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{{PageSeo | {{PageSeo | ||
| description = Fighter is a character class in Baldur's Gate 3. | | description = Fighter is a character class in Baldur's Gate 3. | ||
| image = Class Fighter Badge Icon.png | | image = Class Fighter Badge Icon.png | ||
}}{{ | }} | ||
'''Fighter''' is a character [[Class]] in [[Baldur's Gate 3]]. | |||
{{Quote class|{{PAGENAME}}}} | |||
__NoToc__ | |||
== Overview == | |||
Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use [[Strength]] or [[Dexterity]] as their primary ability score. | |||
== Subclasses == | |||
The Fighter subclasses are: | |||
{{hlist| | |||
* {{IconLink|Class Fighter Battle Master Badge Icon.png|Battle Master}} | |||
* {{IconLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight}} | |||
* {{IconLink|Class Fighter Champion Badge Icon.png|Champion}} | |||
* {{IconLink|Class Fighter Arcane Archer Badge Icon.png|Arcane Archer}} | |||
}} | |||
== Class Progression == | |||
{| class="wikitable" style="max-width: 30em;" | |||
|+ Fighter Class Progression | |||
! style="width: 6%;" | Level | |||
! style="width: 6%;" | Proficiency Bonus | |||
{| class="wikitable" | |||
|+ Fighter | |||
! Level | |||
! Features | ! Features | ||
|- | |- | ||
! [[#Level 1|1st]] | |||
| rowspan="4" style="text-align: center;" | +2 | |||
| {{SAI|Second Wind}}, [[Fighting Style]] | | {{SAI|Second Wind}}, [[Fighting Style]] | ||
|- | |- | ||
! [[#Level 2|2nd]] | |||
| {{SAI|Action Surge}} | | {{SAI|Action Surge}} | ||
|- | |- | ||
! [[#Level 3|3rd]] | |||
| {{Icon| | | {{Icon|Class_Fighter_Hotbar_Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]] | ||
|- | |- | ||
! [[#Level 4|4th]] | |||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
|- | |- | ||
! [[#Level 5|5th]] | |||
| {{ | | rowspan="4" style="text-align: center;" | +3 | ||
| {{Pass|Extra Attack}} | |||
|- | |- | ||
! [[#Level 6|6th]] | |||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
|- | |- | ||
! [[#Level 7|7th]] | |||
| {{Icon| | | {{Icon|Class_Fighter_Hotbar_Icon.png|24|link=#Level 7}} [[#Level 7|Subclass feature]] | ||
|- | |- | ||
! [[#Level 8|8th]] | |||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
|- | |- | ||
! [[#Level 9|9th]] | |||
| rowspan="4" style="text-align: center;" | +4 | |||
| {{SAI|Indomitable}} | | {{SAI|Indomitable}} | ||
|- | |- | ||
! [[#Level 10|10th]] | |||
| {{Icon| | | {{Icon|Class_Fighter_Hotbar_Icon.png|24|link=#Level 10}}[[#Level 10|Subclass feature]] | ||
|- | |- | ||
! [[#Level 11|11th]] | |||
| {{ | | {{Pass|Improved Extra Attack}} | ||
|- | |- | ||
! [[#Level 12|12th]] | |||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
|} | |} | ||
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience. | |||
== Class information == | == Class information == | ||
===Attributes=== | |||
[[File:Default Fighter Armor.png|230px|right|Fighter's default armour]] | [[File:Default Fighter Armor.png|230px|right|Fighter's default armour]] | ||
; Hit points | ; Hit points | ||
: At Level 1: {{InfoBlob|10 + {{Ability|Constitution}} Modifier}} | : At Level 1: {{InfoBlob|10 + {{Ability|Constitution}} Modifier}} | ||
: On level up: {{InfoBlob|6 + {{Ability|Constitution}} Modifier}} | : On level up: {{InfoBlob|6 + {{Ability|Constitution}} Modifier}} | ||
; Key Ability Scores | ; Key Ability Scores | ||
: {{Ability|Strength}} for physical attacks. | : {{Ability|Strength}} for physical attacks. | ||
: {{Ability|Dexterity}} for physical attacks with [[Finesse]] weapons, [[Armour Class]] (non-{{HeavyArmour}}), and [[Initiative]]. | : {{Ability|Dexterity}} for physical attacks with [[Finesse]] and [[Ranged Attack|Ranged]] weapons, [[Armour Class]] (non-{{HeavyArmour}}), and [[Initiative]]. | ||
: {{Ability|Constitution}} for Hit Points (and {{Concentration}} Checks for [[Eldritch Knight]]s). | : {{Ability|Constitution}} for Hit Points (and {{Concentration}} Checks for [[Eldritch Knight]]s). | ||
: {{Ability|Intelligence}} for Spells (Eldritch Knight only). | : {{Ability|Intelligence}} for Spells (Eldritch Knight only). | ||
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment. | |||
===Starting [[Proficiency|Proficiencies]]=== | |||
; Saving throw proficiencies | ; Saving throw proficiencies | ||
: {{Ability|Strength}}, {{Ability|Constitution}} | : {{Ability|Strength}}, {{Ability|Constitution}} | ||
Line 74: | Line 88: | ||
; Skills proficiencies (Choose 2) | ; Skills proficiencies (Choose 2) | ||
: {{Skill|Acrobatics}}, {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|History}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Perception}}, {{Skill|Survival}} | : {{Skill|Acrobatics}}, {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|History}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Perception}}, {{Skill|Survival}} | ||
: You receive a bonus to every [[Character Creation#Skills| | : You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | ||
; Starting Equipment : {{RarityItem|Longsword}}, {{RarityItem|Scale Mail}}, {{RarityItem|Leather Boots}} | ; Starting Equipment : {{RarityItem|Longsword}}, {{RarityItem|Scale Mail}}, {{RarityItem|Leather Boots}} | ||
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]=== | |||
; Equipment Proficiencies | |||
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}} | |||
: {{LightArmour}}, {{MediumArmour}} | |||
: {{Shields}} | |||
== Level progression == | == Level progression == | ||
Line 81: | Line 101: | ||
Through experience, you acquire new power. You gain the following traits. | Through experience, you acquire new power. You gain the following traits. | ||
{{ | {{Level header|1}} | ||
; {{SAI|Second Wind|w=40}} | ; {{SAI|Second Wind|w=40}} | ||
: Draw on your stamina to protect yourself. | : Draw on your stamina to protect yourself. Once per short rest, you can regain {{DamageText|1d10 + Fighter Level|Healing}}. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; [[Fighting Style]] | ; [[Fighting Style]] | ||
:; {{ | :; {{Pass|Archery}}: You gain a +2 bonus to Ranged Weapon [[attack roll]]s. | ||
:; {{ | :; {{Pass|Defence}} : You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]]. | ||
:; {{ | :; {{Pass|Duelling}} : When you are wielding a melee weapon that is not [[Two-Handed]] or [[Versatile]] in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage. | ||
:; {{ | :; {{Pass|Great Weapon Fighting}} : When you roll a 1 or 2 on a damage die for an attack with a '''Two-Handed''' melee weapon, that die is rerolled once. | ||
:; {{ | :; {{Pass|Protection}} : When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. ''(This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)'' | ||
:; {{ | :; {{Pass|Two-Weapon Fighting}} : When you make an offhand attack, you can add your [[Ability Modifier]] to the damage of the attack. | ||
{{ | {{Level header|2}} | ||
; {{SAI|Action Surge|w=40}} | ; {{SAI|Action Surge|w=40}} | ||
: Immediately gain an extra [[Action]] to use this turn. Recharges on a [[Short Rest]]. | : Immediately gain an extra [[Action]] to use this turn. Recharges on a [[Short Rest]]. | ||
{{ | {{Level header|3}} | ||
==== Choose a subclass: ==== | ==== Choose a subclass: ==== | ||
Line 119: | Line 139: | ||
* Learn new [[Eldritch Knight#Level 3|Spells]] | * Learn new [[Eldritch Knight#Level 3|Spells]] | ||
| style="vertical-align:top;"| | | style="vertical-align:top;"| | ||
* {{ | * {{Pass|Improved Critical Hit|w=40}} | ||
|} | |} | ||
{{ | {{Level header|4}} | ||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
Line 142: | Line 162: | ||
|} | |} | ||
{{ | {{Level header|5}} | ||
; {{ | ; {{Pass|Extra Attack|w=40}} | ||
: You can attack twice, instead of once, whenever you take the Attack action on your turn. | : You can attack twice, instead of once, whenever you take the Attack action on your turn. | ||
{{ | {{Level header|6}} | ||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{ | {{Level header|7}} | ||
*'''Subclass features:''' | *'''Subclass features:''' | ||
Line 169: | Line 184: | ||
* Gain +1 [[File:Superiority Die d8 Icon.png|frameless|25px]] [[Battle Master#Level 3|Superiority Dice]] | * Gain +1 [[File:Superiority Die d8 Icon.png|frameless|25px]] [[Battle Master#Level 3|Superiority Dice]] | ||
| style="vertical-align:top;"| | | style="vertical-align:top;"| | ||
* {{ | * {{Pass|War Magic|w=40}} | ||
* {{SpellSlot|1|4|w=24}} Gain an additional Level 1 Spell Slot | * {{SpellSlot|1|4|w=24}} Gain an additional Level 1 Spell Slot | ||
* {{SpellSlot|2|2|w=24}} Gain two Level 2 Spell Slots | * {{SpellSlot|2|2|w=24}} Gain two Level 2 Spell Slots | ||
* Learn a new [[Eldritch Knight#Level 4|Spell]] | * Learn a new [[Eldritch Knight#Level 4|Spell]] | ||
| style="text-align:left;"| | | style="text-align:left;"| | ||
* {{ | * {{Pass|Remarkable Athlete: Jump|w=40}} | ||
* {{ | * {{Pass|Remarkable Athlete: Proficiency|w=40}} | ||
|} | |} | ||
{{ | {{Level header|8}} | ||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{ | {{Level header|9}} | ||
; {{SAI|Indomitable|w=40}} | ; {{SAI|Indomitable|w=40}} | ||
: You have become as durable as an iron golem. Whenever you fail a [[Saving Throw]], you can roll again, using the new result instead {{Recharge|Long Rest}}. | : You have become as durable as an iron golem. Whenever you fail a [[Saving Throw]], you can roll again, using the new result instead {{Recharge|Long Rest}}. | ||
{{ | {{Level header|10}} | ||
==== Subclass features: ==== | ==== Subclass features: ==== | ||
Line 202: | Line 212: | ||
|- | |- | ||
| style="text-align:left;"| | | style="text-align:left;"| | ||
* {{ | * {{Pass|Improved Combat Superiority|w=40}} | ||
* Choose 2 additional [[Battle_Master#Level_3|Manouevers]] | * Choose 2 additional [[Battle_Master#Level_3|Manouevers]] | ||
| style="vertical-align:top;"| | | style="vertical-align:top;"| | ||
* {{ | * {{Pass|Eldritch Strike|w=40}} | ||
* Learn a new [[Eldritch Knight#Level 4|Spell]] | * Learn a new [[Eldritch Knight#Level 4|Spell]] | ||
| style="text-align:left;"| | | style="text-align:left;"| | ||
Line 211: | Line 221: | ||
|} | |} | ||
{{ | {{Level header|11}} | ||
; {{ | ; {{Pass|Improved Extra Attack|w=40}} | ||
: You can make two additional attacks (instead of one) after using the Attack action. | : You can make two additional attacks (instead of one) after using the Attack action. | ||
{{ | {{Level header|12}} | ||
* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
== Notable fighters == | |||
* {{MdCharLink|Aradin Beno|Aradin}} | |||
* {{MdCharLink|Cairos}} | |||
* {{MdCharLink|Brithvar|Elder Brithvar}} | |||
* {{MdCharLink|Yeva|Gauntlet Yeva}} | |||
* {{MdCharLink|Gimblebock}} | |||
* {{MdCharLink|Lae'zel}} | |||
* {{MdCharLink|Baretha|Sarth Baretha}} | |||
* {{MdCharLink|Ulder Ravengard}} | |||
== See also == | |||
* [[:Category:Fighters|List of all Fighters]] | |||
{{FighterNavbox}} | {{FighterNavbox}} | ||
{{ | {{Character creation|state=collapsed}} | ||
[[Category:Classes]] |
Latest revision as of 16:25, 31 January 2025
Fighter is a character Class in Baldur's Gate 3.
Overview
Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use Strength or Dexterity as their primary ability score.
Subclasses
The Fighter subclasses are:
Class Progression
Level | Proficiency Bonus | Features |
---|---|---|
1st | +2 | , Fighting Style |
2nd | ||
3rd | ![]() | |
4th | ||
5th | +3 | |
6th | ||
7th | ![]() | |
8th | ||
9th | +4 | |
10th | ![]() | |
11th | ||
12th |
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
Class information
Attributes
- Hit points
- At Level 1: 10 + Modifier
- On level up: 6 + Modifier
- Key Ability Scores
- for physical attacks.
- for physical attacks with Finesse and Ranged weapons, Armour Class (non- ), and Initiative.
- for Hit Points (and Checks for Eldritch Knights).
- for Spells (Eldritch Knight only).
- Spellcasting Ability
- for the effective use of items, scrolls, and equipment.
Starting Proficiencies
- Saving throw proficiencies
- ,
- Equipment Proficiencies
Simple weapons,
Martial weapons
- , ,
- Skills proficiencies (Choose 2)
- , , , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
Longsword,
Scale Mail,
Leather Boots
Multiclass Proficiencies
- Equipment Proficiencies
Simple weapons,
Martial weapons
- ,
Level progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Draw on your stamina to protect yourself. Once per short rest, you can regain 1d10 + Fighter Level
hit points.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Fighting Style
-
- You gain a +2 bonus to Ranged Weapon attack rolls.
- You gain a +1 bonus to
Armour Class while wearing Armour.
- When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
- When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
- When you have a Shield, impose
Disadvantage on an enemy who attacks one of your allies when you are within
1.5 m / 5 ft. You must be able to see the enemy. (This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)
- When you make an offhand attack, you can add your Ability Modifier to the damage of the attack.
Level 2
- Immediately gain an extra Action to use this turn. Recharges on a Short Rest.
Level 3
Choose a subclass:
|
|
Level 4
- Choose a Feat.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
Subclass features:
Battle Master | Eldritch Knight | Champion |
---|---|---|
(none) |
|
(none) |
Level 5
- You can attack twice, instead of once, whenever you take the Attack action on your turn.
Level 6
- Choose a Feat.
Level 7
- Subclass features:
Battle Master | Eldritch Knight | Champion |
---|---|---|
|
|
|
Level 8
- Choose a Feat.
Level 9
- You have become as durable as an iron golem. Whenever you fail a Saving Throw, you can roll again, using the new result instead
Recharge: Long rest.
Level 10
Subclass features:
Battle Master | Eldritch Knight | Champion |
---|---|---|
|
|
|
Level 11
- You can make two additional attacks (instead of one) after using the Attack action.
Level 12
- Choose a Feat.