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Meazel: Difference between revisions

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{{Infobox statistics
{{PageSeo
| description = Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte and teleporting them deep into the shadow curse.
| image = Meazel Lil Guy.PNG
}}
{{Infobox creature
| name = Meazel
| image = <gallery>Meazel Lil Guy.PNG|In-game
Portrait Meazel.png|Portrait</gallery>
| type = [[Humanoid]]
| size = Medium
| level = 5
| ac = 14
| e hp = 47
| hp = 68
| t hp = 88
| weight_kg = 75
| str = 12
| str = 12
| dex = 19
| dex = 19
Line 6: Line 21:
| wis = 14
| wis = 14
| cha = 10
| cha = 10
| level = 5
| passives = Darkvision, Opportunity Attack
| name = Meazel
| athletics = 1
| type = Humanoid
| acrobatics = 4
| armour_class = 14
| perception = 2
| hit_points = 68
| hit_points_tactician = 88
| image = Meazel Lil Guy.PNG
| race = Meazel
| size = Medium
| weight_kg = 75
| weight_lb = 150
| initiative = 4
| feature1_name = Darkvision
| feature1_mode = Balanced
| feature1_description = Can see in the dark up to 12m/40ft
| feature2_name = Opportunity Attack
| feature2_mode = Balanced
| feature2_description = Automatically attack an enemy moving out reach
| action2_name = Shadow Teleport (Meazel)
}}
}}
'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.
'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.
{{Quote race|{{PAGENAME}}}}


== Overview ==
== Overview ==
{{Q|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|author=in-game racial description}}
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.


==Attacks and Abilities==
== Combat ==
{{Feature box|name= Garrotte (Meazel)|image name=Unarmed Strike.webp|* Deal {{DamageInfo|3d6|Bludgeoning}} to a target, {{cond|Garrotted|garrotting}} and {{cond|Restrained|restraining}} it.
=== Attacks and abilities ===
{{Feature box|Claws (Meazel)}}
{{Feature box|Garrotte (Meazel)}}
{{Feature box|Shadow Teleport (Meazel)}}


{{Action}}}}
==Gallery==
 
<gallery heights="300px">
{{Feature box|name= Shadow Teleport (Meazel)|image name=Shadow Teleportation.webp|* Teleport to an unoccupied, obscured location. If {{cond|Garrotted|garrotting}} a creature, it teleports with you.
Tan-burci-meazel-concept.jpg|Concept art by Tan Burci
 
Nikolai-chugunov-meazel-nikolai-chugunov-textures-01.jpg|Render by Nikolai Chugunov
{{Action|bonus}}}}
</gallery>


== External Links ==
== External Links ==
{{FRWiki|Meazel|long}}
{{FRWiki|Meazel|long}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Stubs]]
[[Category:Races]]
{{NavCreatures}}
[[Category:Non-playable races]]

Latest revision as of 01:54, 11 November 2024

Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Overview[edit | edit source]

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws.

 Melee: 1.5 m / 5  ft
Unarmed Strike.webp
Garrotte Garrotte ()
D6 Bludgeoning.png 3d6 (3~18) Damage TypesBludgeoning

Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.

 Melee: 1.5 m / 5  ft
Shadow Step.webp
Shadow Teleport Shadow Teleport ()
Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
 Range: 30 m / 100 ft

Gallery[edit | edit source]

External Links[edit | edit source]

Meazel on the Forgotten Realms Wiki