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Necromite: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = Necromite | | name = Necromite | ||
| image = Necromite Model.png | | image = <gallery> | ||
Necromite Model.png|Model | |||
Portrait Necromite.png|Portrait | |||
</gallery> | |||
| race = [[Skeleton]] | | race = [[Skeleton]] | ||
| size = Medium | | size = Medium | ||
| type = [[Undead]] | | type = [[Undead]] | ||
| faction = [[Cult of Myrkul]] | |||
| ac = 11 | | ac = 11 | ||
| hp = 18 | | hp = 18 |
Latest revision as of 18:01, 22 July 2024
Necromites are an undead creature in Baldur's Gate 3. They are found in Moonrise Towers and the Mind Flayer Colony.
About[edit | edit source]
Necromites are skeletal servants and creatures of Myrkul. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell . The involucre will incubate for one turn then explode, dealing 3d8Necrotic damage and birthing a necromite.
As skeletons, necromites are vulnerable to Bludgeoning damage, but resistant to Necrotic and immune to Poison.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Categories:
- Vulnerable to Bludgeoning
- Resistant to all Necrotic
- Immune to all Poison
- Resistant to all Piercing
- Resistant to all Cold
- Resistant to all Fire
- Resistant to all Psychic
- Immune to all Necrotic
- Vulnerable to Radiant
- Pages with hp but no explorer hp
- Pages with hp but no tactician hp
- Infoboxes with no images
- Undead
- Skeletons
- Followers of Myrkul