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Hellfire Watcher: Difference between revisions
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=== {{IconText | Target MainHandAttack.png | Main Hand Attack }}=== | === {{IconText | Target MainHandAttack.png | Main Hand Attack }}=== | ||
Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]]. | |||
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}} | |||
{{Action}}<br> | {{Action}}<br> | ||
{{Attack Roll}}<br> | {{Attack Roll}}<br> | ||
{{Range|m=3|ft=10}}<br> | |||
{{DamageInfo | 3d12+4 | type = Slashing}}<br> | {{DamageInfo | 3d12+4 | type = Slashing}}<br> | ||
{{Condition | Prone | duration = 1|}}<br><br> | {{Condition | Prone | duration = 1|}}<br><br> | ||
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{{Action}}<br> | {{Action}}<br> | ||
{{Attack Roll}}<br> | {{Attack Roll}}<br> | ||
{{Range|m=18|ft= | {{Range|m=18|ft=60}}<br> | ||
{{DamageInfo|3d10+6|type=Piercing}}<br> | {{DamageInfo|3d10+6|type=Piercing}}<br> | ||
<!--{{Condition | Pinned | duration = 1|}}--> | <!--{{Condition | Pinned | duration = 1|}}--> | ||
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{{Action}}<br> | {{Action}}<br> | ||
{{SavingThrow|DEX}}<br> | {{SavingThrow|DEX}}<br> | ||
{{Range|m=14|ft= | {{Range|m=14|ft=45}}<br> | ||
{{DamageInfo|3d8|type=Bludgeoning}}<br> | {{DamageInfo|3d8|type=Bludgeoning}}<br> | ||
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{{Action}}<br> | {{Action}}<br> | ||
{{SavingThrow|DEX}}<br> | {{SavingThrow|DEX}}<br> | ||
{{AOE | radius | m = 3 | ft = | {{AOE | radius | m = 3 | ft = 10 }}<br> | ||
{{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }} | {{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }} | ||
{{DamageInfo|3d8|type=Fire | con = yes }} | {{DamageInfo|3d8|type=Fire | con = yes }} |
Revision as of 10:48, 24 September 2023
Hellfire Watcher | |||||||
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Stats | |||||||
Level 11 | |||||||
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Race | Steel Watcher | ||||||
Type | Construct | ||||||
HP | 206 | ||||||
AC | 16 | ||||||
Size | Large | ||||||
Weight | 750kg / 1653lbs | ||||||
Proficiency Bonus | +4 | ||||||
Initiative | 6 | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Character information | |||||||
Location | Steel Watch Foundry | ||||||
Allies | Enver Gortash | ||||||
Experience on kill | 510 | ||||||
Model | |||||||
Hellfire Watchers are a type of Steel Watcher in Steel Watch Foundry in Baldur's Gate. They are mostly similar to Steel Watchers.
Attacks and Abilities
Each Hellfire Watcher wields a Watcher Greatsword.
They are immune to and .
Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked Prone and Maimed.
Strike with a colossal blade to knock the target Prone and Maim them.
Action
Attack roll
Range: 3 m / 10 ft
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Duration: 2 turns
- Movement Speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.
- Removed by healing.
Fire a hefty ballista bolt that may Pin Down the target.
Action
Attack roll
Range: 18 m / 60 ft
Pull a miscreant towards you for more thorough correction.
Action
Dexterity saving throw
Range: 14 m / 45 ft
Vent a gout of hellfire from your engine. Any already Burning creature caught in the blast take an extra 3-24Fire damage.
Action
Dexterity saving throw
AoE: 3 m / 10 ft (Radius)
Hellfire ignores resistance and immunity to Fire damage.
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
Dexterity saving throw
Hellfire ignores resistance and immunity to Fire damage.
Related Quests
Noteable Loot
Notes
- When a Hellfire Watcher is about to die it will self-destruct as a result of the passive feature Failsafe Protocol. The explosion will deal 4d12+26Fire damage[Needs Verification] in an area around the Watcher. The fire damage will penetrate immunities and resistances. A Dexterity saving throw can be made to receive half the damage dealt.
- During the quest Disable the Steel Watch, several Hellfire Watchers and a special Steel Watcher Titan can be found in Steel Watch Foundry.
- Karlach's heart is a prototype engine for the Steel Watchers.
See also
- Constructs
- Resistant to Non-Magical Slashing
- Resistant to Non-Magical Piercing
- Resistant to Non-Magical Bludgeoning
- Vulnerable to Lightning
- Immune to all Psychic
- Immune to all Poison
- Articles using deprecated templates
- Resistant to Non-Magical Fire
- Immune to all Fire
- Articles needing verification
- Steel Watchers
- Creatures