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Illithid Arcanist: Difference between revisions
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Illithid Arcanists have 2 variants: one with [[Fire Shield: Chill]] and Fire resistance, and another with [[Fire Shield: Warm]] and Cold resistance. Their version of [[Magic Missile]] deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. If pushed or thrown off the top of the [[Netherbrain]] during the final battle, Illithid Arcanists will simply teleport back to their former position. | Illithid Arcanists have 2 variants: one with [[Fire Shield: Chill]] and Fire resistance, and another with [[Fire Shield: Warm]] and Cold resistance. Their version of [[Magic Missile]] deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. If pushed or thrown off the top of the [[Netherbrain]] during the final battle, Illithid Arcanists will simply teleport back to their former position. | ||
==Attacks and | == Combat == | ||
=== Attacks and abilities === | |||
{{Feature box|Tentacle Whip (Illithid)}} | {{Feature box|Tentacle Whip (Illithid)}} | ||
{{Feature box|Magic Missile}} | {{Feature box|Magic Missile}} | ||
{{Feature box|Shield}} | {{Feature box|Shield}} | ||
{{Feature box|Counterspell}} | {{Feature box|Counterspell}} | ||
{{Feature box|Mind Blast}} | {{Feature box|Mind Blast}} | ||
{{Feature box|Mind Flayer Domination}} | {{Feature box|Mind Flayer Domination}} | ||
{{Feature box|Levitate (Illithid Power)}} | {{Feature box|Levitate (Illithid Power)}} | ||
== | === Notable loot === | ||
*Random gemstone or alchemy ingredient | * Random gemstone or alchemy ingredient | ||
{{Creatures}} | {{Creatures}} | ||
[[Category:Creatures]] | |||
[[Category:Aberrations]] |
Revision as of 02:25, 10 October 2024
Illithid Arcanist is a type of hostile Aberration character in Baldur's Gate 3
Involvement
Many Illthid Arcanists will appear during several combat encounters at the High Hall and Atop the Netherbrain. Illithid Arcanists have 2 variants: one with Fire Shield: Chill and Fire resistance, and another with Fire Shield: Warm and Cold resistance. Their version of Magic Missile deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. If pushed or thrown off the top of the Netherbrain during the final battle, Illithid Arcanists will simply teleport back to their former position.
Combat
Attacks and abilities
Notable loot
- Random gemstone or alchemy ingredient