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Illithid Arcanist: Difference between revisions
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== Involvement== | == Involvement== | ||
Many Illthid Arcanists will appear during several combat encounters at the [[High Hall]] and [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]]. | Many Illthid Arcanists will appear during several combat encounters at the [[High Hall]] and [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]]. | ||
Illithid Arcanists have 2 variants: one with | Illithid Arcanists have 2 variants: one with {{SAI|Fire Shield: Chill}} and Fire resistance, and another with {{SAI|Fire Shield: Warm}} and Cold resistance. Their version of {{SAI|Magic Missile}} deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. If pushed or thrown off the top of the {{CharLink|Netherbrain}} during the final battle, Illithid Arcanists will simply teleport back to their former position. | ||
== Combat == | == Combat == |
Revision as of 08:34, 10 October 2024
Illithid Arcanist is a type of hostile Mind Flayer character in Baldur's Gate 3
Involvement
Many Illthid Arcanists will appear during several combat encounters at the High Hall and Atop the Netherbrain. Illithid Arcanists have 2 variants: one with and Fire resistance, and another with and Cold resistance. Their version of deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. If pushed or thrown off the top of the Netherbrain during the final battle, Illithid Arcanists will simply teleport back to their former position.
Combat
Attacks and abilities
Notable loot
- Random gemstone or alchemy ingredient