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Hellrider Paladin: Difference between revisions

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{{CharacterInfo
{{Infobox creature
|title        =
| name = Hellrider Paladin
|name         = Hellrider Paladin
| faction = [[Hellriders]]
|file        = Hellrider Paladin.jpg
| image = <gallery>
|STR          = 18
Portrait Hellrider Paladin.png|Portrait
|DEX          = 12
</gallery>
|CON          = 16
| race = [[Asmodeus Tiefling]]
|INT          = 10
| level = 10
|WIS          = 10
| size = Medium
|CHA          = 16
| type = [[Humanoid]]
|str save    =  
| e hp = 65
|dex save    =  
| hp = 92
|con save    =  
| t hp = 119
|int save    =  
| ac = 19
|wis save    = y
| movement m = 9
|cha save    = y
| weight kg = 75
|level        = 10
| str = 18
|race        = Asmodeus Tiefling
| dex = 12
|type        = Humanoid
| con = 16
|HP          = 119
| int = 10
|AC          = 19
| wis = 10
|speed        = 9m / 30ft
| cha = 16
|size        = Medium
| wis save prof = yes
|weight      = 75kg / 150lbs
| cha save prof = yes
|proficiency  =  
| resistances = Fire resistant full
|initiative  = +1
| conditions = Aura of Protection, Aura of Courage, Aura of Devotion
|conditions   = {{CON|Aura of Protection}}
| passives = Darkvision, Extra Attack, Hellish Resistance, Divine Health, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature)
{{CON|Aura of Courage}}
{{CON|Aura of Devotion}}
|passive      = {{PAS|Opportunity Attack}}
{{PAS|Darkvision}}
{{PAS|Divine Health}}
{{PAS|Extra Attack}}
{{PAS|Hellish Resistance}}
{{PAS|Superior Plate (-1)|item=Plate Armour +1}}
{{PAS|Tenacity|item=Maul +1}}
|bludgeoning  =
|piercing    =
|slashing    =
|acid        =
|cold        =
|fire        = resistant
|force        =
|lightning    =
|necrotic    =
|poison      =
|psychic      =
|radiant      =
|thunder      =
|magic        =
|class        = Paladin
|background  =
|location    =
|faction      =
|family      =
|allies      = [[Zevlor]], [[Hellrider Cleric]]
|enemies      =
|exp          =
|va          =
|alt-name    = Model
|alt-file    =
}}
}}
'''Hellrider Paladin''' is summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]].
'''Hellrider Paladin''' is a summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]].


== Attacks and Abilities ==
==Combat==
* {{SAI|Thunderous Smite}}
=== Attacks and Abilities ===
* {{SAI|Compelled Duel}}
{{Feature box|Main Hand Attack|item=Maul +1}}
* {{SAI|Misty Step}}
{{Feature box|Lay on Hands: Greater Healing}}
* {{SAI|Concussive Smash}}
{{Feature box|Thunderous Smite|item=Maul +1}}
* {{SAI|Backbreaker}}
{{Feature box|Divine Smite|item=Maul +1}}
{{Feature box|Misty Step}}
{{feature box|Vow of Enmity}}


== Notes ==
== Notes ==
* Summonable as an ally through {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant {{SAI|Hellrider Platoon}} if the player sides with [[Tiefling Refugees]] in [[Act One]] and saves [[Zevlor]] from [[Mind Flayer Colony]] in [[Act Two]].
* Summonable as an ally through {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Hellrider Platoon}} if the player sides with [[Tiefling Refugees]] in [[Act One]] and saves [[Zevlor]] from [[Mind Flayer Colony]] in [[Act Two]].
 
== Gallery ==
<gallery heights="250px">
Hellrider Paladin.jpg|Model
</gallery>
 
{{Archetypes}}
[[Category:Archetypes]]
[[Category:Tieflings]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Upper City]]
[[Category:Paladins]]

Latest revision as of 13:35, 4 September 2024

Hellrider Paladin is a summonable ally during Confront the Elder Brain if Zevlor survives Act One and Act Two.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Maul +1
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing ()
Paladin Level x 4 hit points
Imbue your hands with divine power to heal an ally.
 Melee: 1.5 m / 5  ft
Thunderous Smite.webp
Thunderous Smite Thunderous Smite ()   –  Maul +1
Normal weapon damage
+
D6 Thunder.png 2d6 (2~12) Damage TypesThunder
Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.
STR Save
 Range: Normal weapon range
Divine Smite.webp
Divine Smite Divine Smite ()   –  Maul +1
Normal weapon damage
+
D8 Radiant.png 2d8 (2~16) Damage TypesRadiant

Your weapon deals an additional 2d8Damage TypesRadiantDRS damage, increased by 1d8Damage TypesRadiant damage when attacking Fiends or Undead.

This reaction won't trigger on a Critical Hit.

 Range: Normal weapon range
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Vow of Enmity.webp
Vow of Enmity Vow of Enmity ()
Gain Advantage Icon.png Advantage on Attack Rolls against an enemy.
 Range: 3 m / 10 ft

Notes[edit | edit source]

Gallery[edit | edit source]