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Scarpers: Difference between revisions

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(Created page with "{{PageSeo | description = | image = Scarpers.png }} {{Infobox creature | name = Scarpers | image = <gallery> Scarpers.png|In-game Portrait Scarpers.png|Portrait </gallery> | faction = The Guild | race = Lightfoot halfling | type = Humanoid | va = | class = Rogue | archetype = | level = 8 | hp = 64 | ac = 16 | movement m = 7.5 | weight kg = 35 | size = Small | str = 12 | dex = 18 | con = 12 | int = 12 | wis = 12 | cha = 12 | resistances = | passives = B...")
 
(Added XP reward to infobox (200))
 
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{{PageSeo
{{PageSeo
| description =  
| description = Scarpers is a member of Zenovia's gang and member of The Guild, found outside Arfur Gregorio's mansion in Rivington.
| image = Scarpers.png
| image = Scarpers.png
}}
}}
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| ac = 16
| ac = 16
| movement m = 7.5
| movement m = 7.5
| xp = 200
| weight kg = 35
| weight kg = 35
| size = Small
| size = Small
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}}
}}


{{stub}}
'''Scarpers''' is a member of [[Zenovia Dawg|Zenovia's]] gang and member of [[The Guild]], found outside {{CharLink|Arfur Gregorio|Arfur Gregorio's}} mansion in [[Rivington]].
'''Scarpers''' is a member of [[Zenovia Dawg|Zenovia's]] gang and member of [[The Guild]], found outside {{CharLink|Arfur Gregorio|Arfur Gregoria's}} mansion in [[Rivington]].
 
== Involvement ==
Scarpers and the rest of Zenovia's gang are being paid by {{CharLink|Arfur Gregorio}} to evict the refugees who are currently squatting in his mansion. If the party antagonizes Arfur or fails to intimidate him, he will call on Zenovia to remove the refugees by force. If the party decides to intervene, a fight will break out and Scarpers will become hostile.


== Combat ==
== Combat ==
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* {{MdRarityItem|Longbow}}
* {{MdRarityItem|Longbow}}
* {{MdRarityItem|Studded Leather Armour}}
* {{MdRarityItem|Studded Leather Armour}}
* {{MdRarityItem|Basic Poison}}


=== Allies ===
=== Allies ===

Latest revision as of 01:38, 23 November 2024

Scarpers is a member of Zenovia's gang and member of The Guild, found outside Arfur Gregorio Arfur Gregorio's mansion in Rivington.

Involvement[edit | edit source]

Scarpers and the rest of Zenovia's gang are being paid by Arfur Gregorio Arfur Gregorio to evict the refugees who are currently squatting in his mansion. If the party antagonizes Arfur or fails to intimidate him, he will call on Zenovia to remove the refugees by force. If the party decides to intervene, a fight will break out and Scarpers will become hostile.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Hail of Thorns.webp
Hail of Thorns Hail of Thorns ()
Normal weapon damage +
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing

Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10Damage TypesPiercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Disengage Bonus Action.webp
Cunning Action: Disengage Cunning Action: Disengage ()
Retreat safely. Moving won't provoke Opportunity Attacks.
 Range: Self

Loot[edit | edit source]

Allies[edit | edit source]