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{{CharacterInfo
{{PageSeo
|title =
| description = A Shadow is an Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.
|name = Shadow
| image = Shadow.PNG
|image=
}}
|STR=6
{{Infobox creature
|DEX=16
|name=Shadow
|CON=13
|INT=6
|WIS=10
|CHA=8
|level=5
|level=5
|race=Shadow
|type=Undead
|HP=24; 31{{Tactician}}
|AC=13
|speed=9m / 30ft
|size=Medium
|size=Medium
|weight=0kg/ 0lb
|type=[[Undead]]
|proficiency=3
|race=[[Shadow]]
|initiative=+3
|image=<gallery>
|class =
Shadow.PNG|In-game
|subclass =
Portrait Shadow.png|Portrait
|background=  
</gallery>
|location = [[Shadow-Cursed Lands]]
| va = Jack Hawkins
|family =  
|ac = 13
|allies =Other Undead
|hp = 24
|enemies =The Living
| e hp = 16
|bludgeoning = Resistant
|t hp = 31
|poison = Immune
|movement m = 10
|lightning=Double|fire=Double|cold=Double|acid=Double|slashing=Resistant|piercing=Resistant|radiant=Vulnerable|thunder=Double|necrotic=Immune
|movement ft =30
|passive={{PAS|Darkvision}}{{PAS|Ethereal}}{{PAS|Opportunity Attack}}{{PAS|Shadowblend}}{{PAS|Sunlight Weakness}}
|weight_kg=0
|exp=50}}
|weight_lb=0
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
|str=6
 
|dex=16
== About shadows ==
|con=13
{{Quote|Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.}}
|int=6
 
|wis=10
== Attacks and abilities ==
|cha=8
 
|athletics=-2
{{Feature box|name=Necrotic Claws|link=Necrotic Claws (Shadow)|image name=Generic Physical.webp
|acrobatics=3
|Lash out with cursed claws.
|perception=0
 
|resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity, Radiant Vulnerability
{{Action}}
|passives = Darkvision, Ethereal, Opportunity Attack, Shadowblend, Sunlight Weakness
 
{{Attack Roll}}: +6
 
{{DamageInfo|2d8+3|Slashing}}{{DamageInfo|2d4|Necrotic}}
}}
}}
A '''Shadow''' is an [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
{{Quote race|{{PAGENAME}}}}


{{TooltipBox|Strength Drain
== Combat ==
|Claw a foe's heart and possible leech its Strength, killing them instantly if fully drained.
=== Attacks and abilities ===
{{Feature box|Necrotic Claws (Shadow)}}
{{Feature box|Strength Drain}}


{{Action}}
=== Notable loot ===
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.


{{DamageInfo|3d8|Necrotic}}
==Shadow enemy variants==
* {{MdCharLink|Shadow Friend}}
* {{MdCharLink|Shadow Plush}}


{{SavingThrow|STR|dc=14}} to resist being drained of 3 [[Strength]] from the creature. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die. If the creature is in bright light or daylight, it gains {{Advantage}} on its [[Saving Throw]].
==Named shadow creatures==
 
* {{MdCharLink|The Judge}}
{{Duration|2}}
 
{{Range|m=4|ft=13}}
}}


== Notes ==
== Related items ==
{{notebegin}}
* {{MdRarityItem|Shadow Lantern}} - Grants {{SAI|Conjure Shadow Lantern Wraith}} which conjures an allied shadow.
*When lightly or heavily obscured, they will blend shadows around them to become [[Invisible (Condition)|Invisible]].
*Being incorporeal, they can't be [[Shove]]d, [[Thrown]], or used as an [[Improvised Melee Weapon]]. They are also immune to being knocked [[Prone (Condition Type)|Prone]].
*Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse.
{{noteend}}


== External links ==
==External links ==
* {{FRWiki|Shadow|long}}
*{{FRWiki|Shadow|long}}


[[Category: Undead]]
{{Creatures}}
[[Category: Non-playable race]]
[[Category:Creatures]]
{{NavCreatures}}
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Undead]]

Latest revision as of 01:56, 11 November 2024

A Shadow is an Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Necrotic Claws Necrotic Claws ()
+
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic

Lash out with cursed claws.

 Melee: 1.5 m / 5  ft
Generic Debuff.webp
Strength Drain Strength Drain ()
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic

Claw a foe's heart and possibly leech its Strength by 3. The target dies if its Strength is reduced to 0.

If the target is in bright light or daylight, it makes its Saving throw with Advantage Icon.png Advantage.

STR Save
 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.

Shadow enemy variants[edit | edit source]

Named shadow creatures[edit | edit source]

Related items[edit | edit source]

External links[edit | edit source]