Ad placeholder

Thisobald Thorm: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
Tags: Mobile edit Mobile web edit
No edit summary
(47 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{PageSeo
{{PageSeo
| title =Thisobald Thorm
| title =Thisobald Thorm
| description = Thisobald Thorm is the master brewer of the The Waning Moon in Reithwin. He is the son of Ketheric Thorm.
| description = Thisobald Thorm is the master brewer of the The Waning Moon in Reithwin. He is possibly the son of Ketheric Thorm.
| image = Thisobald.png
| image = Thisobald.png
}}
}}
{{SpoilerWarning|act=2}}
{{CombatTab}}
{{CombatTab}}
{{Infobox character
{{Infobox creature
| name = Thisobald Thorm
| name = Thisobald Thorm
| image = Thisobald.png
| image = <gallery>
| voice = Adam Diggle
Thisobald.png|In-game
| race = Undead [[elf]]
Portrait Thisobald Thorm.png|Portrait
| titles = Wretched Distiller
</gallery>
| occupation = Brewer
| title = Wretched Distiller
| family = [[Ketheric Thorm]]<br>[[Malus Thorm]]<br>[[Gerringothe Thorm]]
| va = Adam Diggle
| family = [[Ketheric Thorm]] (possible father)<br> [[Malus Thorm]] (possible uncle)<br> [[Gerringothe Thorm]]<br> [[Isobel Thorm]] (possible sister)
| hometown = [[Reithwin Town]]
| hometown = [[Reithwin Town]]
| race = [[Undead]], former [[Elf]]
| size = [[Large]]
| type = [[Undead]]
}}
}}
{{Q|Go on. Drink, make it drank, be drunk. You and I both, to our good health.|Thisobald offering a drink to an adventurer.}}
'''Thisobald Thorm''' is a unique intelligent Undead, the master brewer of the [[The Waning Moon]]. He is the son of [[Ketheric Thorm]].


He stands near the bar in [[The Waning Moon]] and upon getting close a dialogue with him will automatically start. The currently played character will seat themselves at the bar and he will offer them a drink and ask them to tell a story.
'''Thisobald Thorm''' is a unique intelligent Undead, the master brewer of the [[The Waning Moon]]. He is possibly the son of {{CharLink|Ketheric Thorm}}.{{ref|Thisobald's kinship with {{CharLink|Ketheric Thorm|Ketheric}} is not quite clear. Though Thisobald refers to Ketheric as "father", neither Ketheric nor Isobel ever acknowledge him in dialogue or otherwise. Given that Ketheric and {{CharLink|Balthazar}} have desecrated the Thorm mausoleum and resurrected Isobel, it's possible that Thisobald is another resurrected relative and refers to Ketheric as father not in the familial sense, but as a religious leader or perhaps even "creator".}}
 
{{DiQ|Go on. Drink, make it drank, be drunk. You and I both, to our good health.|Thisobald Thorm| offering a drink to an adventurer.}}


== Involvement ==
== Involvement ==
{{main|Find Ketheric Thorm's Relic}}
Thisobald stands near the bar in [[The Waning Moon]]. When approached, the closest party member will sit down at the bar. '''Thisobald''' will tend the bar, and insist that the party member sitting at the bar drink with him, and is docile unless refused, wherein he will immediately attack. After accepting, a variety of [[Ability Saves]] and [[Skill Checks]] must be succeeded. The ultimate goal is to "outdrink" him so he will burst through over-indulgence.{{ref|While he mostly has the general shape of a humanoid - albeit extremely bloated - Thisobald Thorm has four legs and a tail, akin to a centaur. It is unknown whether this deformity occurred before his transformation as an undead, or afterwards.}}
The party can speak with Thisobald at the Waning Moon to learn more about Ketheric's secrets. After drinking three times, Thisobald will start ranting.
 
Taking each opportunity to use {{skill|Sleight of Hand}} to pretend to drink, and succeeding on all of them, grants [[Inspiration]] to a character with the [[Charlatan]] background, while actually drinking and succeeding on the saving throw grants it to a character with the [[Outlander]] background. Defeating Thisobald through conversation options (whether actually drinking or not) grants Inspiration to a character with the [[Haunted One]] background.
 
=== Drinking with Thisobald===
==== First drink ====
There are three phases to each round of drinking, which are the Drinking phase, Story phase, and Questions phase. In the drinking phase, the party member can choose to either drink the brew with a [[Constitution]] (DC 14) Saving Throw or avoid drinking entirely by passing a [[Sleight of Hand]] (DC 18) check:
 
* {{Dialogue option|''Drink with the Brewer.''|roll=Constitution|dc=14}}
* {{Dialogue option|''CHUG THE BEER.''|tags=Barbarian|roll=Constitution|dc=14|advantage=y}}
* {{Dialogue option|''Whisper a prayer to your god, then drink.''|tags=Cleric|roll=Constitution|dc=14|advantage=y}}
* {{Dialogue option|''Steady your body and mind, then drink.''|tags=Monk|roll=Constitution|dc=14|advantage=y}}
* {{Dialogue option|''Mime drinking.''|roll=Sleight of Hand|dc=18}}
* {{Dialogue option|''Pretend to swig deeply, avoiding the liquid at the last moment.''|tags=Rogue|roll=Sleight of Hand|dc=16}}
 
If failing the Constitution Saving Throw, the party member will immediately become drunk and have a [[Disadvantage]] on all the following saving throws. If failing the Sleight of Hand check, he will notice the fraud and become hostile.
 
After successfully drinking or faking a drink, he will ask to tell a story using a [[Performance]] check, which is based on the events of the party's journey up to this point. Bards have {{Advantage}} on all story checks.
 
* {{Dialogue option|I massacred an entire Grove of Tieflings who thought me their protector.|tags=Dark Urge|roll=Performance|dc=21}}
* {{Dialogue option|From aboard a mind flayer vessel, I've witnessed the Hells themselves.|roll=Performance|dc=21}}
* {{Dialogue option|I gazed on nature's bounties in a verdant grove of druids.|roll=Performance|dc=18}}
* {{Dialogue option|I've seen the goblins' vile rituals with my own eyes.|roll=Performance|dc=18}}
* {{Dialogue option|A silver-tongued devil bade me feast in his lavishly appointed banquet hall.|roll=Performance|dc=18}}
* {{Dialogue option|I ascended a great tower infused with the most powerful of magic.|roll=Performance|dc=16}}
* {{Dialogue option|I explored a lost fortress buried deep in the Underdark's bowels.|roll=Performance|dc=16}}
* {{Dialogue option|I made a deal with a creature of purest sin and took its power as my own.|tags=Fiend|roll=Performance|dc=16}}
* {{Dialogue option|I gained the faerie favour of a creature from another plane.|tags=Archfey|roll=Performance|dc=16}}
* {{Dialogue option|I am the favoured vessel of an unknowably ancient creature.|tags=Great Old One|roll=Performance|dc=16}}
 
If the party fails a Performance check, there will one final chance by Thisobald to weave a better story, this time using [[Deception]]:
 
* {{Dialogue option|I slaughtered a gold dragon and collected its vast hoard.|roll=Deception|dc=18}}
* {{Dialogue option|I gazed upon all Faerûn from the four peaks of the Spine of the World.|roll=Deception|dc=18}}
* {{Dialogue option|I walked the corpse of a dead god in the timeless Astral Plane.|tags=Githyanki|roll=Deception|dc=18}}
 
Refusing to tell a story or failing the Deception check results in Thisobald becoming hostile.
 
Succeeding in either circumstance, it will be possible to ask Thisobald several questions pertaining to himself and {{CharLink|Ketheric Thorm}}:
 
* {{Dialogue option|Who placed the curse on this land?}}
* {{Dialogue option|How did you become... what you are now?}}
* {{Dialogue option|What do you mean? How can I defeat Ketheric?}}


When approached, the closest party member will sit down at the bar. '''Thisobald''' will tend the bar, and insist that you drink with him, and is docile unless refused, wherein he will immediately attack. Should you accept, you must succeed on a variety of [[Ability Saves]] and [[Skill Checks]]. The ultimate goal is to "outdrink" him so he may perhaps burst through over-indulgence.
==== Second drink ====
A second round of drinking begins, this time with a Constitution (DC 16) check or a Sleight of Hand (DC 18) check:


There are three phases to each round of drinking, which are the Drinking phase, Story phase, and Questions phase. In the drinking phase, you can choose to either drink the brew or avoid drinking entirely by using [[Sleight of Hand]]. If you chose to drink and failed the [[Constitution]] [[Saving Throw]], you will immediately become drunk and have [[Disadvantage]] on all the following saving throws, which is not ideal for this interaction if you do not wish to, or are not prepared for a fight. If you chose to use Sleight of Hand, the consequences for failure are more dire, as he will notice you are not drinking, and will become hostile.
* {{Dialogue option|''Do as he says. Drink.''|roll=Constitution|dc=16}}
* {{Dialogue option|''AGAIN! DRINK!''|tags=Barbarian|roll=Constitution|dc=16|advantage=y}}
* {{Dialogue option|''As your drink, call upon your god to steady you.''|tags=Cleric|roll=Constitution|dc=18|advantage=y}}
* {{Dialogue option|''Fortify your spirit with a silent mantra as you drink.''|tags=Monk|roll=Constitution|dc=18|advantage=y}}
* {{Dialogue option|''Mime a sip of your drink.''|roll=Sleight of Hand|dc=18}}
* {{Dialogue option|''Take a sip, but spit out the liquour before the creature notices.''|tags=Rogue|roll=Sleight of Hand|dc=16}}


After successfully drinking (DC 14) or faking (DC 18), he will ask you to tell a story, which is based on the events of your journey up to this point. Each story requires a [[Performance]] check. Should you fail the Performance check, you will be given one final chance by Thisobald to weave a better story, this time using [[Deception]] (DC 18). Should you refuse to tell a story or fail the Deception check, he becomes hostile.
He will then request to tell him more stories, this time involving blood spill. Each of these stories again requires a Performance check, with Bards at Advantage as usual. The more the party explored and completed, the more choices are available:


If you succeed in either circumstance, you will be able to ask Thisobald several questions pertaining to himself and [[Ketheric Thorm]].
* {{Dialogue option|I have transformed into an ancient beast. One of pure hate.|tags=Dark Urge|roll=Performance|dc=21}}
* {{Dialogue option|I ripped apart winged imps spawned from the fires of Avernus.|roll=Performance|dc=21}}
* {{Dialogue option|An owlbear mother lunged at me. I slaughtered it in reply.|roll=Performance|dc=18}}
* {{Dialogue option|I conquered infamous hobgoblin Dror Ragzlin and his minions.|roll=Performance|dc=18}}
* {{Dialogue option|I slayed a hideous, pustule-ridden hag. She died a gruesome death.|roll=Performance|dc=16}}
* {{Dialogue option|I challenged a daunting phase spider. Its corpse is all that remains.|roll=Performance|dc=16}}
* {{Dialogue option|A bulette made me its prey, but proved no match for me.|roll=Performance|dc=16}}
* {{Dialogue option|A towering creature rose from molten lava. I felled it with great wit and might.|roll=Performance|dc=16}}
* {{Dialogue option|I bested an inquisitor - a dreaded champion of the Lich Queen, Vlaakith.|roll=Performance|dc=16}}
* {{Dialogue option|I bested an inquisitor - the vaunted champion of my own Queen, Vlaakith.|tags=Githyanki|roll=Performance|dc=16}}


A second round of drinking begins, this time requiring [[Constitution]] (DC 16) or [[Sleight of Hand]] (DC 18) to succeed. He will then request that you tell him more stories, this time involving blood spill. Each of these require a [[Performance]] check, and you will very likely always have a great number to choose from depending on what major events you have encountered. The more you explored and completed, the more choices are available.
Passing the performance check allows the party to ask more questions, plus the following new questions:
* {{Dialogue option|How do the Thorms sustain the shadows?}}
* {{Dialogue option|What can you tell me about Ketheric?}}


{{Dialogue start}}
==== Third drink ====
{{dcond|The following stories can be told during the first drink (not all listed):}}
The final round of drinking requires [[Constitution]] (DC 18) or [[Sleight of Hand]] (DC 21) to succeed:
* {{dopt|'''Player:''' From aboard a [[Nautiloid|mind flayer vessel]], I've witnessed the Hells themselves. (DC 21)}}
* {{dopt|'''Player:''' I gazed upon nature's bounties in a [[Emerald Grove|verdant grove of druids]]. (DC 18)}}
* {{dopt|'''Player:''' I've seen the [[Goblin Camp|goblins' vile rituals]] with my own eyes. (DC 18)}}
* {{dopt|'''Player:''' A [[Raphael|silver-tongued devil]] bade me feast in his [[House of Hope|lavishly appointed banquet hall. (DC 18)]]}}
* {{dopt|'''Player:''' I ascended a [[Arcane Tower|great tower]] infused with the most powerful of magic. (DC 16)}}
* {{dopt|'''Player:''' I explored a [[Grymforge|lost fortress]] buried deep in the Underdark's bowels. (DC 16)}}
* {{dopt|'''Player:''' [[Warlock|WARLOCK]] I made a deal with a creature of purest sin, and took its power as my own.}}
** {{dcond|He reveals the following Information on the first drink}}
** {{dopt|'''Player:''' Who placed the curse on this land?}}
*** '''Thisobald:''' Father Ketheric created. Father Ketheric sustains.
** {{dopt|'''Player:''' How did you become... What you are now?}}
*** '''Thisobald:''' Father Ketheric's laughter. Not joy, not ever-never. Only laughter.


{{dcond|The following stories can be told during the second drink (not all listed):}}
* {{Dialogue option|''Steel yourself and drink.''|roll=Constitution|dc=18}}
* {{dopt|'''Player:''' I ripped apart winged [[Lesser Imp|Imps]] spawned from the fires of [[Avernus]]. (DC 21)}}
* {{Dialogue option|''CHUG! CHUG! CHUG!''|tags=Barbarian|roll=Constitution|dc=18|advantage=y}}
* {{dopt|'''Player:''' An [[Owlbear|owlbear mother]] lunged at me. I slaughtered it in reply. (DC 18)}}
* {{Dialogue option|''Swear eternal devotion to your divine as you knock back the drink.''|tags=Cleric|roll=Constitution|dc=18|advantage=y}}
* {{dopt|'''Player:''' I conquered infamous [[hobgoblin]] [[Dror Ragzlin]] and his minions. (DC 18)}}
* {{Dialogue option|'' Channel your focus to a sharpened point as you drink.''|tags=Monk|roll=Constitution|dc=18|advantage=y}}
* {{Dopt|'''Player:''' I slayed a hideous, pustule-ridden [[Auntie Ethel|hag]]. She died a gruesome death. (DC 16)}}
* {{Dialogue option|''Mime drinking.''|roll=Sleight of Hand|dc=21}}
* {{dopt|'''Player:''' I challenged a daunting [[Phase Spider]]. Its corpse is all that remains. (DC 16)}}
* {{Dialogue option|''Take a drink, but hold it in your mouth instead of swallowing.''|tags=Rogue|roll=Sleight of Hand|dc=18}}
* {{dopt|'''Player:''' A [[Bulette]] made me its prey, but proved no match for me. (DC 16)}}
* {{dopt|'''Player:''' A [[Grym|towering creature]] rose from molten lava. I felled it with great wit and might. (DC 16)}}
* {{dopt|'''Player:''' I bested an [[Ch'r'ai W'wargaz|inquisitor]] - a dreaded champion of the Lich Queen, [[Vlaakith]]. (DC 16)}}
**{{dcond|He reveals the following Information on the second drink}}
** {{dopt|'''Player:''' How do the Thorms sustain the shadows?}}
*** '''Thisobald:''' The spirit of the land.
** {{dopt|'''Player:''' What can you tell me about Ketheric?}}
*** '''Thisobald:''' Father. Father is father. Eternal, invincible, forever, except '''not'''.
** {{dopt|'''Player:''' What do you mean? How can I defeat Ketheric?}}  
*** '''Thisobald:''' No. You must '''not''', can '''not''', will '''not''' mention '''[[Dame Aylin|her]]'''. The customer is always right, but also '''wrong'''.


{{dcond|Once you complete the third drink, you will not need to tell another story, and will not be able to ask more questions. Before his stomach bursts open, killing him, he will say one final thing, adding one more piece to the puzzle}}
There is no need to tell stories or ask further questions. After the third drink, Thisobald will be unable to hold his drink and will pass away peacefully. {{ref|It is sometimes possible to tell Thisobald that the party killed the [[Owlbear|Mother Owlbear]] even if you didn't. This line seems to also be available if you talked the owlbear down using {{SAI|Speak with Animals}} and it died later on its own.}}
* '''Thisobald:''' I - I know you. I knew, I know, I am knowing. You want father's personal mysterious - (secret) - '''secret'''. No, not, never! Talk and... perish, die, buried. Buried in [[Grand Mausoleum|Thorm tomb]]. Father told me. I can't perish - no, nay, neither. Too strong, too...
** {{dact|end}}
{{Dialogue end}}


== Loot ==
== Combat ==
{{Main|Thisobald Thorm/Combat}}
=== Loot ===
Thisobald will drop several bottles of alcohol and some alchemical ingredients.
Thisobald will drop several bottles of alcohol and some alchemical ingredients.
* {{MdRarityItem|Worn Key}}
* {{MdRarityItem|Worn Key}}
Line 78: Line 116:
==Gallery==
==Gallery==
<gallery heights="200px">
<gallery heights="200px">
Thisobald Model.png|Model
Thisobald Thorm.png|Dead
Thisobald Thorm.png|Dead
Tan-burci-brewer-brainstorm-sketches.jpg|Early sketches by Tan Burci
Nikolai-chugunov-thisobald-thorm-nikolai-chugunov-4as.jpg|Render by Nikolai Chugunov
Nikolai-chugunov-thisobald-thorm-nikolai-chugunov-6.jpg|Render by Nikolai Chugunov
</gallery>
</gallery>


== Related literature ==
== Related literature ==
* {{SmItemIcon|The Waning Moon: Consignments}}
* {{MdRarityItem|Record of Shipment}}
 
* {{MdRarityItem|Research Notes (Waning Moon)}}
=== Written by Thisobald Thorm ===
* {{MdRarityItem|The Waning Moon: Consignments}}
 
* {{SmItemIcon|Research Notes (Waning Moon)}}


== Notes ==
== Notes ==
{{notebegin}}
{{notebegin}}
* Thisobald's kinship with [[Ketheric Thorm|Ketheric]] is not quite clear. Though Thisobald refers to Ketheric as "father", neither Ketheric nor {{Blur|Isobel}} ever acknowledge him in dialogue or otherwise. Given that Ketheric and [[Balthazar]] have desecrated the Thorm mausoleum and resurrected {{Blur|Isobel}}, it's possible that Thisobald is another resurrected relative and refers to Ketheric as father not in the familial sense, but as a religious leader or perhaps even "creator".
{{reflist}}
* While he mostly has the general shape of a humanoid - albeit extremely bloated - Thisobald Thorm has four legs and a tail, akin to a centaur. It is unknown whether this deformity occurred before his transformation as an undead, or afterwards.
* It is sometimes possible to tell Thisobald that you killed the [[Owlbear|mother owlbear]] even if you didn't. This line seems to also be available if you talked the owlbear down using [[Speak with Animals]] and it died later on its own.
* Taking each opportunity to use [[Sleight of Hand]] to pretend to drink, and succeeding on all of them, grants [[Inspiration]] to a character with the [[Charlatan]] background.
{{noteend}}
{{noteend}}


Line 99: Line 136:
* {{FRWiki|Thisobald Thorm|long}}
* {{FRWiki|Thisobald Thorm|long}}


{{NavShadowCursedLands}}
{{Reithwin Town}}
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in Reithwin Town]]
[[Category:Characters in Act Two]]
[[Category:Authors]]
[[Category:Bosses]]

Revision as of 10:13, 12 November 2024

Thisobald Thorm is a unique intelligent Undead, the master brewer of the The Waning Moon. He is possibly the son of Ketheric Thorm Ketheric Thorm.[1]


Portrait Thisobald Thorm.png
Go on. Drink, make it drank, be drunk. You and I both, to our good health.
Thisobald Thorm offering a drink to an adventurer.

Involvement

Thisobald stands near the bar in The Waning Moon. When approached, the closest party member will sit down at the bar. Thisobald will tend the bar, and insist that the party member sitting at the bar drink with him, and is docile unless refused, wherein he will immediately attack. After accepting, a variety of Ability Saves and Skill Checks must be succeeded. The ultimate goal is to "outdrink" him so he will burst through over-indulgence.[2]

Taking each opportunity to use Sleight of Hand Sleight of Hand to pretend to drink, and succeeding on all of them, grants Inspiration to a character with the Charlatan background, while actually drinking and succeeding on the saving throw grants it to a character with the Outlander background. Defeating Thisobald through conversation options (whether actually drinking or not) grants Inspiration to a character with the Haunted One background.

Drinking with Thisobald

First drink

There are three phases to each round of drinking, which are the Drinking phase, Story phase, and Questions phase. In the drinking phase, the party member can choose to either drink the brew with a Constitution (DC 14) Saving Throw or avoid drinking entirely by passing a Sleight of Hand (DC 18) check:

  • [CONSTITUTION] Drink with the Brewer. (DC 14)
  • [BARBARIAN] [CONSTITUTION] CHUG THE BEER. (DC 14 Advantage Icon.png)
  • [CLERIC] [CONSTITUTION] Whisper a prayer to your god, then drink. (DC 14 Advantage Icon.png)
  • [MONK] [CONSTITUTION] Steady your body and mind, then drink. (DC 14 Advantage Icon.png)
  • [SLEIGHT OF HAND] Mime drinking. (DC 18)
  • [ROGUE] [SLEIGHT OF HAND] Pretend to swig deeply, avoiding the liquid at the last moment. (DC 16)

If failing the Constitution Saving Throw, the party member will immediately become drunk and have a Disadvantage on all the following saving throws. If failing the Sleight of Hand check, he will notice the fraud and become hostile.

After successfully drinking or faking a drink, he will ask to tell a story using a Performance check, which is based on the events of the party's journey up to this point. Bards have Advantage Icon.png Advantage on all story checks.

  • [DARK URGE] [PERFORMANCE] I massacred an entire Grove of Tieflings who thought me their protector. (DC 21)
  • [PERFORMANCE] From aboard a mind flayer vessel, I've witnessed the Hells themselves. (DC 21)
  • [PERFORMANCE] I gazed on nature's bounties in a verdant grove of druids. (DC 18)
  • [PERFORMANCE] I've seen the goblins' vile rituals with my own eyes. (DC 18)
  • [PERFORMANCE] A silver-tongued devil bade me feast in his lavishly appointed banquet hall. (DC 18)
  • [PERFORMANCE] I ascended a great tower infused with the most powerful of magic. (DC 16)
  • [PERFORMANCE] I explored a lost fortress buried deep in the Underdark's bowels. (DC 16)
  • [FIEND] [PERFORMANCE] I made a deal with a creature of purest sin and took its power as my own. (DC 16)
  • [ARCHFEY] [PERFORMANCE] I gained the faerie favour of a creature from another plane. (DC 16)
  • [GREAT OLD ONE] [PERFORMANCE] I am the favoured vessel of an unknowably ancient creature. (DC 16)

If the party fails a Performance check, there will one final chance by Thisobald to weave a better story, this time using Deception:

  • [DECEPTION] I slaughtered a gold dragon and collected its vast hoard. (DC 18)
  • [DECEPTION] I gazed upon all Faerûn from the four peaks of the Spine of the World. (DC 18)
  • [GITHYANKI] [DECEPTION] I walked the corpse of a dead god in the timeless Astral Plane. (DC 18)

Refusing to tell a story or failing the Deception check results in Thisobald becoming hostile.

Succeeding in either circumstance, it will be possible to ask Thisobald several questions pertaining to himself and Ketheric Thorm Ketheric Thorm:

  • Who placed the curse on this land?
  • How did you become... what you are now?
  • What do you mean? How can I defeat Ketheric?

Second drink

A second round of drinking begins, this time with a Constitution (DC 16) check or a Sleight of Hand (DC 18) check:

  • [CONSTITUTION] Do as he says. Drink. (DC 16)
  • [BARBARIAN] [CONSTITUTION] AGAIN! DRINK! (DC 16 Advantage Icon.png)
  • [CLERIC] [CONSTITUTION] As your drink, call upon your god to steady you. (DC 18 Advantage Icon.png)
  • [MONK] [CONSTITUTION] Fortify your spirit with a silent mantra as you drink. (DC 18 Advantage Icon.png)
  • [SLEIGHT OF HAND] Mime a sip of your drink. (DC 18)
  • [ROGUE] [SLEIGHT OF HAND] Take a sip, but spit out the liquour before the creature notices. (DC 16)

He will then request to tell him more stories, this time involving blood spill. Each of these stories again requires a Performance check, with Bards at Advantage as usual. The more the party explored and completed, the more choices are available:

  • [DARK URGE] [PERFORMANCE] I have transformed into an ancient beast. One of pure hate. (DC 21)
  • [PERFORMANCE] I ripped apart winged imps spawned from the fires of Avernus. (DC 21)
  • [PERFORMANCE] An owlbear mother lunged at me. I slaughtered it in reply. (DC 18)
  • [PERFORMANCE] I conquered infamous hobgoblin Dror Ragzlin and his minions. (DC 18)
  • [PERFORMANCE] I slayed a hideous, pustule-ridden hag. She died a gruesome death. (DC 16)
  • [PERFORMANCE] I challenged a daunting phase spider. Its corpse is all that remains. (DC 16)
  • [PERFORMANCE] A bulette made me its prey, but proved no match for me. (DC 16)
  • [PERFORMANCE] A towering creature rose from molten lava. I felled it with great wit and might. (DC 16)
  • [PERFORMANCE] I bested an inquisitor - a dreaded champion of the Lich Queen, Vlaakith. (DC 16)
  • [GITHYANKI] [PERFORMANCE] I bested an inquisitor - the vaunted champion of my own Queen, Vlaakith. (DC 16)

Passing the performance check allows the party to ask more questions, plus the following new questions:

  • How do the Thorms sustain the shadows?
  • What can you tell me about Ketheric?

Third drink

The final round of drinking requires Constitution (DC 18) or Sleight of Hand (DC 21) to succeed:

  • [CONSTITUTION] Steel yourself and drink. (DC 18)
  • [BARBARIAN] [CONSTITUTION] CHUG! CHUG! CHUG! (DC 18 Advantage Icon.png)
  • [CLERIC] [CONSTITUTION] Swear eternal devotion to your divine as you knock back the drink. (DC 18 Advantage Icon.png)
  • [MONK] [CONSTITUTION]  Channel your focus to a sharpened point as you drink. (DC 18 Advantage Icon.png)
  • [SLEIGHT OF HAND] Mime drinking. (DC 21)
  • [ROGUE] [SLEIGHT OF HAND] Take a drink, but hold it in your mouth instead of swallowing. (DC 18)

There is no need to tell stories or ask further questions. After the third drink, Thisobald will be unable to hold his drink and will pass away peacefully. [3]

Combat

Main article: Thisobald Thorm/Combat

Loot

Thisobald will drop several bottles of alcohol and some alchemical ingredients.

Gallery

Related literature

Notes

  1. Thisobald's kinship with Ketheric Thorm Ketheric is not quite clear. Though Thisobald refers to Ketheric as "father", neither Ketheric nor Isobel ever acknowledge him in dialogue or otherwise. Given that Ketheric and Balthazar Balthazar have desecrated the Thorm mausoleum and resurrected Isobel, it's possible that Thisobald is another resurrected relative and refers to Ketheric as father not in the familial sense, but as a religious leader or perhaps even "creator".
  2. While he mostly has the general shape of a humanoid - albeit extremely bloated - Thisobald Thorm has four legs and a tail, akin to a centaur. It is unknown whether this deformity occurred before his transformation as an undead, or afterwards.
  3. It is sometimes possible to tell Thisobald that the party killed the Mother Owlbear even if you didn't. This line seems to also be available if you talked the owlbear down using Speak with Animals Speak with Animals and it died later on its own.

External links