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Imp: Difference between revisions

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(Moved conjured imp to new see also section, realized it's not technically an imp)
(Added racial features and pageseo, replaced quote with quote race)
 
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'''Imp''' is a [[Fiend]], a small flying lesser devil with a venom stinger tail from the Hells.
{{PageSeo
| description = Imps are a non-playable race of Fiend creatures, a small flying lesser devil with a venom stinger tail.
| image = Imp Model.png
}}
[[File:Imp Model.png|right|frameless]]
'''Imps''' are a [[non-playable race]] of [[Fiend]] creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the {{FRWiki|Nine Hells}}, Imps are the first enemies encountered in [[Baldur's Gate 3]].
{{Quote race|{{PAGENAME}}}}


== Encountered Imps==
== About Imps ==
*[[Lesser Imp]]: a weak imp found on the Nautiloid
Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by [[Pact of the Chain]] [[Warlock|Warlocks]] using {{SAI|Find Familiar: Imp}}.
*[[Gilded Imp]]: a rare variant summoned as a minion.
*[[Cursed Imp]]: a unique variant found in the [[Lower City]].


== See also ==
=== Racial features ===
*[[Find_Familiar#Conjured_Imp|Conjured Imp]]: a summoned imp familiar, available only to [[Warlock#Level 3|Level 3]] Warlocks through pact boons.
; {{SmallIcon|Creature Speed Icon.png}} Base Racial Speed
: 9m / 30ft (Flying)
; {{SmallIcon|Creature Size Icon.png}} Size
: Small
{{Passive|Darkvision}}
{{Passive|Devil's Sight}}
 
== Imp enemy variants==
* {{CharLink|Cursed Imp}}
* {{CharLink|Gilded Imp}}
* {{CharLink|Lesser Imp}}
* {{CharLink|Vengeful Imp}}
 
== Imp Summons ==
* [[Conjured Imp]]


==External Links==
==External Links==
*{{FRWiki|Imp|long}}
*{{FRWiki|Imp|long}}
{{NavCreatures}}
 
[[Category:Fiends]]
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]

Latest revision as of 22:18, 25 July 2024

Imp Model.png

Imps are a non-playable race of Fiend creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the Nine Hells, Imps are the first enemies encountered in Baldur's Gate 3.

About Imps[edit | edit source]

Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by Pact of the Chain Warlocks using Find Familiar: Imp Find Familiar: Imp.

Racial features[edit | edit source]

Base Racial Speed
9m / 30ft (Flying)
Size
Small
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.
Devil's Sight Devil's Sight
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.

Imp enemy variants[edit | edit source]

Imp Summons[edit | edit source]

External Links[edit | edit source]