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Zombie: Difference between revisions

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(Added links for Zombie Dror Ragzlin, Minthara, and Wulbren)
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* [[Sacrum]]
* [[Sacrum]]
* [[Thrumbo]]
* [[Thrumbo]]
 
{{SpoilerBox|act=2|
* [[Zombie Dror Ragzlin]]
* [[Zombie Minthara]]
* [[Zombie Wulbren]]
}}
== Zombie enemy variants ==
== Zombie enemy variants ==
* [[Greater Zombie]]
* [[Greater Zombie]]

Revision as of 06:04, 17 March 2024

Zombies are a type of Undead creature and non-playable race found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They are resistant to dying and are able to create Newborn Zombies.

About

Zombies and Skeletons can be created through the spell Animate Dead Animate Dead, a level three spell available to level 5 Clerics, Wizards, and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.

Attacks and abilities

[[*Hit a target with your bare fists for 2d6+3Damage TypesBludgeoning and infect it with the Crawling Gnaw Crawling Gnaw. If the infected enemy dies with Crawling Gnaw active, it turns into a Newborn Zombie, allied to you but not controlled by you. ]]

Newborn zombies

When a creature dies with the Crawling Gnaw Crawling Gnaw condition active, they raise as a "Newborn Zombie." A Newborn Zombie has 10 HP and takes 1Damage TypesNecrotic damage each turn. A Newborn Zombie otherwise has the same stats as a regular Zombie.

Zombie characters

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Zombie enemy variants

External links