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Hellfire Watcher: Difference between revisions

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m (Removed Tactician section (all info now shown in new infobox), other minor corrections)
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* [[Get Gortash's Netherstone]]
* [[Get Gortash's Netherstone]]
* [[Disable the Steel Watch]]
* [[Disable the Steel Watch]]
== Noteable Loot ==
{{RarityItem|Infernal Iron}}


== Combat ==
== Combat ==
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{{cond|Surprised }}<br>
{{cond|Surprised }}<br>


=== Tactician ===
== Notable Loot ==
On Tactician difficulty, Steel Watchers have different resistances:
{{RarityItem|Enriched Infernal Iron}}
* New resistances: {{Resistance|Piercing|double}}{{Resistance|Fire|double}}
* The watchers also lose their {{DamageType|Lightning}} damage vulnerability.


==Notes==
==Notes==
*Grants 510 experience when killed.
*Grants 510 experience when killed.
== Quotes ==


== Gallery ==
== Gallery ==
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== See also ==
== See also ==
[[:Category:Steel Watchers|List of all Steel Watchers]]
[[:Category:Steel Watchers|List of all Steel Watchers]]
[[Category:Steel Watchers]]
[[Category:Steel Watchers]]
[[Category:Constructs]]
[[Category:Constructs]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 20:23, 10 June 2024

Hellfire Watchers are a type of Steel Watcher found in Steel Watch Foundry in Baldur's Gate.

Overview

Hellfire Watchers are similar to Steel Watchers except they have a few additional attacks.

Related Quests

Combat

Each Hellfire Watcher wields a Watcher Greatsword or a Heavy Crossbow akin to Hellfire Engine Crossbow. The weapon does not drop when the Steel Watcher dies.

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Debilitating Shot Debilitating Shot ()
D10 Piercing.png 3d10 (3~30) + DEX modifier Damage TypesPiercing

Fire a hefty ballista bolt that may Pin Down Pin Down the target.

 Range: 18 m / 60 ft
Reposition Malefactor.webp
Reposition Malefactor Reposition Malefactor ()
1/2 Normal weapon damage Pulls the creature 9 m / 30 ft closer to you if it fails a DC 15  Dex saving throw.
DEX Save
 Range: Normal weapon range
Generic Fire.webp
Hellfire Exhaust Hellfire Exhaust ()
D8 Fire.png 3d8 (3~24) Damage TypesFire
+
D8 Fire.png 3d8 (3~24) Damage TypesFire

Vent a gout of hellfire from your engine. Any already Burning Burning creatures caught in the blast take an extra 3d8Damage TypesFire damage.

DEX Save
 Range: 18 m / 60 ft
Generic Explosion.webp
Self-Detonate Self-Detonate
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

DEX Save
 Range: Self

Immunities

Hellfire Watchers are immune to becoming:
Prone Prone
Blinded Blinded
Frightened Frightened
Charmed Charmed
Surprised Surprised

Notable Loot

Enriched Infernal Iron

Notes

  • Grants 510 experience when killed.

Gallery

See also

List of all Steel Watchers