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Raid the Emerald Grove: Difference between revisions
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|description=Raid the Grove is a sub-quest of the Druid Grove's main quest Save the Refugees. It can be initiated by talking to Minthara in the Shattered Sanctum within the Goblin Camp and telling her the location of the grove. | |description=Raid the Grove is a sub-quest of the Druid Grove's main quest Save the Refugees. It can be initiated by talking to Minthara in the Shattered Sanctum within the Goblin Camp and telling her the location of the grove. | ||
}} | }} | ||
[[File:Raid the Grove Quest.jpg|thumb|The goblins prepare to raid the grove.]] | [[File:Raid the Grove Quest.jpg|thumb|{{noexcerpt|The goblins prepare to raid the grove.}}]] | ||
'''Raid the Grove''' is a sub-[[quest]] of the [[Druid Grove|Druid Grove's]] main quest {{Quest|Save the Refugees}}. It can be initiated by talking to {{CharLink|Minthara}} in the [[Shattered Sanctum]] within the [[Goblin Camp]] and telling her the location of the grove. | |||
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==Objectives== | ==Objectives== | ||
''Objectives and journal entries may vary pending story decisions and outcomes.'' | ''Objectives and journal entries may vary pending story decisions and outcomes.'' | ||
{{Quest objective|Speak with Minthara.| | |||
* Dror Ragzlin told us to speak to the drow Minthara. She plans to raid the adventurers' refuge - the grove. | * Dror Ragzlin told us to speak to the drow Minthara. She plans to raid the adventurers' refuge - the grove. | ||
}} | |||
{{Quest objective|Interrogate the prisoner.| | |||
* Minthara asked us to interrogate the prisoner. She wants to know where the adventurers were hiding out. | * Minthara asked us to interrogate the prisoner. She wants to know where the adventurers were hiding out. | ||
}} | |||
{{Quest objective|Speak with Minthara.| | |||
* The adventurer gave in and revealed the location of the grove. We have what the drow Minthara needs to order the raid. | * The adventurer gave in and revealed the location of the grove. We have what the drow Minthara needs to order the raid. | ||
}} | |||
{{Quest objective|Prepare to raid the Grove.| | |||
* Minthara is preparing to attack the grove and told us to wait for next light. We should get some rest. | * Minthara is preparing to attack the grove and told us to wait for next light. We should get some rest. | ||
* Sazza told the drow Minthara where the grove is. Minthara plans to raid it - and wants our help. | * Sazza told the drow Minthara where the grove is. Minthara plans to raid it - and wants our help. | ||
}} | |||
{{Quest objective|Secure the Emerald Grove.| | |||
* Minthara and her warband have set out for the Grove. They are waiting for us to infiltrate it. | * Minthara and her warband have set out for the Grove. They are waiting for us to infiltrate it. | ||
}} | |||
{{Quest objective|Report to the tiefling leader.| | |||
* We arrived at the grove just in time. Minthara's raiders will be here soon. | * We arrived at the grove just in time. Minthara's raiders will be here soon. | ||
}} | |||
{{Quest objective|Blow the horn.| | |||
* The tieflings are as ready as they can be. All that's left is to sound the horn. | * The tieflings are as ready as they can be. All that's left is to sound the horn. | ||
}} | |||
{{Quest objective|Defeat the raiders.| | |||
* Minthara arrived with raiders by her side. Defeating them means safety at last for the tieflings. | * Minthara arrived with raiders by her side. Defeating them means safety at last for the tieflings. | ||
}} | |||
{{Quest objective|Return to Zevlor/Asharak/Cerys.| | |||
* The goblins were beaten back, and the tieflings lived to tell the tale. Zevlor/Asharak/Cerys wants to talk. | * The goblins were beaten back, and the tieflings lived to tell the tale. Zevlor/Asharak/Cerys wants to talk. | ||
}} | |||
{{Quest objective|Slaughter the Emerald Grove.| | |||
* We chose Minthara and the Absolute over the tieflings. Now to take the grove. | * We chose Minthara and the Absolute over the tieflings. Now to take the grove. | ||
* The tieflings are dead, but the druids are making a last stand at their sacred pool. | * The tieflings are dead, but the druids are making a last stand at their sacred pool. | ||
}} | |||
{{Quest objective|Return to Minthara.| | |||
* Tieflings and druids alike lie dead. The grove belongs to the Absolute. Minthara will be pleased. | * Tieflings and druids alike lie dead. The grove belongs to the Absolute. Minthara will be pleased. | ||
* The grove was overrun before we could get involved. We should speak to Minthara. | * The grove was overrun before we could get involved. We should speak to Minthara. | ||
* Faced with a barricade of vines, the goblins couldn't raid the grove. Minthara isn't happy. | * Faced with a barricade of vines, the goblins couldn't raid the grove. Minthara isn't happy. | ||
}} | |||
{{Quest objective|Quest Complete| | |||
* The goblin threat has ended, and the tieflings are ready to leave. Tonight, we celebrate our victory at camp. | * The goblin threat has ended, and the tieflings are ready to leave. Tonight, we celebrate our victory at camp. | ||
* With the tieflings dead, the grove is ours. Pleased, the Absolute granted us new powers. Tonight we celebrate at camp. | * With the tieflings dead, the grove is ours. Pleased, the Absolute granted us new powers. Tonight we celebrate at camp. | ||
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* Minthara died before she could lead an attack on the grove. | * Minthara died before she could lead an attack on the grove. | ||
* Minthara died before she could reward us for our part in the attack on the grove. | * Minthara died before she could reward us for our part in the attack on the grove. | ||
}} | |||
== Walkthrough == | == Walkthrough == | ||
Raid the Emerald Grove can be started either by talking to Minthara in the Shattered Sanctum alone, or by completing | Raid the Emerald Grove can be started either by talking to Minthara in the Shattered Sanctum alone, or by completing {{Quest|Save the Goblin Sazza}} and accompanying Sazza to inform Minthara about the Grove. Once the goblin forces are aware of the Grove's location, they mobilize to raid it. Minthara bids the party to go back to the Grove and infiltrate it from within. The raid occurs after the next Long Rest. | ||
Once back at the Grove, the Druids and Tieflings have moved in response to the goblin's movements. The druids lock themselves into the Inner Sanctum and refuse to shelter any outlanders. | Once back at the Grove, the Druids and Tieflings have moved in response to the goblin's movements. The druids lock themselves into the Inner Sanctum and refuse to shelter any outlanders. {{CharLink|Rikka}} is gathering the tiefling children, starting {{Quest|Find Doni}} if the party is willing to help her. | ||
To start the raid, speak to | To start the raid, speak to {{CharLink|Zevlor}} on the ramparts at {{Coords|192|446}} There is an option to tell him the party betrayed the tieflings, starting the battle early, or speak to him further for more information on his strategy. If Zevlor believes the party is on his side, he instructs them to sound the war horn once they are ready to start the raid. The goblins appear, as well as Minthara. Minthara orders the party to open the gate. This leads to two choices: | ||
* Obey and open the gate. | * Obey and open the gate. | ||
* No. This grove is under my protection. | * No. This grove is under my protection. | ||
If the party obeys, Minthara and the Goblin raiders will become allies while the tieflings and Wyll (if present) will become enemies. The new group will begin moving through the grove in sections clearing out all that remain. Return to Minthara after the battle and she tells the party she'll meet them at camp. Go to camp, and Minthara congratulates the party and rewards them with a gift from the Absolute - a True Soul tadpole. After the night ends, Minthara tells the party they must go to [[Moonrise Towers]] to find their place in the Absolute's Grand Design. She provides a | If the party obeys, Minthara and the Goblin raiders will become allies while the tieflings and Wyll (if present) will become enemies. The new group will begin moving through the grove in sections clearing out all that remain. Return to Minthara after the battle and she tells the party she'll meet them at camp. Go to camp, and Minthara congratulates the party and rewards them with a gift from the Absolute - a True Soul tadpole. After the night ends, Minthara tells the party they must go to [[Moonrise Towers]] to find their place in the Absolute's Grand Design. She provides a {{SmRarityItem|Spider's Lyre}} and explains that a servant of hers can lead the party through the [[Shadow-Cursed Lands]] where the Tower is located. (This instrument can also be stolen from her to that end via pickpocket, which currently results in a ''second'' one being generated should she later be recruited as a companion) Then, she leaves, stating she is gathering the troops to meet the party at Moonrise. This starts [[Travel to Moonrise Towers]]. | ||
Protecting the grove, has the tieflings act as allies. The surviving tieflings speak to the party and thank them for their help, then celebrate at camp. If | Protecting the grove, has the tieflings act as allies. The surviving tieflings speak to the party and thank them for their help, then celebrate at camp. If {{CharLink|Halsin}} is alive, he appears to congratulate the party and explains the strange movements occurring at Moonrise Towers. He tells the party the best shot at curing their tadpoles is going there, and offers to go with them. | ||
== Quest Rewards == | == Quest Rewards == | ||
* {{MdRarityItem|Gift from the Absolute}} - if the goblins are sided with | * {{MdRarityItem|Gift from the Absolute}} - if the goblins are sided with | ||
* Minthara can become a [[Companion]] in Act Two, if the goblins are sided with or if choosing not to get involved in the raid either way. Minthara can also be recruited if she isn't killed in the fight but knocked out with non-lethal melee attacks. | * {{CharLink|Minthara}} can become a [[Companion]] in Act Two, if the goblins are sided with or if choosing not to get involved in the raid either way. Minthara can also be recruited if she isn't killed in the fight but knocked out with non-lethal melee attacks. | ||
== Companion approval == | == Companion approval == | ||
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=== Raiding the grove=== | === Raiding the grove=== | ||
Choosing to raid the grove with the goblin forces has immense, far-reaching consequences for the game, some of which can only be felt in later Acts. These consequences include: | Choosing to raid the grove with the goblin forces has immense, far-reaching consequences for the game, some of which can only be felt in later Acts. These consequences include: | ||
* | * {{CharLink|Karlach}} and {{CharLink|Wyll}} will leave the party (or cannot be recruited if they haven't already been). | ||
* | * Halsin is not available as a companion. | ||
* | * {{CharLink|Gale}} will leave the party unless an Insight or Deception check is passed. | ||
* | * {{Quest|Lift the Shadow Curse}} can't be resolved in Act Two. | ||
* Loss of many rare equipment items, as | * Loss of many rare equipment items, as the traders {{CharLink|Dammon}} and {{CharLink|Mattis}} won't be alive to trade in Acts Two and Three. | ||
* Halsin, | * Halsin, {{CharLink|Arabella}}, Dammon, and Zevlor won't be available for {{Quest|Gather Your Allies}}. | ||
* | * {{CharLink|Rolan}} won't be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier. | ||
* All unfinished quests involving the Grove cannot be completed | * All unfinished quests involving the Grove cannot be completed. | ||
=== Siding with the tieflings and druids and defending the grove === | === Siding with the tieflings and druids and defending the grove === | ||
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=== Not participating in the fight at the grove === | === Not participating in the fight at the grove === | ||
A somewhat different set of consequences are incurred if choosing to leave the region without participating in the fight at the grove, including: | A somewhat different set of consequences are incurred if choosing to leave the region without participating in the fight at the grove, including: | ||
* Karlach and Wyll stay in the party (or can still be recruited if the character has not yet started Act 2 in the | * Karlach and Wyll will stay in the party (or can still be recruited if the character has not yet started Act 2 in the Shadow-Cursed Lands). | ||
* Karlach's Infernal Engine cannot be repaired | * Karlach's Infernal Engine cannot be repaired. | ||
* Halsin | * Halsin won't be available as a companion, and will ''spontaneously die'' in his last known location, even if previously saved from the Goblins. | ||
* Gale will stay in the party. | * Gale will stay in the party. | ||
* The quest Lift the Shadow Curse can't be completed in Act Two | * The quest Lift the Shadow Curse can't be completed in Act Two. | ||
* Loss of many rare equipment items, | * Loss of many rare equipment items, as the traders Dammon and Mattis won't be alive to trade in Acts Two and Three. | ||
* Halsin, | * Halsin, Arabella, Dammon, and Zevlor won't be available for Gather Your Allies | ||
* Rolan | * Rolan won't be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier | ||
* All unfinished quests involving the Grove cannot be completed | * All unfinished quests involving the Grove cannot be completed | ||
* Despite disobeying Minthara's orders, she ''will'' still be available as a companion in Act 2 | * Despite disobeying Minthara's orders, she ''will'' still be available as a companion in Act 2 | ||
* A specific bit of dialogue happens with the being in the | * A specific bit of dialogue happens with the being in the {{SmRarityItem|Mysterious Artefact|Astral Prism}}, but all other characters appear to ignore the decision | ||
{{NavQuests}} | {{NavQuests}} |
Latest revision as of 04:13, 6 September 2024
Raid the Grove is a sub-quest of the Druid Grove's main quest . It can be initiated by talking to Minthara in the Shattered Sanctum within the Goblin Camp and telling her the location of the grove.
Objectives[edit | edit source]
Objectives and journal entries may vary pending story decisions and outcomes.
Walkthrough[edit | edit source]
Raid the Emerald Grove can be started either by talking to Minthara in the Shattered Sanctum alone, or by completing
and accompanying Sazza to inform Minthara about the Grove. Once the goblin forces are aware of the Grove's location, they mobilize to raid it. Minthara bids the party to go back to the Grove and infiltrate it from within. The raid occurs after the next Long Rest.Once back at the Grove, the Druids and Tieflings have moved in response to the goblin's movements. The druids lock themselves into the Inner Sanctum and refuse to shelter any outlanders. Rikka is gathering the tiefling children, starting if the party is willing to help her.
To start the raid, speak to Zevlor on the ramparts at X: 192 Y: 446 There is an option to tell him the party betrayed the tieflings, starting the battle early, or speak to him further for more information on his strategy. If Zevlor believes the party is on his side, he instructs them to sound the war horn once they are ready to start the raid. The goblins appear, as well as Minthara. Minthara orders the party to open the gate. This leads to two choices:
- Obey and open the gate.
- No. This grove is under my protection.
If the party obeys, Minthara and the Goblin raiders will become allies while the tieflings and Wyll (if present) will become enemies. The new group will begin moving through the grove in sections clearing out all that remain. Return to Minthara after the battle and she tells the party she'll meet them at camp. Go to camp, and Minthara congratulates the party and rewards them with a gift from the Absolute - a True Soul tadpole. After the night ends, Minthara tells the party they must go to Moonrise Towers to find their place in the Absolute's Grand Design. She provides a Spider's Lyre and explains that a servant of hers can lead the party through the Shadow-Cursed Lands where the Tower is located. (This instrument can also be stolen from her to that end via pickpocket, which currently results in a second one being generated should she later be recruited as a companion) Then, she leaves, stating she is gathering the troops to meet the party at Moonrise. This starts Travel to Moonrise Towers.
Protecting the grove, has the tieflings act as allies. The surviving tieflings speak to the party and thank them for their help, then celebrate at camp. If Halsin is alive, he appears to congratulate the party and explains the strange movements occurring at Moonrise Towers. He tells the party the best shot at curing their tadpoles is going there, and offers to go with them.
Quest Rewards[edit | edit source]
- Gift from the Absolute - if the goblins are sided with
- Minthara can become a Companion in Act Two, if the goblins are sided with or if choosing not to get involved in the raid either way. Minthara can also be recruited if she isn't killed in the fight but knocked out with non-lethal melee attacks.
Companion approval[edit | edit source]
Consequences[edit | edit source]
Raiding the grove[edit | edit source]
Choosing to raid the grove with the goblin forces has immense, far-reaching consequences for the game, some of which can only be felt in later Acts. These consequences include:
- Karlach and Wyll will leave the party (or cannot be recruited if they haven't already been).
- Halsin is not available as a companion.
- Gale will leave the party unless an Insight or Deception check is passed.
- can't be resolved in Act Two.
- Loss of many rare equipment items, as the traders Dammon and Mattis won't be alive to trade in Acts Two and Three.
- Halsin, Arabella, Dammon, and Zevlor won't be available for .
- Rolan won't be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier.
- All unfinished quests involving the Grove cannot be completed.
Siding with the tieflings and druids and defending the grove[edit | edit source]
- If the party brings the goblins to the Grove, but then sides with the Grove, then the story plays out similarly to if the party had defeated the goblin camp leaders. But some of the tieflings might die in the crossfire.
- Siding with the Grove results in Minthara being available as a companion in Act Two if she isn't killed but knocked out.
Not participating in the fight at the grove[edit | edit source]
A somewhat different set of consequences are incurred if choosing to leave the region without participating in the fight at the grove, including:
- Karlach and Wyll will stay in the party (or can still be recruited if the character has not yet started Act 2 in the Shadow-Cursed Lands).
- Karlach's Infernal Engine cannot be repaired.
- Halsin won't be available as a companion, and will spontaneously die in his last known location, even if previously saved from the Goblins.
- Gale will stay in the party.
- The quest Lift the Shadow Curse can't be completed in Act Two.
- Loss of many rare equipment items, as the traders Dammon and Mattis won't be alive to trade in Acts Two and Three.
- Halsin, Arabella, Dammon, and Zevlor won't be available for Gather Your Allies
- Rolan won't be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier
- All unfinished quests involving the Grove cannot be completed
- Despite disobeying Minthara's orders, she will still be available as a companion in Act 2
- A specific bit of dialogue happens with the being in the Astral Prism, but all other characters appear to ignore the decision