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{{ up to date | 2023-09-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3.  
| description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3.  
| image = Ancient Mud Mephit.jpg
| image = Ancient Mud Mephit.jpg
}}
}}
{{CharacterInfo
{{Infobox creature
|title =
| movement m = 9
|name = Ancient Mud Mephit
| level = 3
|image=[[File:Mud Mephit Model.png|350px]]
| weight kg = 4
|STR=8
| str = 8
|DEX=12
| dex = 12
|CON=12
| con = 12
|INT=9
| int = 9
|WIS=11
| wis = 11
|CHA=7
| cha = 7
|level=3
| hp = 14
|race=Mephit
| ac = 11
|type=Elemental
| passives = Darkvision, Death Burst: Force, Opportunity Attack
|HP=14; 23{{Tactician}}
| e hp = 9
|AC=11
| t hp = 23
|speed=9m / 30ft
| t ac = 14
|size=Tiny
| name = Ancient Mud Mephit
|weight=4kg / 8lbs
| image = <gallery>
|proficiency=2
Ancient Mud Mephit.jpg|In-game
|initiative=+1
Mud Mephit Model.png|Model
|location = [[Sunlit Wetlands]]
Portrait Ancient Mud Mephit.png|Portrait
|alt-name = In-game
</gallery>
|alt-image =[[File:Ancient Mud Mephit.jpg|350px]]
| size = Tiny
|poison=Immune
| type = [[Elemental]]
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Death Burst: Force}}{{PAS|Opportunity Attack}}
| race = [[Mephit]]
|exp=20}}
| resistances = poison immunity
}}


'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature found in the [[Sunlit Wetlands]] on the secluded island of the Decrepit Sanctuary. Curious and impish creatures from the Elemental Planes, they are quite mischievously territorial who often work with other elemental or natural beings.
'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature found in the [[Sunlit Wetlands]] on the secluded island of the Decrepit Sanctuary. Curious and impish creatures from the Elemental Planes, they are quite mischievously territorial who often work with other elemental or natural beings.


== Attacks and Abilities ==
== Combat ==


{{Feature box|name=Muddy Claws
=== Attacks and Abilities ===
|{{DamageInfo|3d6 + 1|Bludgeoning}}
{{Feature box|Muddy Claws}}
* Lash out with deadly fists.
{{Feature box|Mud Fling}}
}}
{{Feature box|Mud Breath}}
{{Feature box|name=Mud Fling
{{Feature box|Death Burst (Mud)}}
|{{DamageInfo|1d4 + 1|Bludgeoning}}
{{Feature box|Fly (class action)}}
* Throw a hunk of mud.
{{Feature box|Summon Mephit}}
}}
{{Feature box|name=Mud Breath
|* Belch viscid mud at a foe to {{Cond|Muddy|Restrain}} it.
}}
{{Feature box|name=Death Burst|link=Death Burst (Mud)
|{{DamageInfo|4d6|Bludgeoning}}
* Explode in a burst of sticky mud. It dries instantly on any nearby creatures not made of mud, {{Cond|Muddy|Restraining}} and hurting them for {{DamageText|4d6|Bludgeoning}} damage.
}}
{{Feature box|name=Fly|link=Fly (Class Action)
|* Fly to a target position using your movement speed
}}
{{TooltipBox|Summon Mephit|Shape a mound of mud into a new mud mephit. Summons a [[Young Mud Mephit]].
 
{{Action}}
 
Consumes a [[Spell Slot]]
 
{{Duration|Permanent}}
 
{{Range|m=18|ft=60}}
 
{{Recharge|per turn}}|image=GenericIcon Intent Summon.png}}


==== Mud Patch ====
==== Mud Patch ====
* When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}.
* When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}.


== Notable Drops ==
== Loot ==
 
* {{MdItemIcon|Mud Mephit Wing}}
* {{SmallIcon|Mud Mephit Wing Item Icon.png}} [[Mud Mephit Wing]]


== Strategy ==
== Strategy ==
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If you must kill them at close range, toggling on [[Non-Lethal Attacks]] will avoid triggering the mephit's on-death effects.
If you must kill them at close range, toggling on [[Non-Lethal Attacks]] will avoid triggering the mephit's on-death effects.
[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 19:59, 30 July 2024

Ancient Mud Mephits are a type of Elemental creature found in the Sunlit Wetlands on the secluded island of the Decrepit Sanctuary. Curious and impish creatures from the Elemental Planes, they are quite mischievously territorial who often work with other elemental or natural beings.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Generic Physical.webp
Muddy Claws Muddy Claws ()

Lash out with deadly fists.

 Melee: 1.5 m / 5  ft
Generic Damage.webp
Mud Fling Mud Fling ()

Throw a hunk of mud.

 Range: 14 m / 47 ft
Generic Damage.webp
Mud Breath Mud Breath ()
Belch viscid mud at a foe to Restrain Restrain it.
DEX Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Death Burst Mud.webp
Death Burst Death Burst ()
D6 Force.png 4d6 (4~24) Damage TypesForce

Explode in a burst of sticky mud. It dries instantly on any nearby creatures not made of mud, Restraining Restraining and hurting them.

DEX Save
AoE: 3 m / 10 ft (Radius)
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft
Generic Summon.webp
Summon Mephit Summon Mephit ()
Shape a mound of mud into a new mud mephit.
 Range: 18 m / 60 ft
Recharge: Per turn

Mud Patch[edit | edit source]

  • When slain, leaves a mud patch in a AoE: 1 m / 3 ft (Radius) that counts as Difficult Terrain Difficult Terrain.

Loot[edit | edit source]

Strategy[edit | edit source]

The ability to summon Young Mephits each turn can allow multiple Ancient Mephits to build up a small army if left unchecked. Attacking them at close range is a dire prospect, as they can swiftly kite melee strikers with Fly Fly, and even if caught they damage and slow down attackers with Death Burst and mud patches.

Attacking at a distance with high-damage burst skills, like Scorching Ray Scorching Ray or Sneak Attack (Ranged) Sneak Attack (Ranged) before they can summon minions is a solid tactic. If you can manage it, clumping Mephits together can cause a Death Burst chain reaction if you are able to kill one and weaken the rest with an area-of-effect ability.

If you must kill them at close range, toggling on Non-Lethal Attacks will avoid triggering the mephit's on-death effects.