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Mask of Vengeance (Overgrown Tunnel): Difference between revisions

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{{Character info|name=Mask of Terror|image=[[File:Mask of Vengeance.png|350px]]|imagename=Combat|image2=|imagename2=|level=4|STR=16|DEX=11|CON=13|INT=10|WIS=10|CHA=12|race=Drow Half-Elf|type=humanoid|HP=28; 36{{Tactician}}|AC=12|size=Medium|weight=75kg / 150lbs|proficiency=2|initiative=0|passive={{PAS|Opportunity Attack}}{{PAS|Part of the Flock}}{{PAS|Vengeful}}|location=[[Overgrown Tunnel]]}}'''Mask of Terror''' is a human member of [[Auntie Ethel|Auntie Ethel's]] flock. He is encountered in the [[Overgrown Tunnel]] alongside the [[Mask of Regret]], [[Mask of Terror]], and [[Mask of Servitude]].
{{Infobox creature
| name = Mask of Vengeance
| full name = Mask of Vengeance
| image = Mask of Vengeance.png
| race = [[Drow half-elf]]
| size = Medium
| type = Humanoid
| ac = 12
| hp = 28
| t hp = 36
| movement m = 9
| weight kg = 75
| level = 4
| initiative = +0
| prof bonus = +2
| str = 16
| dex = 11
| con = 13
| int = 10
| wis = 10
| cha = 12


Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a {{RarityItem|Whispering Mask}}, placing her under the [[Charmed (Condition)|charming]] effect of {{SAI|Part of the Flock}}. If the party manages to encounter her after Ethel was defeated, she will no longer be hostile.
| passives = Opportunity Attack, Part of the Flock, Vengeful
==Attacks and Actions==
}}
*{{SAI|Main Hand Attack}} - {{RarityItem|Warhammer}}
'''Mask of Vengeance''' is a [[Drow]] [[Half-Elf]] member of [[Auntie Ethel|Auntie Ethel's]] flock. She is encountered in the [[Overgrown Tunnel]] alongside the [[Mask of Regret - Overgrown Tunnel]], [[Mask of Terror - Overgrown Tunnel]], and [[Mask of Servitude - Overgrown Tunnel]].
*{{SAI|Vengeful Strike}}
== Involvement ==
Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a {{RarityItem|Whispering Mask}}, placing her under the [[Charmed (Condition)|charming]] effect of {{SAI|Part of the Flock}}.  
 
If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of [[Hag's hair]] and let Ethel escape.
 
== Related Quests ==
* [[Save Mayrina]]
 
==Attacks and actions==
Mask of Vengeance must succeed a [[DC]] 17  [[Wisdom]] [[saving throw]] at the start of each of her turns or become affected by [[Hag's Pawn (Condition)|Hag's Pawn]]. If she succeeds the throw, she will pass the turn without harming the party.
{{Feature box|Main Hand Attack}}
{{Feature box|Vengeful Strike}}
 
== Notes ==
*Her {{SAI|Vengeful Strike}}  can be made twice in one turn thanks to {{SAI|Vengeful}} granting her an extra reaction.
*Contrary to the {{SAI|Vengeful}} tooltip stating that it only triggers "when attacked," [[Vengeful Strike]] will react to anything that targets Mask of Vengeance within melee range, including spells.
 
== Gallery ==
<gallery heights="250px" mode="packed">
Vengeance unmasked.jpeg|Unmasked
</gallery>
 
{{Sunlit Wetlands}}
[[Category:Hag Victims]]
[[Category:Half-Elves]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Sunlit Wetlands]]
[[Category:Characters in Act One]]

Latest revision as of 11:01, 28 July 2024

Mask of Vengeance is a Drow Half-Elf member of Auntie Ethel's flock. She is encountered in the Overgrown Tunnel alongside the Mask of Regret - Overgrown Tunnel, Mask of Terror - Overgrown Tunnel, and Mask of Servitude - Overgrown Tunnel.

Involvement[edit | edit source]

Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a Whispering Mask, placing her under the charming effect of Part of the Flock Part of the Flock.

If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of Hag's hair and let Ethel escape.

Related Quests[edit | edit source]

Attacks and actions[edit | edit source]

Mask of Vengeance must succeed a DC 17  Wisdom saving throw at the start of each of her turns or become affected by Hag's Pawn. If she succeeds the throw, she will pass the turn without harming the party.

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Vengeful Strike.webp
Vengeful Strike Vengeful Strike ()
Normal weapon damage
+
D4 Psychic.png 2d4 (2~8) Damage TypesPsychic
Lace your attack with all the vengeance hidden within you.
 Melee: 1.5 m / 5  ft

Notes[edit | edit source]

  • Her Vengeful Strike Vengeful Strike can be made twice in one turn thanks to Vengeful Vengeful granting her an extra reaction.
  • Contrary to the Vengeful Vengeful tooltip stating that it only triggers "when attacked," Vengeful Strike will react to anything that targets Mask of Vengeance within melee range, including spells.

Gallery[edit | edit source]