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Necromite: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Necromite
| name = Necromite
| image = Necromite Model.png
| image = <gallery>
Necromite Model.png|Model
Portrait Necromite.png|Portrait
</gallery>
| race = [[Skeleton]]
| race = [[Skeleton]]
| size = Medium
| size = Medium
| type = [[Undead]]
| type = [[Undead]]
| faction = [[Cult of Myrkul]]
| ac = 11
| ac = 11
| hp = 18
| hp = 18
Line 32: Line 36:


== Combat ==
== Combat ==
=== Spells and abilities ===
=== Attacks and abilities ===
{{Feature box|Reach from Beyond}}
{{Feature box|Reach from Beyond}}
{{Infobox creature
| name = Skeletal Involucre
| faction = [[Cult of Myrkul]]
| hp = 14
| weight kg = 90
| resistances = Piercing resistant full, Cold resistant full, Fire resistant full, Psychic resistant full, Necrotic Immunity, Poison Immunity, Bludgeoning vulnerability, Radiant vulnerability
}}


{{Creatures}}
{{Creatures}}
[[Category:Undead]]
[[Category:Undead]]
[[Category:Skeletons]]
[[Category:Skeletons]]
[[Category:Followers of Myrkul]]

Latest revision as of 18:01, 22 July 2024

Necromites are an undead creature in Baldur's Gate 3. They are found in Moonrise Towers and the Mind Flayer Colony.

About[edit | edit source]

Necromites are skeletal servants and creatures of Myrkul. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell Incubate Death Incubate Death. The involucre will incubate for one turn then explode, dealing 3d8Damage TypesNecrotic damage and birthing a necromite.

As skeletons, necromites are vulnerable to Damage TypesBludgeoning damage, but resistant to Damage TypesNecrotic and immune to Damage TypesPoison.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn