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== Wolf characters == | == Wolf characters == | ||
* {{ | {{div col}} | ||
* {{ | * {{MdCharLink|Bloodfang}} | ||
* {{ | * {{MdCharLink|D'hak}} | ||
* {{ | * {{MdCharLink|Indra}} | ||
* {{ | * {{MdCharLink|Isbeth}} | ||
* {{ | * {{MdCharLink|Istor}} | ||
* {{ | * {{MdCharLink|Lupus}} | ||
* {{ | * {{MdCharLink|Lupus Major}} | ||
* {{MdCharLink|Lupus Optumus}} | |||
* {{MdCharLink|Silver}} | |||
* {{MdCharLink|Ur'uth}} | |||
* {{MdCharLink|Whitemist}} | |||
{{div col end}} | |||
== Notes == | == Notes == |
Latest revision as of 05:04, 11 November 2024
Wolves are a race of beast found throughout Baldur's Gate 3. These fearsome canines can be found in a wide variety of contexts, from enemies to allies.
About Wolves[edit | edit source]
Racial features[edit | edit source]
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- When an ally is within 3 m / 10 ft of your target and is not , your Attack Rolls against the target have Advantage.
Interactions[edit | edit source]
Non-hostile, non-summoned wolves can be talked to using Beastmaster characters can summon an allied wolf using . Druid characters can transform into a wolf using .
.Wolf characters[edit | edit source]
Notes[edit | edit source]
- Shadowheart has the hidden passive ability which will trigger if she stands within
30ft/9m
of a wolf.