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Revision as of 09:04, 8 June 2024
Flesh Golems are non-playable Construct creatures in Baldur's Gate 3. They look like fleshy abominations with various body parts stitched together.
About gnolls
“ | The powerful enchantments that have stitched together this assortment of body parts have imbued it with both a strong defence and formidable strength. |
„ |
— n-game racial description |
Flesh Golems are a type of construct built from a wide variety of fleshy body parts from once-living creatures. They are usually extremely strong and durable, though very quiet and obey their master. During a long fight, they can sometimes go berzerk.
Racial features
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- This entity will go if its health diminishes.
- If this entity takes Fire damage, it receives Disadvantage on Attack Rolls and Ability Checks until the end of its next turn.
- Has Advantage on Saving Throws against Spells and other magical effects.
- Can see in the dark up to 12 m / 40 ft.
- Spells that alter someone's form have no effect on the affected entity, and it has a +5 bonus to Saving throws against spells that would remove it from this plane.
Flesh Golem characters
External links
- Flesh golem on the Forgotten Realms Wiki