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Hellrider Paladin: Difference between revisions

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| conditions = Aura of Protection (Aura), Aura of Courage (Aura), Aura of Devotion (Aura)
| conditions = Aura of Protection (Aura), Aura of Courage (Aura), Aura of Devotion (Aura)
| passives = Darkvision, Extra Attack, Hellish Resistance, Divine Health, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature) @ Maul +1
| passives = Darkvision, Extra Attack, Hellish Resistance, Divine Health, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature) @ Maul +1
| uuid = 70f53c3d-6463-41b5-b13e-a13f467b4889
| uid = S_END_VerteranBattleMaster
| stats = END_Hellrider_Paladin
}}
}}
The '''Hellrider Paladin''' is a summonable ally during {{Quest|Confront the Elder Brain}}, if {{CharLink|Zevlor}} survives [[Act One]] and [[Act Two]].
The '''Hellrider Paladin''' is a summonable ally during {{Quest|Confront the Elder Brain}}, if {{CharLink|Zevlor}} survives [[Act One]] and [[Act Two]].
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==Combat==
==Combat==
=== Attacks and Abilities ===
=== Attacks and Abilities ===
{{Feature box|Divine Smite|item=Maul +1}}
{{Feature box|Lay on Hands: Greater Healing}}
{{Feature box|Main Hand Attack|item=Maul +1}}
{{Feature box|Main Hand Attack|item=Maul +1}}
{{Feature box|Lay on Hands: Greater Healing}}
{{Feature box|Misty Step}}
{{Feature box|Thunderous Smite|item=Maul +1}}
{{Feature box|Thunderous Smite|item=Maul +1}}
{{Feature box|Divine Smite|item=Maul +1}}
{{Feature box|Misty Step}}
{{feature box|Vow of Enmity}}
{{feature box|Vow of Enmity}}
===Loot===
===Loot===
* {{MdRarityItem|Maul +1}}
* {{MdRarityItem|Maul +1}}
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[[Category:Archetypes]]
[[Category:Archetypes]]
[[Category:Tieflings]]
[[Category:Tieflings]]
[[Category:Asmodeus Tieflings]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in the Upper City]]
[[Category:Characters in the Upper City]]
[[Category:Paladins]]
[[Category:Paladins]]

Latest revision as of 01:31, 23 January 2025

The Hellrider Paladin is a summonable ally during Confront the Elder Brain Confront the Elder Brain, if Zevlor Zevlor survives Act One and Act Two.

Involvement[edit | edit source]

The Hellrider Paladin is possibly an exile from Elturel that was discarded by the city following their descent into Avernus, due to his tiefling heritage, and despite his service as a Hellrider.[1]

The Hellrider Paladin can be summoned with the Gather Your Allies Gather Your Allies variant Hellrider Platoon Hellrider Platoon if Zevlor Zevlor has been rescued throughout both Act One and Act Two, and joins the party as an ally in Gather Your Allies Gather Your Allies.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Divine Smite.webp
Divine Smite Divine Smite (+ )   –  Maul +1
Damage: 9~33
D6 Bludgeoning.pngD8 Radiant.png
+ 2d8Damage TypesRadiant

Your weapon deals an additional 2d8Damage TypesRadiantDRS damage, increased by 1d8Damage TypesRadiant damage when attacking Fiends or Undead.

 Range: Normal weapon range
Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing (+ 2)
Healing:
Paladin Level x 4Healing

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Maul +1
Damage: 7~17

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Misty Step.webp
Misty Step Misty Step (+ )
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Thunderous Smite.webp
Thunderous Smite Thunderous Smite (+ + )   –  Maul +1
Damage: 9~29
D6 Bludgeoning.pngD6 Thunder.png
+ 2d6Damage TypesThunder

Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.

STR Save
 Range: Normal weapon range
Vow of Enmity.webp
Vow of Enmity Vow of Enmity (+ )
Gain Advantage Icon.png Advantage on Attack Rolls against an enemy.
 Range: 3 m / 10 ft

Loot[edit | edit source]

References[edit | edit source]