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Cleric: Difference between revisions
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Tag: Reverted |
Tag: Manual revert |
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=== Hit Points === | === Hit Points === | ||
* Level 1 Maximum Hit Points: <code>8 + [[Constitution]] Modifiers</code> | * Level 1 Maximum Hit Points: <code>8 + [[Constitution]] Modifiers</code> | ||
** Hit points at higher levels: <code>5 + [[Constitution]] Modifiers</code> | ** Hit points at higher levels: <code>5 + [[Constitution]] Modifiers</code> | ||
Line 19: | Line 18: | ||
* Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]</code> | * Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]</code> | ||
* [[Shield]] Proficiency | * [[Shield]] Proficiency | ||
* Weapons Proficiency: <code>[[Simple Weapons|Simple Weapon]]</code | * Weapons Proficiency: <code>[[Simple Weapons|Simple Weapon]]</code> | ||
{{clear}} | {{clear}} | ||
Revision as of 17:39, 5 March 2022
Main Page > Character Creation > Playable Classes > Cleric
"Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill."Cleric is one of the Playable Classes of Baldur Gate's 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
Class Information
Hit Points
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
Class Features
- Spellcasting:
- Spellcasting Ability:
Wisdom
- Spellcasting Ability:
- Saving Throws Proficiency:
Wisdom, Charisma
- Armors Proficiency:
Light Armors, Medium Armors
- Shield Proficiency
- Weapons Proficiency:
Simple Weapon
Skills
"You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills"
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Subclass
Available to Level 1 Clerics.
Life Domain
"The Life domain is an aspect of many good deities, offering spells that protect and restore the mind, body, and soul."Light Domain
"The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead."Trickery Domain
"A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic."Level Progression
"Through experience, you acquire new power. You gain the following trait:"
Level 1
Class Features
- Level 1 Spell Slots Unlocked: You gain two Level 1 Spell Slots.
- Cantrips (Choose 3):
- Choose a number of Prepared Spells =
1 (Cleric's level) + Wisdom Modifier
(minimum of 1 spell):
- Choose a subclass:
Life Domain | Light Domain | Trickery Domain |
Class Features
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Level 2
Class Features
- File:Channel Divinity Charges Icon.png Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest).
- Channel Divinity Action:
Turn Undead
- Level 1 Spell Slots Unlocked: You gain an additional Level 1 Spell Slot.
- Choose a number of Prepared Spells =
2 (Cleric's level) + Wisdom Modifier
(minimum of 1 spell):
Subclass Features
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Level 3
Class Features
- Level 1 Spell Slots Unlocked: You gain an additional Level 1 Spell Slots.
- Level 2 Spell Slots Unlocked: You gain two Level 2 Spell Slots.
- Choose a number of Prepared Spells =
3 (Cleric's level) + Wisdom Modifier
(minimum of 1 spell):
1st Level Spells | 2nd Level Spells |
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Subclass Features
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Level 4
Class Features
- New Feat ! (Choose 1)
- Cantrip (Choose 1):
- Level 2 Spell Slots Unlocked: You gain an additional Level 2 Spell Slots
- Choose a number of Prepared Spells =
4 (Druid's level) + Wisdom Modifier
(minimum of 1 spell):
1st Level Spells | 2nd Level Spells |
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Subclass Features
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(none) | (none) | (none) |
Cleric Spell List
Cantrips | 1st Level Spells | 2nd Level Spells |
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