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Companions: Difference between revisions

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(Mostly formatting edits. Changed the thematic titles for some companions ("Loyal Warrior" for Shadowheart was too much for me to bear). Added information on where to recruit Halsin and Karlach, though this should probably just be on their respective pages (imo).)
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| description = Companions are playable characters who can join and fight alongside the player in Baldur's Gate 3. Each has their own motivations, personalities, and perspectives.
| description = Companions are playable characters who can join and fight alongside the player in Baldur's Gate 3. Each has their own motivations, personalities, and perspectives.
}}
}}
'''Companions''' are playable characters who can join and fight alongside the player in [[Baldur's Gate 3]]. Each has their own motivations, personalities, and perspectives.
'''Companions''' are playable characters who can join and fight alongside the player. Each has their own motivations, personalities, and affinity that increase or decrease according to the player's choices. At high approval levels, many companions can be [[Romance]]d. Conversely, a companion may leave the party or even try to kill the player if their approval becomes too low.


Many companions can be [[Romance]]d. If a companion dislikes the player's actions enough, they may leave the party or even try to kill the player.
Since the game's initial release, the default [[Class]] of companions can be changed. However, for story purposes, the game '''acts as if they have their original Class'''.
 
Since version 1.0 the default [[Class]] of Companions can be changed. Narratively, however, for story purposes the game '''still acts as if they have their original Class'''.


''See also: [[Camp Followers]].''
''See also: [[Camp Followers]].''
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== Origin Companions ==
== Origin Companions ==
[[Origin]] Companions are playable characters with rich backgrounds and ties to the world. Each origin can be played as a player character instead of making a custom character. Origin companions can be recruited shortly after completing the [[Prologue]]. See each companion page for recruitment details.<hr>
[[Origin]] Companions are playable characters with rich backgrounds and ties to the world and the events of the game. Each Origin can be selected as a player character as an alternative to making a custom character. These origin companions can be recruited shortly after completing the [[Prologue]].<hr>




<gallery widths="200px" heights="200px" mode="nolines" perrow="3" style="margin:auto">
<gallery widths="200" heights="200" mode="nolines" perrow="3" style="margin:auto">
Astarion.png|[[Astarion]]<br><span style="font-size:1.2em">Vampire Spawn</span><br>[[Elf]] [[Rogue]]|link=Astarion|alt=Astarion
File:Astarion.png|alt=Astarion|[[Astarion]]<br><span style="font-size:1.2em">Vampire Spawn</span><br>[[Elf]] [[Rogue]]
Gale2.png|[[Gale]]<br><span style="font-size:1.2em">Wizard Prodigy</span><br>[[Human]] [[Wizard]]|link=Gale|alt=Gale
File:Gale2.png|alt=Gale|[[Gale]]<br><span style="font-size:1.2em">Arcane Savant</span><br>[[Human]] [[Wizard]]
Laezel.png|[[Lae'zel]]<br><span style="font-size:1.2em">Ferocious Warrior</span><br>[[Githyanki]] [[Fighter]]|link=Lae'zel|alt=Lae'zel
File:Laezel.png|alt=Lae'zel|[[Lae'zel]]<br><big>Determined Soldier</big><br>[[Githyanki]] [[Fighter]]
Karlach.png|[[Karlach]]<br><span style="font-size:1.2em">Fury of Avernus</span><br>[[Tiefling]] [[Barbarian]]|link=Karlach|alt=Karlach
File:Karlach.png|alt=Karlach|[[Karlach]]<br><span style="font-size:1.2em">Fury of Avernus</span><br>[[Tiefling]] [[Barbarian]]
Shadowheart.png|[[Shadowheart]]<br><span style="font-size:1.2em">Loyal Warrior</span><br>[[Half-Elf]] [[Cleric]]|link=Shadowheart|alt=Shadowheart
File:Shadowheart.png|alt=Shadowheart|[[Shadowheart]]<br><span style="font-size:1.2em">Dark Priestess</span><br>[[Half-Elf]] [[Cleric]]
Wyll.png|[[Wyll]]<br style="margin-top:17px"><span style="font-size:1.2em">A Living Legend</span><br>[[Human]] [[Warlock]]|link=Wyll|alt=Wyll
File:Wyll.png|alt=Wyll|[[Wyll]]<br style="margin-top:17px"><span style="font-size:1.2em">A Living Legend</span><br>[[Human]] [[Warlock]]
</gallery>
</gallery>


== Standard Companions ==
== Standard Companions ==
''Note: These companions are not available in Early Access.''




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== Hirelings ==
== Hirelings ==
In Baldur’s Gate 3, there are 12 Hirelings available to recruit – one for each class. Each has their own name, visuals, and race, and can be respecced at any time.
There are 12 Hirelings available to recruit – one for each class. Each has their own name, visuals, and race, and their abilities can be re-specced at any time.


* Eldra Luthrinn - a gold dwarf [[barbarian]]
* Eldra Luthrinn - a Gold Dwarf [[Barbarian]]
* Brinna Brightsong - a lightfoot halfling [[bard]]
* Brinna Brightsong - a Lightfoot Halfling [[Bard]]
* Zenith Feur'sel - a high elf [[cleric]]
* Zenith Feur'sel - a High Elf [[Cleric]]
* Danton - a mephistopheles tiefling [[druid]]
* Danton - a Mephistopheles Tiefling [[Druid]]
* Varanna Sunblossom - a wood [[half-elf]] [[fighter]]
* Varanna Sunblossom - a Wood [[half-elf|Half-Elf]] [[Fighter]]
* Sina'zith - a [[githyanki]] [[monk]]
* Sina'zith - a [[Githyanki]] [[Monk]]
* Kerz - a [[half-orc]] [[paladin]]
* Kerz - a [[half-orc|Half-Orc]] [[Paladin]]
* Ver'yll Wenkiir - a lolth-sworn [[drow]] [[ranger]]
* Ver'yll Wenkiir - a Lolth-Sworn [[Drow]] [[Ranger]]
* Maddala Deadeye - a human [[rogue]]
* Maddala Deadeye - a Human [[Rogue]]
* Fafner - a high half-elf [[sorcerer]]
* Fafner - a High Half-Elf [[Sorcerer]]
* Kree Derryck - a [[duergar]] [[warlock]]
* Kree Derryck - a [[Duergar]] [[Warlock]]
* Sir Fuzzalump- a rock gnome [[wizard]]
* Sir Fuzzalump- a Rock Gnome [[Wizard]]


== Recruitment Locations ==
== Recruitment Locations ==
=== Companions ===
=== Origin Companions ===
* '''Astarion''': At the [[Ravaged Beach]], continuing in the same path you fought the Intellect devourers.
* '''Astarion''': Standing on the trail west of the crashed Nautiloid on the [[Ravaged Beach]].


* '''Gale''': At the [[Ravaged Beach]], after trying to interact with an [[Ancient Rune Circle]] close to the Nautiloid.
* '''Gale''': Interacting with an [[Ancient Rune Circle]] just east of the Nautiloid.


* '''Halsin''':
* '''Halsin''': In the [[Worg Pens]] within the [[Shattered Sanctum]] at the [[Goblin Camp]].


* '''Lae'zel''': You'll first encounter her at the Nautiloid and then at the [[Ravaged Beach]], close to [[Secluded Grove]]. She is being held hostage by Tieflings.
* '''Lae'zel''': You'll first encounter her during the Prologue. Afterwards, she can be found trapped by Tieflings, south of the Emerald Grove.


* '''Minthara''': Moonrise Towers.
* '''Minthara''': Moonrise Towers.


* '''Shadowheart''': She'll join you if you free her on the Nautiloid, and will later be unconscious close to the place your player landed. If not freed from the Nautiloid, she'll be at the entrance of the [[Dank Crypt]] nearby. If not recruited on the Nautiloid or the [[Dank Crypt]], she'll be found inside the [[Secluded Grove]]. If ignored again, you'll encounter her either at the [[Goblin Camp]] or at the [[Mountain Pass]].
* '''Shadowheart''': She'll join you if you free her during the Prologue, and will later be unconscious close to the place your player landed. If not freed from the Nautiloid, she'll be at the entrance of the [[Dank Crypt]] nearby. If not recruited on the Nautiloid or the [[Dank Crypt]], she'll be found inside the [[Secluded Grove]]. If ignored again, you'll encounter her either at the [[Goblin Camp]] or at the [[Mountain Pass]].


* '''Wyll''': Inside the [[Secluded Grove]], training young Tieflings.
* '''Wyll''': Inside the [[Secluded Grove]], training young Tieflings.
* '''Karlach''': North of the [[Owlbear Nest]], south of the Tollhouse. Follow a trail of blood towards the river.


=== Temporary Companions ===
=== Temporary Companions ===
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* '''Glut''': In the [[Myconid Colony]], Glut can be temporarily recruited during the quest [[Protect the Myconid Circle]]. He will remain in the player's party for as long as they remain in the [[Underdark]], and as long as his quest isn't completed.
* '''Glut''': In the [[Myconid Colony]], Glut can be temporarily recruited during the quest [[Protect the Myconid Circle]]. He will remain in the player's party for as long as they remain in the [[Underdark]], and as long as his quest isn't completed.


* '''Sazza''': Being held prisoner in the [[Druid Grove]]. If the player helps her, she'll join the party while escaping.
* '''Sazza''': Held prisoner in the [[Druid Grove]]. If the player helps her, she'll join the party while escaping.


* '''Us''': aboard the [[Nautiloid]], take the elevator right after leaving the starting room. Will only join you for the [[Prologue]].
* '''Us''': aboard the [[Nautiloid]], take the elevator right after leaving the starting room. Will only join you for the [[Prologue]].

Revision as of 08:35, 9 August 2023

Companions are playable characters who can join and fight alongside the player. Each has their own motivations, personalities, and affinity that increase or decrease according to the player's choices. At high approval levels, many companions can be Romanced. Conversely, a companion may leave the party or even try to kill the player if their approval becomes too low.

Since the game's initial release, the default Class of companions can be changed. However, for story purposes, the game acts as if they have their original Class.

See also: Camp Followers.

Origin Companions

Origin Companions are playable characters with rich backgrounds and ties to the world and the events of the game. Each Origin can be selected as a player character as an alternative to making a custom character. These origin companions can be recruited shortly after completing the Prologue.


Standard Companions

Temporary Companions

There are also temporary companions during your adventure. These characters can be recruited into the player’s party during quests or through world interactions.

Unlike Camp Followers, temporary companions are able to join the player’s party and some can become a temporary playable character.

Hirelings

There are 12 Hirelings available to recruit – one for each class. Each has their own name, visuals, and race, and their abilities can be re-specced at any time.

Recruitment Locations

Origin Companions

  • Astarion: Standing on the trail west of the crashed Nautiloid on the Ravaged Beach.
  • Lae'zel: You'll first encounter her during the Prologue. Afterwards, she can be found trapped by Tieflings, south of the Emerald Grove.
  • Minthara: Moonrise Towers.
  • Shadowheart: She'll join you if you free her during the Prologue, and will later be unconscious close to the place your player landed. If not freed from the Nautiloid, she'll be at the entrance of the Dank Crypt nearby. If not recruited on the Nautiloid or the Dank Crypt, she'll be found inside the Secluded Grove. If ignored again, you'll encounter her either at the Goblin Camp or at the Mountain Pass.
  • Wyll: Inside the Secluded Grove, training young Tieflings.
  • Karlach: North of the Owlbear Nest, south of the Tollhouse. Follow a trail of blood towards the river.

Temporary Companions

  • Sazza: Held prisoner in the Druid Grove. If the player helps her, she'll join the party while escaping.
  • Us: aboard the Nautiloid, take the elevator right after leaving the starting room. Will only join you for the Prologue.


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