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Spellplague: Difference between revisions

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{{stub}}
{{SpoilerWarning|act = 3}}
{{Infobox statistics
{{Infobox creature
| name = Spellplague
| name = Spellplague
| class = [[Wizard]]
| class = [[Wizard]]
| image = Aberration_Spellplague.png
| image = <gallery>
| imagesize = 0.7
Aberration_Spellplague_Model.png|Model
| race = [[Aberration]]
Portrait Spellplague.png|Portrait
</gallery>
| race = Aberration
| title = Countermeasure: Wizard
| faction = [[Cult of the Absolute]]
| level = 12
| size = Medium
| size = Medium
| type = Aberration
| type = Aberration
| armour_class = 18
| ac = 18
| hit_points = 87
| hp = 87
 
| t hp = 113
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 90
| weight_kg = 90
| weight_lb = 198
| level = 12
| str = 16
| str = 16
| dex = 14
| dex = 14
Line 22: Line 24:
| wis = 8
| wis = 8
| cha = 8
| cha = 8
| int_save_proficiency = yes
| int save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
| resistant1 = Cold
| resistances = Cold resistant full, Fire resistant full, Lightning resistant full
| resistant2 = Fire
| conditions = Mage Armour
| resistant3 = Lightning
| passives = Magic Resistance, Opportunity Attack
| feature1_name = Magic Resistance
| feature1_description = Advantage on saving throws against spells and other magical effects.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Spellplague''' is a hostile Aberration character in [[Baldur's Gate 3]] who ''may'' appear in a specific combat encounter during the finale of [[Act Three]].
'''Spellplague''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the fight [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Wizard]] is present in the party.
 
==Combat==
===Actions and Abilities===
 
{{Feature box|Main Hand Attack|item=Dagger +2}}
 
{{Feature box|Absorb Intellect}}
 
{{Feature box|Magic Missile}}
 
{{Feature box|Disintegrate}}
 
{{Feature box|Ice Storm}}
 
{{Feature box|Polymorph}}


== Gameplay ==
{{Feature box|Counterspell}}


* If [[Gale]] is in the party, and the player has decided to side with the [[Emperor]] rather than to free [[Orpheus]], this enemy takes part in the "Atop the Netherbrain" combat encounter that occurs during the finale of [[Confront the Elder Brain]].
==Loot==
* Notable abilities include:
*{{RarityItem|Dagger +2}}
** The [[Mage Armour]] condition, which is applied to this enemy from the opening turn of the fight, rather than being cast during the fight.
** [[Counterspell]], which this enemy will cast as a [[Reaction]] on the player character, or their allies, on whatever spell is ''first'' cast by one of these characters during the opening turn of the fight.
** [[Magic Missile]], [[Polymorph]]


== Notes ==
== Notes ==
* {{FRWiki|Spellplague|The Spellplague}} also refers to an important historic phenomenon in the Forgotten Realms setting.
* {{FRWiki|Spellplague|The Spellplague}} also refers to an important historic phenomenon in the Forgotten Realms setting.


{{NavBaldursGate}}
{{Creatures}}


[[Category:Countermeasures]]
[[Category:Countermeasures]]

Latest revision as of 16:28, 12 July 2024

Spellplague is a hostile Countermeasure Aberration in Baldur's Gate 3 which may appear during the fight Atop the Netherbrain if the player sides with the Emperor. It will appear if a Wizard is present in the party.

Combat[edit | edit source]

Actions and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger +2
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Absorb Intellect.webp
Absorb Intellect Absorb Intellect ()
D8 Healing.png 1d8 (1~8) hit points
Gobble up a foe's intellect, lowering their Intelligence by 1 per turn and healing your wounds for 5 turns.
 Range: 9 m / 30 ft
Magic Missile.webp
Magic Missile Magic Missile ()
D4 Force.png 1d4 + 1 (2~5) Damage TypesForce
Create three darts of magical force, each dealing 1d4 + 1Damage TypesForce damage to its target. The darts always hit their target, and can each be targeted individually.
 Range: 18 m / 60 ft
Disintegrate.webp
Disintegrate Disintegrate ()
D6 Force.png 10d6 + 40 (50~100) Damage TypesForce
Shoot a thin green ray from your finger. If the spell reduces the target to 0 hit points, it disintegrates into a crumbly ash.
DEX Save
 Range: 9 m / 30 ft
Ice Storm.webp
Ice Storm Ice Storm ()
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning
+
D6 Cold.png 4d6 (4~24) Damage TypesCold
Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing Damage TypesBludgeoning and Damage TypesCold damage. It also creates an Ice Ice surface that lasts 2 turns.
DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Polymorph.webp
Polymorph Polymorph ()

Transform a creature into a harmless sheep.

If the sheep's Hit Points drop to 0, the target reverts to its original form with its original Hit Points.

WIS Save
 Range: 18 m / 60 ft
Counterspell.webp
Counterspell Counterspell ()

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See Notes] to prevent it. The check's difficulty is equal to 10 plus the level of the spell you are trying to counter.

Loot[edit | edit source]

Notes[edit | edit source]

  • The Spellplague also refers to an important historic phenomenon in the Forgotten Realms setting.