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Cambion (Planar Ally): Difference between revisions

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{{About|subject=The Planar Ally summon|use1=the creature and race|article1=Cambion}}
{{About|subject=The Planar Ally summon|use1=the creature and race|article1=Cambion}}
{{Infobox statistics
{{Infobox creature
| name = Cambion
| name = Cambion
| image = Cambion Model Alt.png
| image = <gallery>
| imagesize = 0.8
Cambion Model Alt.png|Model
Portrait Cambion (Planar Ally).png|Portrait
</gallery>
| race = [[Fiend]]
| race = [[Fiend]]
| size = Medium
| size = Medium
| type = Fiend
| type = Fiend
| armour_class = 10
| ac = 10
| hit_points = 82
| e hp = 57
| hit_points_tactician = 106
| hp = 82
| movement_speed_meters = 9
| t hp = 106
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 80
| weight kg = 80
| weight_lb = 176
| level = 10
| level = 10
| str = 18
| str = 18
Line 21: Line 22:
| wis = 12
| wis = 12
| cha = 16
| cha = 16
| str_save_proficiency = Yes
| str save prof = Yes
| con_save_proficiency = Yes
| con save prof = Yes
| int_save_proficiency = Yes
| int save prof = Yes
| cha_save_proficiency = Yes
| cha save prof = Yes
| resistant1 = Bludgeoning
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Fire resistant full, Lightning resistant full, Cold resistant full, Poison resistant full
| resistant2 = Piercing
| passives = Opportunity Attack, Darkvision, Fiendish Blessing, Permanently Armed
| resistant3 = Slashing
| resistant4 = Cold
| resistant5 = Fire
| resistant6 = Lightning
| resistant7 = Poison
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Fiendish Blessing
| feature3_description = +2 bonus to your Armour Class.
| feature4_name = Permanently Armed
| feature4_description = Cannot be disarmed.
}}
}}
'''Cambions''' are a type of [[Fiend]] that can be summoned with the level eleven [[cleric]] spell, [[Planar Ally: Cambion]]. Typically found in the Hells, cambions are half-fiend, half-mortal, and are resistant to many types of damage.
'''Cambions''' are a type of [[Fiend]] that can be summoned with the level six [[cleric]] spell, [[Planar Ally: Cambion]]. Typically found in the Hells, cambions are half-fiend, half-mortal, and are resistant to many types of damage.


== Spells and abilities ==
== Spells and abilities ==
{{TooltipBox|Main Hand Attack - [[Glaive]]|image=Glaive Faded.png|w=100
{{Feature box|Main Hand Attack|item=Glaive}}
|{{DamageInfo|1d10+4|Piercing}}
{{Feature box|Rush Attack}}
}}
{{Feature box|Fiendish Charm}}
{{Feature box|name=Rush Attack|image name=Rush Attack.webp
{{Feature box|Rays of Fire}}
|Charge forward and attack the first enemy in your way, possibly pushing them {{cond|Off Balance}}. Doesn't provoke {{SAI|Opportunity Attack|Opportunity Attacks}}.
{{Feature box|Draining Kiss}}
}}
{{Feature box|Fly (class action)}}
{{Feature box|name=Fiendish Charm|image name=Fiendish Charm.webp
|{{Cond|Charmed|Charm}} a humanoid to prevent it from attacking you. You gain {{Advantage}} on Charisma [[Ability Check]]s in dialogue.
}}
{{Feature box|name=Rays of Fire|image name=Rays of Fire.webp
|{{DamageInfo|3d6|Fire}}
:+ {{DamageInfo|3d6|Fire}}
:+ {{DamageInfo|3d6|Fire}}
Hurl 3 rays of fire. Each ray deals {{DamageText|3d6|Fire}} damage.
}}
{{Feature box|name=Draining Kiss|image name=Draining Kiss.webp
|{{DamageInfo|5d10+5|Psychic}}
Lay a deadly kiss upon a foe {{Cond|Charmed}} by your {{SAI|Fiendish Charm}}.
}}
{{Feature box|name=Fly|link=Fly (Class Action)|image name=Fly.webp
|Fly using movement at a {{Range|m=16|ft=60}}.
}}


== See also ==
== See also ==

Latest revision as of 20:20, 30 July 2024

This article is about The Planar Ally summon. For the creature and race, see Cambion.

Cambions are a type of Fiend that can be summoned with the level six cleric spell, Planar Ally: Cambion. Typically found in the Hells, cambions are half-fiend, half-mortal, and are resistant to many types of damage.

Spells and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Glaive
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Rush Attack.webp
Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Fiendish Charm.webp
Fiendish Charm Fiendish Charm ()

Charm Charm a humanoid to prevent it from attacking you. You gain Advantage Icon.png Advantage on Charisma Ability Checks in dialogue.

You can only Charm a humanoid once per day with this action.

WIS Save
 Range: 18 m / 60 ft
Rays of Fire.webp
Rays of Fire Rays of Fire ()
D6 Fire.png 3d6 (3~18) Damage TypesFire

Hurl 3 rays of fire. Each ray deals 3d6Damage TypesFire damage.

 Range: 18 m / 60 ft
Draining Kiss.webp
Draining Kiss Draining Kiss ()
D10 Psychic.png 5d10 + 5 (10~55) Damage TypesPsychic

Lay a deadly kiss upon a foe Charmed Charmed by your Fiendish Charm Fiendish Charm.

The Charmed condition will end if the target takes damage from your tainted lips.

WIS Save
 Range: 9 m / 30 ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

See also[edit | edit source]

External links[edit | edit source]