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Hellfire Watcher: Difference between revisions

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(feature boxes)
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{{RarityItem|Infernal Iron}}
{{RarityItem|Infernal Iron}}


== Attacks and Abilities ==
== Combat ==
Each Hellfire Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies.
Each Hellfire Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies.
=== Attacks and Abilities ===
{{feature box|Main Hand Attack}}
{{feature box|Debilitating Shot}}
{{feature box|Reposition Malefactor}}
{{feature box|Hellfire Exhaust}}
{{feature box|Self-Detonate}}


=== Immunities ===
Hellfire Watchers are immune to becoming:<br>
Hellfire Watchers are immune to becoming:<br>
{{cond|Prone }}<br>
{{cond|Prone }}<br>
Line 56: Line 63:
{{cond|Surprised }}<br>
{{cond|Surprised }}<br>
{{cond|Poisoned }}
{{cond|Poisoned }}
{{TooltipBox| {{IconText | Target MainHandAttack.png | Main Hand Attack }} |image=Main Hand Attack.webp |w=100|
Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=3|ft=10}}<br>
{{SmIconLink | size = 25 | Prone Condition Icon.webp | Prone }} {{Duration|1}}<br>
{{SmIconLink | size = 25 | Crippled Condition Icon.webp | Maimed (Condition) | Maimed }} {{Duration|2}}
{{DamageInfo | 3d12+4 | type = Slashing}}
}}
{{TooltipBox| {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} |image=Ranged Attack.webp|w=100|
A ranged attack used by a Hellfire Watcher wielding a crossbow.
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=18|ft=60}}<br>
{{SmIconLink | size = 25 | Pin Down Icon.png | Pinned (Condition) | Pin Down }} {{Duration|1}}
{{DamageInfo|3d10+6|type=Piercing}}
}}
{{TooltipBox| {{SAI| Reposition Malefactor}} |image=Reposition Malefactor.webp|w=100|
Pulls the target close to the Hellfire Watcher.
{{Description | Pull a miscreant towards you for more thorough correction.}}
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{Range|m=14|ft=45}}<br>
{{DamageInfo|3d8|type=Bludgeoning}}
}}
{{TooltipBox| {{SAI| Hellfire Exhaust}} |image=Generic Fire.webp|w=100|
In front of itself, the Hellfire Watcher spews a cone of fire. Any target caught in the cone will take Fire damage. Extra damage is dealt to targets who are [[Burning (Condition)|Burning]]. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Vent a gout of hellfire from your engine. Any already Burning creature caught in the blast take an extra 3-24 Fire damage. Hellfire ignores resistance and immunity to Fire damage.}}
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{AOE | radius | m = 3 | ft = 10 }}<br>
{{DamageInfo|3d8|type=Fire| save = Dexterity | save effect = half }}
{{DamageInfo|3d8|type=Fire | con = yes }}
}}
{{TooltipBox| {{SAI|Self-Detonate}} |image=Generic Explosion.webp|w=100|
Characters close to the Hellfire Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}}
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}
}}


=== Tactician ===
=== Tactician ===

Revision as of 20:05, 10 June 2024

Hellfire Watchers are a type of Steel Watcher found in Steel Watch Foundry in Baldur's Gate.

Overview

Hellfire Watchers are similar to Steel Watchers except they have a few additional attacks.

Related Quests

Noteable Loot

Infernal Iron

Combat

Each Hellfire Watcher wields a Watcher Greatsword or a Heavy Crossbow akin to Hellfire Engine Crossbow. The weapon does not drop when the Steel Watcher dies.

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Debilitating Shot Debilitating Shot ()
D10 Piercing.png 3d10 (3~30) + DEX modifier Damage TypesPiercing

Fire a hefty ballista bolt that may Pin Down Pin Down the target.

 Range: 18 m / 60 ft
Reposition Malefactor.webp
Reposition Malefactor Reposition Malefactor ()
1/2 Normal weapon damage Pulls the creature 9 m / 30 ft closer to you if it fails a DC 15  Dex saving throw.
DEX Save
 Range: Normal weapon range
Generic Fire.webp
Hellfire Exhaust Hellfire Exhaust ()
D8 Fire.png 3d8 (3~24) Damage TypesFire
+
D8 Fire.png 3d8 (3~24) Damage TypesFire

Vent a gout of hellfire from your engine. Any already Burning Burning creatures caught in the blast take an extra 3d8Damage TypesFire damage.

DEX Save
 Range: 18 m / 60 ft
Generic Explosion.webp
Self-Detonate Self-Detonate
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

DEX Save
 Range: Self
AoE: 5 m / 15 ft (Radius)

Immunities

Hellfire Watchers are immune to becoming:
Prone Prone
Blinded Blinded
Frightened Frightened
Charmed Charmed
Surprised Surprised
Poisoned Poisoned

Tactician

On Tactician difficulty, Steel Watchers have different resistances:

  • New resistances: Resistant to all PiercingResistant to all Fire
  • The watchers also lose their Damage TypesLightning damage vulnerability.

Notes

  • Grants 510 experience when killed.

Quotes

Gallery

See also

List of all Steel Watchers