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'''Wolves''' are a [[race]] of [[beast]] found throughout [[Baldur's Gate 3]]. These fearsome canines can be found in a wide variety of contexts, from enemies to allies. | '''Wolves''' are a [[race]] of [[beast]] found throughout [[Baldur's Gate 3]]. These fearsome canines can be found in a wide variety of contexts, from enemies to allies. | ||
== | == About Wolves == | ||
{{Q|Furtive pack animals roaming the wilderness, wolves are wary of attacking creatures unless driven to ferocity by territorialism or hunger.|author=in-game racial description}} | {{Q|Furtive pack animals roaming the wilderness, wolves are wary of attacking creatures unless driven to ferocity by territorialism or hunger.|author=in-game racial description}} | ||
=== Racial features === | |||
{{Passive|Pack Tactics}} | |||
=== Interactions === | === Interactions === |
Revision as of 20:36, 26 June 2024
Wolves are a race of beast found throughout Baldur's Gate 3. These fearsome canines can be found in a wide variety of contexts, from enemies to allies.
About Wolves
“ | Furtive pack animals roaming the wilderness, wolves are wary of attacking creatures unless driven to ferocity by territorialism or hunger. |
„ |
— in-game racial description |
Racial features
- When an ally is within 3 m / 10 ft of your target and is not , your Attack Rolls against the target have Advantage.
Interactions
Non-hostile, non-summoned wolves can be talked to using Beastmaster characters can summon an allied wolf using . Druid characters can transform into a wolf using .
.Wolf characters
Wolf summons
Notes
- Shadowheart has the hidden passive ability which will trigger if she stands within
30ft/9m
of a wolf.