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Keren: Difference between revisions
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{{Spoiler warning|act=3}}{{Infobox | {{Spoiler warning|act=3}} | ||
{{Infobox creature | |||
| name = Keren | | name = Keren | ||
| image = <gallery> | |||
Keren.PNG|In-game | |||
Portrait Keren.png|Portrait | |||
</gallery> | |||
| title = Animal Tamer | |||
| role = Assassin | |||
| faction = [[Cult of the Absolute]] | |||
| size = Medium | |||
| type = [[Humanoid]] | |||
| race = [[Doppelganger]] | |||
| level = 7 | | level = 7 | ||
| | | e hp = 16 | ||
| | | hp = 24 | ||
| | | t hp = 31 | ||
| | | ac = 11 | ||
| | | movement m = 9 | ||
| weight kg = 600 | |||
| str = 16 | |||
| dex = 11 | |||
| con = 14 | |||
| int = 12 | |||
| wis = 12 | |||
| cha = 14 | |||
| str save prof = yes | |||
| con save prof = yes | |||
| passives = Extra Attack, Opportunity Attack | |||
| athletics = 3 | |||
| acrobatics = 0 | |||
| perception = 1 | |||
}} | }} | ||
'''Keren''' is a [[monstrosity]] [[NPC]] found in [[Act Three]]. Though they appear on the surface to be an animal tamer for the [[Circus of the Last Days]], they are secretly a [[doppelganger]] serving [[Orin]]. | '''Keren''' is a [[monstrosity]] [[NPC]] found in [[Act Three]]. Though they appear on the surface to be an animal tamer for the [[Circus of the Last Days]], they are secretly a [[doppelganger]] serving [[Orin]]. | ||
{{DiQ|Don't get too close, or [[Crimson]] here might decide you look ''tasty''.|Keren}} | |||
== Interactions == | == Interactions == | ||
Keren is found standing beside Crimson's cage in the Circus of the Last Days, at {{Coords|-57|-34}}. They will reveal a violent streak if spoken to, and declare that they wish Crimson would eat the fingers of any children that get too close to his cage. | Keren is found standing beside Crimson's cage in the Circus of the Last Days, at {{Coords|-57|-34}}. They will reveal a violent streak if spoken to, and declare that they wish Crimson would eat the fingers of any children that get too close to his cage. | ||
Tampering with the cages, including unlocking and opening them, will turn Keren, [[Dribbles]] and [[Ryland]] [[Temporarily Hostile (Condition)|temporarily hostile]] if detected. | Tampering with the cages, including unlocking and opening them, will turn Keren, [[Dribbles]] and [[Ryland]] [[Temporarily Hostile (Condition)|temporarily hostile]] if detected. | ||
== Attacks and abilities == | == Combat == | ||
=== Attacks and abilities === | |||
Keren has the statistics, attacks, and abilities of a generic [[doppelganger]]. When the party engages [[Dribbles]] in combat, Keren will spend their first turns unlocking the animal cages, unless the creatures were previously freed or pacified. | Keren has the statistics, attacks, and abilities of a generic [[doppelganger]]. When the party engages [[Dribbles]] in combat, Keren will spend their first turns unlocking the animal cages, unless the creatures were previously freed or pacified. | ||
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* {{MdRarityItem|Beast Cage Key}} | * {{MdRarityItem|Beast Cage Key}} | ||
{{Rivington}} | {{Rivington}} | ||
[[Category:Characters]] | |||
[[Category:Characters in Rivington]] | |||
[[Category:Characters in Act Three]] | |||
[[Category:Doppelgangers]] | |||
[[Category:Monstrosities]] |
Revision as of 07:38, 11 November 2024
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
Keren is a monstrosity NPC found in Act Three. Though they appear on the surface to be an animal tamer for the Circus of the Last Days, they are secretly a doppelganger serving Orin.
Interactions
Keren is found standing beside Crimson's cage in the Circus of the Last Days, at X: -57 Y: -34. They will reveal a violent streak if spoken to, and declare that they wish Crimson would eat the fingers of any children that get too close to his cage.
Tampering with the cages, including unlocking and opening them, will turn Keren, Dribbles and Ryland temporarily hostile if detected.
Combat
Attacks and abilities
Keren has the statistics, attacks, and abilities of a generic doppelganger. When the party engages Dribbles in combat, Keren will spend their first turns unlocking the animal cages, unless the creatures were previously freed or pacified.
Notable loot