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|keywords=Minthara, Drow, Companion, Recruit, Quest
|keywords=Minthara, Drow, Companion, Recruit, Quest
|image=Decide Minthara's Fate.png
|image=Decide Minthara's Fate.png
|description=Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara survived the previous act. It is not required to have raided the Druids' Grove, but if the party knocked her out to progress Defeat the Goblins, the game continues as if she were dead.
|description=Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara survived the previous act.
}}
}}
[[File:Minthara.png|right|100px]]
[[File:Minthara.png|right|100px]]


'''Decide Minthara's Fate''' is a quest available upon entering [[Moonrise Towers]] in [[Act Two]], provided [[Minthara]] survived the previous act. It is ''not'' required to have [[Raid the Emerald Grove|raided the Druids' Grove]], if the party knocked her out she will be alive in Act 2.
'''Decide Minthara's Fate''' is a quest available upon entering [[Moonrise Towers]] in [[Act Two]], provided {{CharLink|Minthara}} survived the previous act. Specifically, this quest is available in Act Two if siding with Minthara during the {{Quest|Raid the Emerald Grove}} {{em|or}} if the party knocked her out {{em|or}} proceeded without defeating her.


[[File:Decide Minthara's Fate.png|thumb|Minthara is taken away to be killed... unless the party intervenes.]]
[[File:2024-12-06_2349_2_NM1.png|thumb|Minthara is taken away to be killed... unless the party intervenes.]]


Successful completion unlocks Minthara as a possible companion.  
Successful completion unlocks Minthara as a possible companion. If Minthara dies at any point during this quest, it completes and it is not possible to [[Dead_(Condition)|revive]] her.
__TOC__
{{clear}}
==Objectives==
==Objectives==
''Objectives and journal entries may vary pending story decisions and outcomes.''
''Objectives and journal entries may vary pending story decisions and outcomes.''
<div class="toccolours mw-collapsible mw-collapsed">
{{Quest objective|Check on Minthara.|
<div style="font-weight: bold; line-height: 1.6;">Check on Minthara.</div>
<div class="mw-collapsible-content">
* Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
* Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|'''(Optional)''' Defeat the jailers.|
<div style="font-weight: bold; line-height: 1.6;">'''(Optional)''' Defeat the jailers.</div>
<div class="mw-collapsible-content">
* We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
* We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|'''(Optional)''' Talk to Minthara.|
<div style="font-weight: bold; line-height: 1.6;">'''(Optional)''' Talk to Minthara.</div>
<div class="mw-collapsible-content">
* We defeated Minthara's guards. We should talk to her.
* We defeated Minthara's guards. We should talk to her.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Bring Minthara outside Moonrise Towers.|
<div style="font-weight: bold; line-height: 1.6;">Bring Minthara outside Moonrise Towers.</div>
<div class="mw-collapsible-content">
* Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
* Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
</div></div>
}}
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{Quest objective|Quest Complete|
<div style="font-weight: bold; line-height: 1.6;">Quest Complete</div>
<div class="mw-collapsible-content">
* '''[Minthara escaped, joined camp]''' We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
* '''[Minthara escaped, joined camp]''' We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
* '''[Minthara escaped, left]''' We helped Minthara escape Moonrise Towers. She's elected to go her own way.
* '''[Minthara escaped, left]''' We helped Minthara escape Moonrise Towers. She's elected to go her own way.
* '''[Minthara died]''' Minthara did not escape her fate at Moonrise, and she never will.
* '''[Minthara died]''' Minthara did not escape her fate at Moonrise, and she never will.
* '''[Minthara's mind was erased]''' Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.
* '''[Minthara's mind was erased]''' Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.
</div></div>
}}


==Walkthrough==
==Walkthrough==
===Reunions===
===Reunions===
When the party enters Moonrise Towers, if Minthara is still around they'll see her answering to [[Ketheric Thorm]] and [[Disciple Z'rell]]. Regardless of any successful or unsuccessful checks, Minthara ultimately is taken away to be killed unless the party attacks.  
If Minthara survived [[Act One]] the party can encounter her in Moonrise Towers, where she is judged by {{CharLink|Ketheric Thorm}} and {{CharLink|Z'rell|Disciple Z'rell}}. Regardless of success or failure with any checks, Minthara is ultimately taken away to be killed unless the party attacks.  


=== Fighting to free Minthara ===
=== Fighting to free Minthara ===
If the party does decide to attack, a tough fight starts as all NPCs of Moonrise turn hostile, but Minthara fights with the party as an NPC. She must then be [[#The Great Escape|escorted out]]. Talking a way past people won't be an option and [[Infiltrate Moonrise Towers]] won't be possible anymore.
If attacking, all characters of Moonrise turn hostile, starting a tough fight. Minthara must then be [[#The Great Escape|escorted out]], although she fights with the party as an ally. Using skill checks to talk the way past Tower occupants is then not possible anymore and {{Quest|Infiltrate Moonrise Towers}} cannot be completed.


=== Avoiding the fight and speaking to the Inquisitors===
=== Avoiding the fight and speaking to the Inquisitors===
[[File:Minthara Being Erased.png|thumb|Minthara's mind being "erased" by Sumera and Jasin.]]
[[File:Minthara Being Erased.png|thumb|Minthara's mind being "erased" by Sumera and Jasin.]]
If the party avoided to start a fight, Minthara can then be found down some stairs in the [[Moonrise Towers Prison]]. The Deep Gnomes [[Sumera|Questioner Sumera]] and [[Jasin|Questioner Jasin]] attempt to break and erase her mind. They can be allowed to do so and bring the quest to an early end. Otherwise they can be deceived ([[Difficulty Class|DC]] 10) or intimidated (DC 14) to allow the party to step in and take over.  
If the party avoided the fight, Minthara can then be found downstairs in [[Moonrise Towers Prison]]. The Deep Gnomes {{Quest|Sumera|Questioner Sumera}} and {{Quest|Jasin|Questioner Jasin}} are in the process of breaking and, ultimately, ereasing her mind. They can be allowed to do so and bring the quest to an early end. Otherwise passing a {{Ability Check|Deception|10}} or a {{Ability Check|Intimidation|14}} allows the player character to step in and take over.  


=== Attacking the Inqusitors ===
=== Attacking the Inquisitors ===
It's also possible to attack them. If they are attacked, Minthara assists in the fight as an NPC. After they're both down, Minthara asks to be escorted out of Moonrise.
If attacking Sumera and Jasin, Minthara assists in the fight as an ally of the party. After they are both defeated, she asks to be escorted out of Moonrise.


===Talking to Minthara===
===Talking to Minthara===
If the party stepped in and took over, Minthara is initially unable to talk as she battles [[The Absolute]], who is trying to possess her mind. Passing a DC 18 [[Wisdom]] check allows communication with her and either:
If the party steps in and takes over, Minthara is initially unable to talk as she battles [[The Absolute]], which is trying to possess her mind. Passing a {{Ability Check|Wisdom|18}} allows communication with her and either:


# Convincing her to pretend her mind's broken.
* Convincing her to pretend her mind is broken
# Telling her to fight with the party.
* Telling her to fight with the party
# Erasing her mind.
* Erasing her mind


Assuming her mind wasn't erased, Minthara joins the party as follower / summon. If Minthara pretended her mind was broken, a final [[Intimidation]], [[Deception]], or [[Persuasion]] Check (DC 18) convinces Sumera and Jasin to leave. A failure of any check leads to either fighting against the Inquisitors or allowing Minthara's mind to be erased.
If Minthara pretends her mind is broken, passing a final {{Skill|Intimidation}}, {{Skill|Deception}}, or {{Skill|Persuasion}} Check (DC 18) convinces Sumera and Jasin to leave. A failure of any check leads to either fighting against the Inquisitors or allowing Minthara's mind to be erased.
 
[[The Dark Urge]] will gain the [[Inspiration]] titled [[Haunted One|Soulful Lobotomy]] if they personally erase Minthara's mind.


===The great escape===
===The great escape===
If no fight broke out before, from here, Minthara needs to be escorted out of Moonrise. It's possible to walk out with her peacefully, but it requires a selection of [[Intimidation]], [[Deception]], or [[Persuasion]] checks with:
If freed, regardless of methods used, Minthara must be escorted out of [[Moonrise Towers]]. It is not possible to go to [[camp]] or use a [[Ancient_Sigil_Circle|waypoint]] to do this; the party and Minthara must leave on foot.
 
If released from Sumera and Jasin's inquisition, Minthara becomes an [[Attached Follower]] to the player character; she cannot be equipped with gear, but can be controlled with her (unarmed) attacks and spells.
 
It is not recommended to instruct Minthara to wait, because this can trigger a bug which makes Minthara uninteractable.{{ref|There is a bug that can occur if, after saving Minthara from the deep gnome questioners, she is asked to stay and wait in the prison until the party members come back to her. She then cannot be interacted with anymore, because the dialog for this has not been assigned to her correctly. Also under this circumstance (of approaching her again after first being asked to wait), if one goes inside Minthara's mind and tells her to fight with the party, the dialog will not automatically fire as expected - immediately after combat, so there is then no way to talk to her at all. To circumvent this, it is recommended to free Minthara peacefully (without any fight through passing the persuasion, deception, or intimidation checks) when talking to the deep gnome questioners and then immediately lead her out of the prison without any delay.}}
 
If no fight broke out before, then it is possible to walk out with Minthara peacefully. This requires a selection of ability checks with:


* The guard just outside Minthara's cell (Intimidation DC 14, Deception DC 16, Persuasion DC 14)
* The guard just outside Minthara's cell ({{Ability Check|Intimidation|14}}, {{Ability Check|Deception|16}}, {{Ability Check|Persuasion|14}})
* The two guards guarding the front door to Moonrise (DC 14 in all cases)
* The two guards guarding the front door to Moonrise (DC 14 in all cases)


Alternatively, the party might try to avoid these encounters, such as with [[stealth]] or by casting [[Invisibility]] on Minthara.  
Alternatively, the party may try to avoid these encounters, such as with {{Skill|Stealth}} or by casting {{SAI|Invisibility (spell)|Invisibility}} on Minthara. One possibile path is heading north-east from the docks and then crossing the broken section of the pathway by using {{SAI|Jump}}.


If the prison guards are already dead but the Ironhand gnomes have not been freed yet, completing [[Rescue Wulbren]] and escaping by boat offers an escape route requiring to convince only one guard.  
If the prison guards are already dead but the Ironhand gnomes have not been freed yet, completing {{Quest|Rescue Wulbren}} and escaping by boat offers an escape route where convincing only one guard is required.


Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp where she can finally be recruited as [[companion]].
=== Afterwards ===
Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp where she can finally be recruited as [[Companion]].{{ref|Be aware that if Minthara is recruited as a companion and returns to Moonrise Towers while Ketheric Thorm is still alive, and she is not near the player character or another tadpole-infected companion, she will (whether [[Disguise_Self_(Condition)|disguised]] or not) be attacked if seen by tower guards or other principal followers of [[Absolute|the Absolute]]. If other party members are nearby, they may be drawn into the conflict as well. The exact range required to avoid a fight is not yet known, but if avoiding a fight is desired, it is recommended that companion Minthara remain within sight of a tadpole-infected chaperone while in Moonrise Towers.}}


==Reward==
==Reward==
Aside from loot and combat XP, only successfully escorting Minthara out offers the following rewards.
Aside from loot and combat XP, only successfully escorting Minthara out offers the following rewards.


;If Minthara was given's camp location
;If Minthara was given the camp's location
* 145 XP
* 145 XP
* [[Minthara]] as a companion
* {{CharLink|Minthara}} as a companion
* Characters with the [[Noble]] or [[Urchin]] background will gain inspiration, if Minthara is recruited on wrap up.
* Characters with the [[Noble]] or [[Urchin]] background will gain inspiration, if Minthara is recruited on wrap up.


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==Notes==
==Notes==
* If Minthara dies at any point during this quest, the quest completes and it is not possible to resurrect her.
{{notebegin}}
{{reflist}}
{{noteend}}


==Bugs==
Minthara is bugged as of hotfix 7: If you avoided her in the Goblin's camp and freed her in the Moonrise towers prison she spoke only once after that. Later, it doesn't really matter in the camp or in the prison (in case, you want her to wait for you), she became silent. Including her in a party was possible only once in the camp (during the only conversation), then she became silent and it was not possible to exclude her for the party, to put light on her etc. Killing and resurrecting her does not work either: she is silent. - note- this can (potentially) be fixed by making her leave the party and rejoin and long resting. {{Verify}}
[[Category:Bugs]]


{{NavQuests}}
{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Shadow-Cursed Lands Quests]]
[[Category:Shadow-Cursed Lands Quests]]

Latest revision as of 12:22, 29 December 2024

Minthara.png

Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara Minthara survived the previous act. Specifically, this quest is available in Act Two if siding with Minthara during the Raid the Emerald Grove Raid the Emerald Grove or if the party knocked her out or proceeded without defeating her.

Minthara is taken away to be killed... unless the party intervenes.

Successful completion unlocks Minthara as a possible companion. If Minthara dies at any point during this quest, it completes and it is not possible to revive her.

Objectives[edit | edit source]

Objectives and journal entries may vary pending story decisions and outcomes.

Check on Minthara.
  • Nightwarden Minthara has been condemned to death. We ought to visit her while we can.
(Optional) Defeat the jailers.
  • We've drawn the ire of Minthara's guards. We need to defeat them before we can aid her.
(Optional) Talk to Minthara.
  • We defeated Minthara's guards. We should talk to her.
Bring Minthara outside Moonrise Towers.
  • Minthara has asked for our help escaping Moonrise Towers. We'll have to escort her until we've put some distance between us and the forces of the Absolute stationed here.
Quest Complete
  • [Minthara escaped, joined camp] We helped Minthara escape Moonrise Towers. She went to our camp to recover from her ordeal.
  • [Minthara escaped, left] We helped Minthara escape Moonrise Towers. She's elected to go her own way.
  • [Minthara died] Minthara did not escape her fate at Moonrise, and she never will.
  • [Minthara's mind was erased] Minthara's captors erased her free will completely. She is an obedient thrall, loyal to the Absolute, and without a personality of her own.

Walkthrough[edit | edit source]

Reunions[edit | edit source]

If Minthara survived Act One the party can encounter her in Moonrise Towers, where she is judged by Ketheric Thorm Ketheric Thorm and Z'rell Disciple Z'rell. Regardless of success or failure with any checks, Minthara is ultimately taken away to be killed unless the party attacks.

Fighting to free Minthara[edit | edit source]

If attacking, all characters of Moonrise turn hostile, starting a tough fight. Minthara must then be escorted out, although she fights with the party as an ally. Using skill checks to talk the way past Tower occupants is then not possible anymore and Infiltrate Moonrise Towers Infiltrate Moonrise Towers cannot be completed.

Avoiding the fight and speaking to the Inquisitors[edit | edit source]

Minthara's mind being "erased" by Sumera and Jasin.

If the party avoided the fight, Minthara can then be found downstairs in Moonrise Towers Prison. The Deep Gnomes Questioner Sumera Questioner Sumera and Questioner Jasin Questioner Jasin are in the process of breaking and, ultimately, ereasing her mind. They can be allowed to do so and bring the quest to an early end. Otherwise passing a DC 10 Deception check or a DC 14 Intimidation check allows the player character to step in and take over.

Attacking the Inquisitors[edit | edit source]

If attacking Sumera and Jasin, Minthara assists in the fight as an ally of the party. After they are both defeated, she asks to be escorted out of Moonrise.

Talking to Minthara[edit | edit source]

If the party steps in and takes over, Minthara is initially unable to talk as she battles The Absolute, which is trying to possess her mind. Passing a DC 18 Wisdom check allows communication with her and either:

  • Convincing her to pretend her mind is broken
  • Telling her to fight with the party
  • Erasing her mind

If Minthara pretends her mind is broken, passing a final Intimidation Intimidation, Deception Deception, or Persuasion Persuasion Check (DC 18) convinces Sumera and Jasin to leave. A failure of any check leads to either fighting against the Inquisitors or allowing Minthara's mind to be erased.

The Dark Urge will gain the Inspiration titled Soulful Lobotomy if they personally erase Minthara's mind.

The great escape[edit | edit source]

If freed, regardless of methods used, Minthara must be escorted out of Moonrise Towers. It is not possible to go to camp or use a waypoint to do this; the party and Minthara must leave on foot.

If released from Sumera and Jasin's inquisition, Minthara becomes an Attached Follower to the player character; she cannot be equipped with gear, but can be controlled with her (unarmed) attacks and spells.

It is not recommended to instruct Minthara to wait, because this can trigger a bug which makes Minthara uninteractable.[1]

If no fight broke out before, then it is possible to walk out with Minthara peacefully. This requires a selection of ability checks with:

Alternatively, the party may try to avoid these encounters, such as with Stealth Stealth or by casting Invisibility Invisibility on Minthara. One possibile path is heading north-east from the docks and then crossing the broken section of the pathway by using Jump Jump.

If the prison guards are already dead but the Ironhand gnomes have not been freed yet, completing Rescue Wulbren Rescue Wulbren and escaping by boat offers an escape route where convincing only one guard is required.

Afterwards[edit | edit source]

Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp where she can finally be recruited as Companion.[2]

Reward[edit | edit source]

Aside from loot and combat XP, only successfully escorting Minthara out offers the following rewards.

If Minthara was given the camp's location
  • 145 XP
  • Minthara Minthara as a companion
  • Characters with the Noble or Urchin background will gain inspiration, if Minthara is recruited on wrap up.
If Minthara escaped but went her own way
  • 65 XP

Notes[edit | edit source]

  1. There is a bug that can occur if, after saving Minthara from the deep gnome questioners, she is asked to stay and wait in the prison until the party members come back to her. She then cannot be interacted with anymore, because the dialog for this has not been assigned to her correctly. Also under this circumstance (of approaching her again after first being asked to wait), if one goes inside Minthara's mind and tells her to fight with the party, the dialog will not automatically fire as expected - immediately after combat, so there is then no way to talk to her at all. To circumvent this, it is recommended to free Minthara peacefully (without any fight through passing the persuasion, deception, or intimidation checks) when talking to the deep gnome questioners and then immediately lead her out of the prison without any delay.
  2. Be aware that if Minthara is recruited as a companion and returns to Moonrise Towers while Ketheric Thorm is still alive, and she is not near the player character or another tadpole-infected companion, she will (whether disguised or not) be attacked if seen by tower guards or other principal followers of the Absolute. If other party members are nearby, they may be drawn into the conflict as well. The exact range required to avoid a fight is not yet known, but if avoiding a fight is desired, it is recommended that companion Minthara remain within sight of a tadpole-infected chaperone while in Moonrise Towers.