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{{PageSeo
{{PageSeo
|description = Zombies are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies
|description = Zombies are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies
|image = Zombie.jpg
|image = Zombie Model.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Zombie
| name = Zombie
| image = Zombie Model.png
| image = <gallery>
| imagesize = 0.6
Zombie Model.png|Model
| race = Zombie
Portrait Zombie.png|Portrait
</gallery>
| race = [[Zombie]]
| size = Medium
| size = Medium
| type = Undead
| type = [[Undead]]
| armour_class = 8
| ac = 8
| hit_points = 22
| hp = 22
| movement_speed_meters = 10
| movement m = 9
| movement_speed_feet = 30
| weight kg = 45
| weight_kg = 45
| weight_lb = 100
| level = 3
| level = 3
| str = 16
| str = 16
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| wis = 6
| wis = 6
| cha = 5
| cha = 5
| wis_save_proficiency = y
| wis save prof = y
| immune1 = Poison
| athletics = 3
| feature1_name = Opportunity Attack
| acrobatics = -2
| feature1_description = Automatically attack an enemy moving out of your reach.
| perception = -2
| feature2_name = Undead Fortitude
| resistances = Poison immunity
| feature2_description = If the killing blow wasn't a critical hit or radiant damage, come back to life with 1 hit point.
| passives = Opportunity Attack, Undead Fortitude
}}
}}
'''Zombies''' are a type of [[Undead]] creature and non-playable race found in ''Baldur's Gate 3''. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.
'''Zombies''' are a type of [[Undead]] creature and non-playable race found in ''Baldur's Gate 3''. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.
{{Quote race|Zombie}}


== About ==
== About ==
Zombies and [[Skeleton|Skeletons]] can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]].
Zombies and [[Skeleton|Skeletons]] can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]].


==Attacks and abilities==
== Combat ==
 
=== Attacks and abilities ===
{{Feature box
{{Feature box|Slam (Zombie)}}
|name=Slam
|*Hit a target with your bare fists for {{DamageText|2d6+3|Bludgeoning}} and infect it with the {{Cond|Crawling Gnaw}}. If the infected enemy dies with Crawling Gnaw active, it turns into a Newborn Zombie, allied to you but not controlled by you.
}}


=== Newborn zombies ===
=== Newborn zombies ===
When a creature dies with the {{Cond|Crawling Gnaw}} condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes {{DamageText|1|Necrotic}} damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie.
When a creature dies with the {{Cond|Crawling Gnaw}} condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes {{DamageText|1|Necrotic}} damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie.


== Zombie characters ==
== Known zombie characters ==
* [[Morbus]]
* {{MdCharLink|Connor Vinderblad}}
* [[Lumbar]]
* {{MdCharLink|Morbus}}
* [[Sacrum]]
* {{MdCharLink|Lumbar}}
* [[Thrumbo]]
* {{MdCharLink|Sacrum}}
* {{MdCharLink|Thrumbo}}
* {{MdCharLink|Zombie Dror Ragzlin}}
* {{MdCharLink|Zombie Minthara}}
* {{MdCharLink|Zombie Wulbren}}


== Zombie enemy variants ==
== Zombie enemy variants ==
* [[Greater Zombie]]
* {{MdCharLink|Greater Zombie}}
* {{MdCharLink|Blighted Actor}}
* {{MdCharLink|Blighted Barman}}
* {{MdCharLink|Blighted Patron}}
* {{MdCharLink|Blighted Troubador}}
* {{MdCharLink|Reanimated Corpse}}
* {{MdCharLink|Zealous Assistant}}


== External links ==
== External links ==
* {{FRWiki|Zombie|long}}
* {{FRWiki|Zombie|long}}
{{NavCreatures}}
 
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Non-playable races]]
[[Category:Undead]]

Latest revision as of 01:59, 11 November 2024

Zombies are a type of Undead creature and non-playable race found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.

About[edit | edit source]

Zombies and Skeletons can be created through the spell Animate Dead Animate Dead, a level three spell available to level 5 Clerics, Wizards, and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Slam.webp
Slam Slam ()

Hit a target with your bare fists and infect it with the Crawling Gnaw Crawling Gnaw.

Constructs, elementals, oozes, plants, undead, and members of your adventuring party can't be infected.

 Range: 3 m / 10 ft

Newborn zombies[edit | edit source]

When a creature dies with the Crawling Gnaw Crawling Gnaw condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes 1Damage TypesNecrotic damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie.

Known zombie characters[edit | edit source]

Zombie enemy variants[edit | edit source]

External links[edit | edit source]