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Prone (Condition): Difference between revisions
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(Added note about Athlete's reduction to stand-up cost) |
m (Updated unit display syntax to match Movement Speed page) |
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* Attacks against a Prone creature have {{Advantage}} if they're made within {{Distance|m=3|ft=10}} of the creature. | * Attacks against a Prone creature have {{Advantage}} if they're made within {{Distance|m=3|ft=10}} of the creature. | ||
* A Prone creature must spend half its [[Movement Speed]] to stand up. | * A Prone creature must spend half its [[Movement Speed]] to stand up. | ||
** A character with the [[Athlete]] feat spends only 1. | ** A character with the [[Athlete]] feat spends only {{C|1.5 m / 5 ft}} of Movement Speed to stand up. | ||
| type = prone | | type = prone | ||
}} | }} |
Revision as of 12:28, 13 October 2023
See also Prone (Condition Type)
- Can't move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft
of Movement Speed to stand up.
- A character with the Athlete feat spends only