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Kobold Scout: Difference between revisions

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'''Kobold Scout''' is a generic kobold enemy, a small reptilian humanoid who while physically weak are quite crafty and cunning. Kobolds normally band together into large groups, using their varying skills and numbers to take down far tougher foes.{{CharacterInfo
{{Infobox creature
|name=Kobold Scout
| name = Kobold Scout
|image=[[File:Kobold Scout.png|150px]]
| image = Kobold Scout.png
|level=5
| race = [[Kobold]]
|STR=7
| level = 5
|DEX=15
| size = Small
|CON=9
| type = Humanoid
|INT=8
| e hp = 6
|WIS=7
| hp = 9
|CHA=8
| t hp = 11
|race=Kobold
| ac = 12
|type=Humanoid
| t ac = 13
|HP=9
| movement m = 9
|AC=12
| weight kg = 35
|speed=9m / 30ft
| str = 7
|size=Small
| dex = 15
|weight=35kg / 70lbs
| t dex = 17
|proficiency=2
| con = 9
|initiative=+2
| int = 8
|location=[[Rosymorn Monastery]]
| wis = 7
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Evasion|t=1}}{{PAS|Pack Tactics}}{{PAS|Sunlight Sensitivity}}
| cha = 8
| conditions = Firewine Belly
| passives = Darkvision, Opportunity Attack, Pack Tactics, Sunlight Sensitivity
| t passives = Darkvision, Opportunity Attack, Pack Tactics, Sunlight Sensitivity, Evasion
}}
}}
'''Kobold Scout''' is a generic kobold enemy, a small reptilian humanoid who while physically weak are quite crafty and cunning. Kobolds normally band together into large groups, using their varying skills and numbers to take down far tougher foes.


== Attacks ==
== Location ==
* [[Act One]]: [[Rosymorn Monastery]]


=== Throw Stone ===
== Spells and Abilities ==
{{Feature box|Throw Stone (Kobold)}}


* {{Attack Roll}}: +1
== Unique traits ==
{{DamageInfo|count=1|die=4|plus=2|type=Bludgeoning}}
 
* {{Range|m=9|ft=30}}
 
== Unique Traits ==


* The kobolds of Rosymorn Monastery have over drunk on [[Firewine Barrel|Firewine]], giving them the [[Firewine Belly (Condition)|Firewine Belly]] condition.
* The kobolds of Rosymorn Monastery have over drunk on [[Firewine Barrel|Firewine]], giving them the [[Firewine Belly (Condition)|Firewine Belly]] condition.


== Tactics ==
== Tactics ==
The '''Kobold Scout''' is hardly a threat, since his throw stone attack is very inaccurate and low damaging.  
The Kobold Scout is hardly a threat, since his throw stone attack is very inaccurate and low damaging.  


With the kobolds also suffering with [[Firewine Belly (Condition)|Firewine Belly]], they are all literal bombs waiting to go off along with the fact there are patches of Alcohol Surfaces and [[Firewine Barrel|Firewine Barrels]] to spread to. Its best to avoid using anything that deals [[Damage Types|Fire Damage]] to avoid having the whole room getting set ablaze.
With the kobolds also suffering with [[Firewine Belly (Condition)|Firewine Belly]], they are all literal bombs waiting to go off along with the fact there are patches of Alcohol Surfaces and [[Firewine Barrel|Firewine Barrels]] to spread to. Its best to avoid using anything that deals [[Damage Types|Fire Damage]] to avoid having the whole room getting set ablaze.
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* Random bottles of booze.
* Random bottles of booze.


== Notes ==
* Grants 75 experience when killed
{{Creatures}}
[[Category:Kobolds]]
[[Category:Kobolds]]
[[Category:Humanoids]]
[[Category:Humanoids]]

Latest revision as of 21:25, 12 June 2024

Kobold Scout is a generic kobold enemy, a small reptilian humanoid who while physically weak are quite crafty and cunning. Kobolds normally band together into large groups, using their varying skills and numbers to take down far tougher foes.

Location[edit | edit source]

Spells and Abilities[edit | edit source]

Generic Physical.webp
Throw Stone Throw Stone ()
Throws a sharp stone at a foe.
 Range: 9 m / 30 ft

Unique traits[edit | edit source]

Tactics[edit | edit source]

The Kobold Scout is hardly a threat, since his throw stone attack is very inaccurate and low damaging.

With the kobolds also suffering with Firewine Belly, they are all literal bombs waiting to go off along with the fact there are patches of Alcohol Surfaces and Firewine Barrels to spread to. Its best to avoid using anything that deals Fire Damage to avoid having the whole room getting set ablaze.

The half the kobolds in the Monastery are completely drunk, leaving a good amount Sleeping, the Inventor included. The best approach is to sneak in, as the amount of watchful eyes is low and none of the awake kobolds are patrolling. Placing your party about can lead to a swift battle, if the Inventor is killed off first to avoid a fire breaking out.

Drops[edit | edit source]

  • Random bottles of booze.

Notes[edit | edit source]

  • Grants 75 experience when killed