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Necromite: Difference between revisions

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| armour_class = 11
| armour_class = 11
| hit_points = 18
| hit_points = 18
| hit_points_tactician = 23
| movement_speed_meters = 9
| movement_speed_meters = 9
| movement_speed_feet = 30
| movement_speed_feet = 30
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| condition1_description = Gained 10 temporary hit points. If hit with a melee attack, the attacker takes {{DamageText|10|Cold}}.  
| condition1_description = Gained 10 temporary hit points. If hit with a melee attack, the attacker takes {{DamageText|10|Cold}}.  
| modules =  
| modules =  
}}
{{Infobox statistics
{{Infobox statistics
| child = yes
| mode = Skeletal Involucre
| name = Skeletal Involucre
| name = Skeletal Involucre
| initiative=   
| initiative =   
| proficiency_bonus=
| proficiency_bonus =
| hit_points = 14
| hit_points = 14
| weight_kg = 90
| weight_kg = 90
| weight_lb =  
| weight_lb = 180
| resistant1 = Piercing
| resistant1 = Piercing
| resistant2 = Cold
| resistant2 = Cold
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| condition1_name = Incubating
| condition1_name = Incubating
| condition1_description = Skeletal involucre will explode on its next turn, dealing 6~27 Necrotic damage and birthing a necromite.  
| condition1_description = Skeletal involucre will explode on its next turn, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite.  
}}
}}
}}




'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found at [[Moonrise Towers]] and the [[Mind Flayer Colony]].  
'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found in [[Moonrise Towers]] and the [[Mind Flayer Colony]].  


== About ==
== About ==
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite.
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite.


As skeletons, necromites are vulnerable to {{DamageType|Bludgeoning}} damage, but resistant to {{DamageType|Necrotic}} and immune to {{DamageType|Poison}}.
As skeletons, necromites are vulnerable to {{DamageType|Bludgeoning}} damage, but resistant to {{DamageType|Necrotic}} and immune to {{DamageType|Poison}}.

Revision as of 16:23, 16 March 2024



Necromites are an undead creature in Baldur's Gate 3. They are found in Moonrise Towers and the Mind Flayer Colony.

About

Necromites are skeletal servants and creatures of Myrkul. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell Incubate Death Incubate Death. The involucre will incubate for one turn then explode, dealing 3d8Damage TypesNecrotic damage and birthing a necromite.

As skeletons, necromites are vulnerable to Damage TypesBludgeoning damage, but resistant to Damage TypesNecrotic and immune to Damage TypesPoison.

Spells and abilities

Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn

External links