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Lupus Major: Difference between revisions
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m (Added combat-relevant skills to infobox) |
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| e hp = 62 | | e hp = 62 | ||
| hp = 31 | | hp = 31 | ||
| weight kg = | | weight kg = 60 | ||
| str = 12 | | str = 12 | ||
| dex = 15 | | dex = 15 | ||
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| e cha save prof = y | | e cha save prof = y | ||
| passives = Companion's Bond, Opportunity Attack, Pack Tactics, Prey's Scent | | passives = Companion's Bond, Opportunity Attack, Pack Tactics, Prey's Scent | ||
| athletics = 1 | |||
| acrobatics = 2 | |||
| perception = 4 | |||
}} | }} | ||
'''Lupus Major''' is a [[wolf]] summoned via a [[Beast Master|Beast Master's]] {{SAI|Wolf Companion}} ability, a variant of {{SAI|Ranger's Companion}}. Lupus Major is upgraded from {{CharLink|Lupus}} once the Beast Master reaches level 5, and becomes {{CharLink|Lupus Optumus}} once the Beast Master reaches level 11. | '''Lupus Major''' is a [[wolf]] summoned via a [[Beast Master|Beast Master's]] {{SAI|Wolf Companion}} ability, a variant of {{SAI|Ranger's Companion}}. Lupus Major is upgraded from {{CharLink|Lupus}} once the Beast Master reaches level 5, and becomes {{CharLink|Lupus Optumus}} once the Beast Master reaches level 11. |
Latest revision as of 07:53, 11 November 2024
Lupus Major is a wolf summoned via a Beast Master's ability, a variant of . Lupus Major is upgraded from Lupus once the Beast Master reaches level 5, and becomes Lupus Optumus once the Beast Master reaches level 11.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Because of the passive, Beast Master rangers may wish to attack the target marked by for optimal damage.
At higher levels[edit | edit source]
As the Ranger gains levels, Lupus Major will grow as well until it transforms into Lupus Optumus at level 11:
Level 7[edit | edit source]
- Lupus Major gains the passive , granting it:
Level 8[edit | edit source]
- Lupus Major has 61 hit points (122 on Explorer difficulty) and 16 Armour Class.