User:HarveyPekar/Differences between Tactician and Balanced: Difference between revisions
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'''Tactician difficulty,''' as a harder [[difficulty]] option, carries with it many differences gameplay. | '''Tactician difficulty,''' as a harder [[difficulty]] option, carries with it many differences in gameplay. Among these are enhanced statistics and abilities for [[creatures]]. These can be increased [[ability scores]], new [[Passive feature|passives]], permanently applied [[conditions]], or even new or improved [[actions]]. This is a list of all such noted differences. | ||
== Flat bonuses == | == Flat bonuses == | ||
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|{{Unbulleted list| | |{{Unbulleted list| | ||
* {{Cond|Radiant Retort}}}} | * {{Cond|Radiant Retort}}}} | ||
|- | |||
|[[Mind flayers]] | |||
|{{Unbulleted list| | |||
* {{SAI|Charm}}}} | |||
|- | |||
|[[Doppelganger]] | |||
|{{Unbulleted list| | |||
* {{SAI|Mindreader}}}} | |||
|- | |||
|[[Crawling Claw]] | |||
| | |||
* {{SAI|Necrotic Claws}} | |||
|} | |} | ||
=== Creature and archetype bonuses === | === Creature and archetype bonuses === | ||
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!Bonuses | !Bonuses | ||
|- | |- | ||
|[[Githyanki raider|Githyanki Raider]] | |[[Githyanki raider|Githyanki Raider]]<br>[[Veteran Raider|Githyanki Veteran Raider]] | ||
|{{Unbulleted list| | |{{Unbulleted list| | ||
* {{SAI|Archery}}}} | * {{SAI|Archery}}}} | ||
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|[[Githyanki warrior]] | |[[Githyanki warrior]] | ||
|{{Unbulleted list| | |{{Unbulleted list| | ||
* {{SAI|Great Weapon Fighting}}}} | |||
|- | |||
|[[Veteran Warrior|Githyanki Veteran Warrior]] | |||
|{{Unbulleted list| | |||
* {{SAI|Supreme Githyanki Parry}}{{Note|Replacing {{SAI|Githyanki Parry}}.}} | |||
* {{SAI|Great Weapon Fighting}}}} | * {{SAI|Great Weapon Fighting}}}} | ||
|- | |- | ||
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|{{Unbulleted list| | |{{Unbulleted list| | ||
* {{SAI|Improved Critical Hit}}}} | * {{SAI|Improved Critical Hit}}}} | ||
|- | |||
|[[Scrying Eye]] | |||
| | |||
* {{SAI|Ethereal Form}} | |||
|- | |- | ||
|[[Mimic]] | |[[Mimic]] | ||
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|- | |- | ||
|[[Mistress of Souls]] | |[[Mistress of Souls]] | ||
| | |{{Unbulleted list| | ||
* {{SAI|Sculpt Spells}} | * {{SAI|Sculpt Spells}}}} | ||
|- | |- | ||
|[[Undead Nurse]] | |[[Undead Nurse]] | ||
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|- | |- | ||
|[[Fetid Ooze]] | |[[Fetid Ooze]] | ||
| | |{{Unbulleted list| | ||
* {{SAI|Extra Attack}} | * {{SAI|Extra Attack}}}} | ||
|} | |} | ||
=== Unique individual bonuses === | === Unique individual bonuses === | ||
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|[[Dror Ragzlin]] | |[[Dror Ragzlin]] | ||
|{{Unbulleted list| | |{{Unbulleted list| | ||
* {{SAI| | * {{SAI|Leadership}} applies {{cond|Absolute's Enemy}} to non-branded creatures in range}} | ||
|- | |- | ||
|[[Buthir]] | |[[Buthir]] | ||
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|[[Kar'niss]] | |[[Kar'niss]] | ||
|{{Unbulleted list| | |{{Unbulleted list| | ||
* {{SAI|Cull the Weak (Drider)|Cull the Weak}}}} | * {{SAI|Cull the Weak (Drider)|Cull the Weak}} | ||
* {{SAI|Spindleweb Sanctuary}}{{Note|Replacing {{SAI|Sanctuary}}.}} | |||
* His aura bestows {{cond|Spindleweb Skepticism}} on nearby enemies}} | |||
|- | |- | ||
|[[Disciple Z'rell]] | |[[Disciple Z'rell]] | ||
| | |{{Unbulleted list| | ||
* {{SAI|Dark One's Own Luck}} | * {{SAI|Dark One's Own Luck}}}} | ||
|- | |- | ||
|[[Lann Tarv]] | |[[Lann Tarv]] | ||
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|{{Unbulleted list| | |{{Unbulleted list| | ||
* {{Cond|Legendary Resistance: Incapacitation}}}} | * {{Cond|Legendary Resistance: Incapacitation}}}} | ||
|- | |||
|[[Cloaker]] | |||
| | |||
* {{SAI|Phantasms}} summons two [[Cloaker#Phantasms|Phantasms]] | |||
* {{SAI|Alert}} | |||
|- | |- | ||
|[[Balthazar]] | |[[Balthazar]] | ||
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|[[Ketheric Thorm]] | |[[Ketheric Thorm]] | ||
|{{Unbulleted list| | |{{Unbulleted list| | ||
* {{Resistance|Bludgeoning|resistant}}{{Resistance|Piercing|resistant}}{{Resistance|Slashing|resistant}}}} | {{Resistance|Bludgeoning|resistant}}{{Resistance|Piercing|resistant}}{{Resistance|Slashing|resistant}} | ||
* {{Ability|Strength|24}} '''+2''' | |||
* {{Ability|Dexterity|24}} '''+2''' | |||
* {{Ability|Charisma|24}} '''+2'''}} | |||
|- | |||
|[[Apostle of Myrkul]] | |||
|{{Unbulleted list| | |||
* {{Resistance|Bludgeoning|resistant}}{{Resistance|Piercing|resistant}}{{Resistance|Slashing|resistant}} | |||
* {{Cond|Legendary Resistance: Incapacitation}}}} | |||
|- | |||
|[[Ch'r'ai Tska'an]] | |||
|{{Unbulleted list| | |||
* {{Cond|Legendary Resistance}} | |||
* {{SAI|War Caster: Concentration}} | |||
* {{SAI|War Caster: Opportunity Spell}}}} | |||
|} | |} | ||
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=== Exception(s) === | === Exception(s) === | ||
The [[Mind flayer|Mind Flayer]] at the Nautiloid's helm does not possess the {{SAI|Charm}} racial passive on Tactician. The goblin raiding party at the [[Druid Grove]] gate are similarly exempt from racial buffs. The goblins, led by [[Za'Krug]], and the [[bugbear]] are missing the passive bonuses that are found elsewhere on otherwise identical creatures on Tactician. They retain the Tactician HP bonus. | |||
== | == Hit Points == | ||
NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to: | NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to: | ||
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** [[Marcus]] | ** [[Marcus]] | ||
** [[Isobel]] | ** [[Isobel]] | ||
** [[Zombie Minthara]], [[Zombie Wulbren]], etc | ** The zombiefied NPC's in Balthazar's lab: [[Zombie Minthara]], [[Zombie Wulbren]], etc | ||
*Creatures with HP differences between 0-10%. | |||
**Many [[Flaming Fist]] NPC's, including [[Gauntlet Yeva]] and [[Manip Nestor]] as two notable examples. | |||
== Footnotes == | == Footnotes == |
Latest revision as of 15:13, 2 March 2024
Tactician difficulty, as a harder difficulty option, carries with it many differences in gameplay. Among these are enhanced statistics and abilities for creatures. These can be increased ability scores, new passives, permanently applied conditions, or even new or improved actions. This is a list of all such noted differences.
Flat bonuses[edit | edit source]
These are clearly defined changes that are implemented across races of creatures, subsets within those races, or upon individual creatures. For any entity that gains a new or modified action, the game must be on Tactician difficulty before combat is initiated in order for the change to take effect.
Racial bonuses[edit | edit source]
These are bonuses implemented to every member of a specific playable or non-playable race. Some specific creatures or characters encountered within those races may gain additional bonuses, as detailed later.
Race | Bonuses |
---|---|
Intellect Devourers | |
Phase spiders |
|
Goblins | |
Ogres |
|
Bugbears | |
Githyanki | |
Minotaurs | |
Kobolds |
|
Merregon | |
Meenlocks |
|
Death Shepherds |
|
Dark Justiciars | |
Mind flayers | |
Doppelganger | |
Crawling Claw |
|
Creature and archetype bonuses[edit | edit source]
Some bonuses are applied to subsets of creatures within a race. This can include named NPC's, as long as the group they belong to can be easily generalized. For example, githyanki NPC's who wield a crossbow and have the "Raider" title – even if their name is Hi'so'ka or Ki'llua – in Act One can expect to get the same Tactician bonuses. These apply in addition to any other racial or individual bonuses.
Group Bonuses on Tactician | |
---|---|
Group | Bonuses |
Githyanki Raider Githyanki Veteran Raider |
|
Githyanki gish | |
Githyanki warrior | |
Githyanki Veteran Warrior | |
Githyanki ardent | |
Redcap Blood Sage[note 3] |
|
Agile Guardian | |
Robust Guardian | |
Scrying Eye |
|
Mimic | |
Shadow-Cursed Vine Blight | |
Shadow-Cursed Shambling Mound | |
Shadow-Cursed Raven | |
Zealot of the Absolute | |
Adept of the Absolute | |
Mistress of Souls | |
Undead Nurse | |
Cursed Kuo-Toa (and Chief) | |
Apostate Destroyer | |
Fetid Ooze |
Unique individual bonuses[edit | edit source]
For any uniquely-occurring creature or NPC that gets their own bonuses. If a named NPC doesn't neatly fit into a generic group, as described above, they'll be included here.
Act One[edit | edit source]
For any entity first encountered in Act One:
Individual Bonuses on Tactician | |
---|---|
NPC | Bonuses |
Commander Zhalk | |
Gandrel | |
Hyena[note 4] |
|
Dror Ragzlin |
|
Buthir |
|
Sarth Baretha | |
Kith'rak Voss |
|
Bulette | |
Bernard |
|
Ancient Giant Eagle |
|
Kith'rak Therezzyn | |
Ur'uth and D'hak | |
Varsh Ko'kuu |
|
Sa'varsh Kethk | |
Ghustil Stornugoss |
|
Act Two[edit | edit source]
Individual Bonuses on Tactician | |
---|---|
NPC | Bonuses |
Kar'niss |
|
Disciple Z'rell | |
Lann Tarv | |
Gerringothe Thorm | |
Giant Shadow Creeper | |
Intelligent Sentinel | |
Charismatic Sentinel | |
Malus Thorm | |
Thisobald Thorm | |
Cloaker |
|
Balthazar | |
Yurgir | |
Lyrthindor |
|
Ketheric Thorm |
|
Apostle of Myrkul | |
Ch'r'ai Tska'an |
Act Three[edit | edit source]
Individual Bonuses on Tactician | |
---|---|
NPC | Bonuses |
Viconia DeVir | |
- Houndmaster Pol, Zina, Rocky, and Gordis: Hunter's Camouflage. The dogs also get Evasion.
Exception(s)[edit | edit source]
The Mind Flayer at the Nautiloid's helm does not possess the racial passive on Tactician. The goblin raiding party at the Druid Grove gate are similarly exempt from racial buffs. The goblins, led by Za'Krug, and the bugbear are missing the passive bonuses that are found elsewhere on otherwise identical creatures on Tactician. They retain the Tactician HP bonus.
Hit Points[edit | edit source]
NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to:
- Creatures with >30% hit point difference
- Creatures with unchanged hit points
- Marcus
- Isobel
- The zombiefied NPC's in Balthazar's lab: Zombie Minthara, Zombie Wulbren, etc
- Creatures with HP differences between 0-10%.
- Many Flaming Fist NPC's, including Gauntlet Yeva and Manip Nestor as two notable examples.
Footnotes[edit | edit source]
- ↑ Gith that already had this ability on Balanced or Explorer, such as Kith'rak Voss, retain the ability. Playable gith such as Lae'zel do not gain this ability.
- ↑ Replacing .
- ↑ Including BOOOAL
- ↑ Found on The Risen Road at X: 9 Y: 522
- ↑ Replacing .