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Darkvision: Difference between revisions
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|description = Can see in the dark up to 12 m / 40 ft. | |description = Can see in the dark up to 12 m / 40 ft. | ||
| race learns at level 1 = Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, Half-Orc | | race learns at level 1 = Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, Half-Orc | ||
| notes = {{SpoilerBox| | | notes = {{SpoilerBox| | ||
*Also granted by {{MdRarityItem|Sarevok's Horned Helmet}}.}} | *Also granted by {{MdRarityItem|Sarevok's Horned Helmet}}.}} | ||
}} | }} | ||
[[Category:Applies to Wild Shape]] | [[Category:Applies to Wild Shape]] |
Revision as of 06:12, 23 March 2024
For the Way of the Shadow Monk feature, see
. For the Level 2 spell, see .Darkvision is a passive feature that prevents Disadvantage when attacking creatures in the dark within 12 m / 40 ft, 24 m / 80 ft for .
Description
Can see in the dark up to 12 m / 40 ft.
How to learn
Races:
- Character level 1: Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, and Half-Orc
(Character level is the sum of all class levels for a multi-classed character.)
Granted by the weapons:
Notes
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
- Also granted by Sarevok's Horned Helmet.