edit | edit source]

Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by Pact of the Chain Warlocks using Find Familiar: Imp Find Familiar: Imp.

Racial features[edit | edit source]

Base Racial Speed
9m / 30ft (Flying)
Size
Small
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.
Devil's Sight Devil's Sight
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.

Imp enemy variants[edit | edit source]

Imp Summons[edit | edit source]

External Links[edit | edit source]