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Hellfire Watcher: Difference between revisions

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=== {{IconText | Target MainHandAttack.png | Main Hand Attack }}===
=== {{IconText | Target MainHandAttack.png | Main Hand Attack }}===
Strike with a colossal blade to knock the target [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maim]] them.<br>
Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
{{Action}}<br>
{{Action}}<br>
{{Attack Roll}}<br>
{{Attack Roll}}<br>
{{Range|m=3|ft=10}}<br>
{{DamageInfo | 3d12+4 | type = Slashing}}<br>
{{DamageInfo | 3d12+4 | type = Slashing}}<br>
{{Condition | Prone | duration = 1|}}<br><br>
{{Condition | Prone | duration = 1|}}<br><br>
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{{Action}}<br>
{{Action}}<br>
{{Attack Roll}}<br>
{{Attack Roll}}<br>
{{Range|m=18|ft=59}}<br>
{{Range|m=18|ft=60}}<br>
{{DamageInfo|3d10+6|type=Piercing}}<br>
{{DamageInfo|3d10+6|type=Piercing}}<br>
<!--{{Condition | Pinned | duration = 1|}}-->
<!--{{Condition | Pinned | duration = 1|}}-->
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{{Action}}<br>
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{SavingThrow|DEX}}<br>
{{Range|m=14|ft=46}}<br>
{{Range|m=14|ft=45}}<br>
{{DamageInfo|3d8|type=Bludgeoning}}<br>
{{DamageInfo|3d8|type=Bludgeoning}}<br>


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{{Action}}<br>
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{SavingThrow|DEX}}<br>
{{AOE | radius | m = 3 | ft = 9 }}<br>
{{AOE | radius | m = 3 | ft = 10 }}<br>
{{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|3d8|type=Fire | con = yes }}
{{DamageInfo|3d8|type=Fire | con = yes }}

Revision as of 10:48, 24 September 2023

Hellfire Watcher
Hellfire Watcher.png
Stats
Level 11

STR

18
(+4)

DEX

22
(+6)

CON

18
(+4)

INT

6
(-2)

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Steel Watcher
Creature Type Icon.png  Type Construct
HP Icon.png  HP 206
Creature AC Icon.png  AC 16
Creature Size Icon.png  Size Large
Weight Icon.png  Weight 750kg / 1653lbs
Proficiency Icon.png  Proficiency Bonus +4
Initiative Icon.png  Initiative 6
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingResistant to Non-Magical BludgeoningVulnerable to LightningImmune to all PsychicImmune to all Poison
Character information
Location Steel Watch Foundry
Allies Enver Gortash
Experience on kill 510
Model
Steel Watcher Model.png


Hellfire Watchers are a type of Steel Watcher in Steel Watch Foundry in Baldur's Gate. They are mostly similar to Steel Watchers.

Attacks and Abilities

Each Hellfire Watcher wields a Watcher Greatsword.
They are immune to Prone Prone and Blind Blind.

Main Hand Attack Main Hand Attack

Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked Prone and Maimed.

Description Icon.png
Strike with a colossal blade to knock the target Prone and Maim them.

Action
Attack roll
 Range: 3 m / 10 ft

D12 Slashing.png 3d12 + 4 (7~40) Damage TypesSlashing

Prone Prone

Duration: 1 turn



Maimed Maimed

Duration: 2 turns



Debilitating Shot Debilitating Shot

Fire a hefty ballista bolt that may Pin Down the target.
Action
Attack roll
 Range: 18 m / 60 ft

D10 Piercing.png 3d10 + 6 (9~36) Damage TypesPiercing

Reposition Malefactor Reposition Malefactor

Pull a miscreant towards you for more thorough correction.
Action
Dexterity saving throw
 Range: 14 m / 45 ft

D8 Bludgeoning.png 3d8 (3~24) Damage TypesBludgeoning

Hellfire Exhaust Hellfire Exhaust

Vent a gout of hellfire from your engine. Any already Burning creature caught in the blast take an extra 3-24Damage TypesFire damage.
Action
Dexterity saving throw
AoE: 3 m / 10 ft (Radius)

D8 Fire.png 3d8 (3~24) Damage TypesFire (Dexterity save to halve)
D8 Fire.png 3d8 (3~24) Damage TypesFire (conditional)

Hellfire ignores Resistant to Non-Magical Fireresistance and Immune to all Fireimmunity to Fire damage.

Self-Detonate Self-Detonate

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.
Dexterity saving throw

D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire (Dexterity save to halve)

Hellfire ignores Resistant to Non-Magical Fireresistance and Immune to all Fireimmunity to Fire damage.

Related Quests

Noteable Loot

Infernal Iron

Notes

See also

List of all Steel Watchers