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Mask of Vengeance (Overgrown Tunnel): Difference between revisions
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If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of [[Hag's hair]] and let Ethel escape. | If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of [[Hag's hair]] and let Ethel escape. | ||
== Related Quests == | |||
* [[Save Mayrina]] | |||
==Attacks and actions== | ==Attacks and actions== |
Revision as of 20:46, 16 June 2024
Mask of Vengeance is a Drow Half-Elf member of Auntie Ethel's flock. She is encountered in the Overgrown Tunnel alongside the Mask of Regret, Mask of Terror, and Mask of Servitude.
Involvement
Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a Whispering Mask, placing her under the charming effect of .
If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of Hag's hair and let Ethel escape.
Related Quests
Attacks and actions
Mask of Vengeance must succeed a DC 17 Wisdom saving throw at the start of each of her turns or become affected by Hag's Pawn. If she succeeds the throw, she will pass the turn without harming the party.
Notes
- Her can be made twice in one turn thanks to granting her an extra reaction.
- Contrary to the Vengeful Strike will react to anything that targets Mask of Vengeance within melee range, including spells. tooltip stating that it only triggers "when attacked,"