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List of equipment sets: Difference between revisions

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(small edit to my soul set update)
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*{{MdRarityItem|Boots of Stormy Clamour}}: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of {{Cond|Reverberation}}.
*{{MdRarityItem|Boots of Stormy Clamour}}: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of {{Cond|Reverberation}}.
*{{MdRarityItem|Spineshudder Amulet}}: When the wearer deals damage with a ranged [[Spells|Spell]] [[Attack Roll|Attack]], inflict 2 turns of {{Cond|Reverberation}} on the target(s).
*{{MdRarityItem|Spineshudder Amulet}}: When the wearer deals damage with a ranged [[Spells|Spell]] [[Attack Roll|Attack]], inflict 2 turns of {{Cond|Reverberation}} on the target(s).
*{{MdRarityItem|Markoheshkir}}: Grants {{SAI|Kereska's Favour}} which can grant {{SAI|Bone-shaking Thunder}}: When you deal spell damage, inflict 1 turn of {{Cond|Reverberation}} upon the target. [As well as other benefits]
*{{MdRarityItem|Markoheshkir}}: Grants {{SAI|Kereska's Favour}} which can grant {{SAI|Bone-shaking Thunder}}: When you deal spell damage, inflict 2 turns of {{Cond|Reverberation}} upon the target.
*{{MdRarityItem|Ring of Absolute Force}}: If the wearer bears the Absolute's brand, they deal {{DamageColor|Thunder|1 additional Thunder damage}}.
*{{MdRarityItem|Ring of Absolute Force}}: If the wearer bears the Absolute's brand, they deal {{DamageColor|Thunder|1 additional Thunder damage}}.
*{{MdRarityItem|Thunderskin Cloak}}: When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a [[Constitution]] [[Saving Throw]] or become {{Cond|Dazed}}.
*{{MdRarityItem|Thunderskin Cloak}}: When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a [[Constitution]] [[Saving Throw]] or become {{Cond|Dazed}}.

Revision as of 13:30, 10 June 2024

This article lists sets of equipment. Equipment sets are groups of armour, weapons, or accessories which have similar themes or effects.

Elemental sets

Acid set

Main article: Acid set

The Acid set is a set of equipment that helps the user deal or resist Damage TypesAcid damage. It consists of the following pieces:

Cold set

Main article: Cold set

The cold set is a set of equipment that helps the user deal or resist Damage TypesCold damage.

Fire / Heat set

Main article: Heat Set

The Heat Set is a set of equipment that helps the user with Heat (Condition), or with dealing or receiving Damage TypesFire damage.

Lightning / Sparkstruck set

The Lightning set mainly consists of of Sparkstruck items which grant or interact with Lightning Charges, and a few more which help deal or resist Damage TypesLightning damage.

Radiant

Main article: Luminous set

The Luminous set is a set of equipment that inflicts Radiating Orb Radiating Orb when the wearer deals Damage TypesRadiant damage.

  • Luminous Armour: when the wearer deals Radiant damage, they cause a Radiant Shockwave, which inflicts 2 turns of Radiating Orb.
  • Luminous Gloves: when the wearer deals Radiant damage, the target receives 1 turn of Radiating Orb.
  • Coruscation Ring: when the wearer deals spell damage while illuminated by a light source, they also inflict Radiating Orb upon the target for 2 turns.
  • Fabricated Arbalest: fire an Illuminating Shot which deals 1 turn of Radiating Orb upon the target.
  • The Sacred Star: on a hit, inflict 1 turn of Radiating Orb upon the target.
  • Callous Glow Ring: wearer deals an additional 2 points of Radiant damage against creatures that are illuminated.

Poison

Main article: Poisoner's Set

The Poisoner's set is a set of equipment that helps the user do Damage TypesPoison damage.

Thunder / Reverberation set

The Reverberation set are items which inflict or interact with Reverberation Reverberation.

Absolute set

Main article: Absolute set

The Absolute set is a set of armour and equipment themed around the Cult of the Absolute. They provide bonuses to characters who bear the Brand of the Absolute.

Bardic Inspiration set

The Bardic Inspiration set is a set of equipment which grant bonuses when using the bardic skill Bardic Inspiration.

  • Blazer of Benevolence: when you inspire an ally using Bardic Inspiration, you gain 4 temporary hit points.
  • Boots of Brilliance: play your instrument to restore one of your Bardic Inspiration slots (Recharge: Long Rest).
  • Cap of Curing: when you inspire an ally using Bardic Inspiration, they also regain 1d6 hit points.
  • Wondrous Gloves: gain one more use of Bardic Inspiration.

Bhaalist set

Main article: Bhaalist set

The Bhaalist Set is a set of Unholy Assassin gear. These items provide the user myriad benefits, including piercing vulnerability aura, ability to use Garrotte, and inflict bleeding.

Blackguard set

Main article: Blackguard set

The Blackguard equipment is a set of armour themed around Oathbreaker Paladins that grants various bonuses.

Bonespike set

Main article: Bonespike set

Bonespike is a set of equipment that provides useful bonuses for unarmoured, physical hitters such as the Barbarian class, or while Raging. They have no proficiency requirements.

  • Bonespike Helmet: possibly deals Psychic damage to nearby creatures when the wearer uses Rage.
  • Bonespike Garb: grants temporary hit points while using Rage.
  • Bonespike Gloves: the wearer's attacks ignore Resistance to physical damage.
  • Bonespike Boots: grants +1 to AC and saving throws while the user is not wearing armour or using a shield.

Ceremonial weapons

Main article: Ceremonial

Ceremonial weapons are weapons used in the quest Find the Blood of Lathander. They are Uncommon versions of their respective weapon types with a +1 Enchantment and no other special effects. They also glow when placed upon the corresponding ceremonial pedestal.

Dark Justiciar Set

Main article: Dark Justiciar Set

The Dark Justiciar equipment is a set of armour themed after Shar's Dark Justiciars. Their bonuses revolve around being obscured.

Discoverable

These Dark Justiciar equipment pieces are significantly weaker but can be discovered around the world.

Pristine

These pieces are pristine and have more powerful effects, but can only be received by becoming a Dark Justiciar.

Helldusk set

Main article: Helldusk set

Helldusk armour is a set of equipment that revolves around resisting and dealing Damage TypesFire damage. It is forged from Infernal Iron.

Flawed

The Flawed variants of the Helldusk set can be produced by Dammon, who apprenticed under Carixim, if he is given Infernal Iron.

Perfect

The perfect variants of the Helldusk set are originals produced by Carixim. They have more powerful effects but are harder to acquire.

Homing weapons

Main article: Homing Weapons

Homing weapons and armour return after being Thrown.

Kushigo set

Main article: Kushigo set

Kushigo is a set of equipment. Kushigo equipment generally boosts unarmed and unarmoured characters, such as those classed into Monk.

Soul set

Soul is a set of equipment that primarily benefits those classed into Monk, with improvements to unarmed attacks.

Unwanted set

Main article: Unwanted set

The Unwanted set is a set of masterwork armour.

Weave set

Main article: Weave set

The Weave Set is a set that boosts its wearer's spell-related rolls through Arcane Enchantment: gain bonus to Spell Save DC and spell attack rolls. Previously worn by wizard Tenser and Edith Cluckle.

Wrath set

Main article: Wrath set

The Wrath set is a set of equipment that generates Wrath Wrath, a stacking condition that grants up to +7 melee damage bonus.

  • Bloodguzzler Garb: when an enemy damages the wearer, the wearer gains Wrath for 1 turn.
  • Cap of Wrath: during combat, when the wearer starts their turn with 50% Hit Points or less, they gain Wrath for 2 turn.
  • Enraging Heart Garb: while Raging, the wearer generates 2 turns of Wrath.
  • Linebreaker Boots: when the wearer Dash or takes a similar action during combat, they gain Wrath for 2 turns.