User:HarveyPekar/Differences between Tactician and Balanced: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
 
(60 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Tactician difficulty,''' as a harder [[difficulty]] option, carries with it many differences gameplay. Chief among these are enhanced statistics and abilities for [[creatures]]. These can be increased [[ability scores]], new [[Passive feature|passives]], permanently applied [[conditions]], or even new or improved [[actions]]. This is a list of all such noted differences.
'''Tactician difficulty,''' as a harder [[difficulty]] option, carries with it many differences in gameplay. Among these are enhanced statistics and abilities for [[creatures]]. These can be increased [[ability scores]], new [[Passive feature|passives]], permanently applied [[conditions]], or even new or improved [[actions]]. This is a list of all such noted differences.


== Flat increases ==
== Flat bonuses ==
These are clearly defined changes that are implemented across races of creatures, subsets within those races, or upon individual creatures.
These are clearly defined changes that are implemented across races of creatures, subsets within those races, or upon individual creatures. For any entity that gains a new or modified action, the game must be on Tactician difficulty before combat is initiated in order for the change to take effect.


=== Racial bonuses ===
=== Racial bonuses ===
Line 12: Line 12:
|-
|-
|[[Intellect Devourer|Intellect Devourers]]
|[[Intellect Devourer|Intellect Devourers]]
|{{SAI|Synaptic Discharge}}
|{{Unbulleted list|
* {{SAI|Synaptic Discharge}}}}
|-
|-
|[[Phase spiders]]
|[[Phase spiders]]
|{{Ability|Strength|24}} '''+1'''
|{{Unbulleted list|
{{Ability|Dexterity|24}} '''+1'''
* {{Ability|Strength|24}} '''+1'''
* {{Ability|Dexterity|24}} '''+1'''}}
|-
|-
|[[Goblins]]
|[[Goblins]]
|{{SAI|Fury of the Small}}
|{{Unbulleted list|
* {{SAI|Fury of the Small}}}}
|-
|-
|[[Ogres]]
|[[Ogres]]
|{{Ability|Strength|24}} '''+1'''
|{{Unbulleted list|
* {{Ability|Strength|24}} '''+1'''}}
|-
|-
|[[Bugbear|Bugbears]]
|[[Bugbear|Bugbears]]
|{{SAI|Savage Attacker}}
|{{Unbulleted list|
* {{SAI|Savage Attacker}}}}
|-
|[[Githyanki]]
|{{Unbulleted list|
* {{SAI|Psionic Empowerment}}{{Note|Gith that already had this ability on Balanced or Explorer, such as [[Kith'rak Voss]], retain the ability. Playable gith such as [[Lae'zel]] do not gain this ability.}}}}
|-
|-
|[[Minotaur|Minotaurs]]
|[[Minotaur|Minotaurs]]
|{{SAI|Savage Attacker}}{{SAI|Brutal Critical}}
|{{Unbulleted list|
* {{SAI|Savage Attacker}}
* {{SAI|Brutal Critical}}}}
|-
|-
|[[Kobolds]]
|[[Kobolds]]
|{{Ability|Dexterity|24}} '''+2'''
|{{Unbulleted list|
{{SAI|Evasion}}
* {{Ability|Dexterity|24}} '''+2'''
* {{SAI|Evasion}}}}
|-
|-
|[[Merregon]]
|[[Merregon]]
|{{SAI|Sentinel: Vengeance}}{{SAI|Sentinel: Opportunity Advantage}}{{SAI|Sentinel: Snare}}
|{{Unbulleted list|
* {{SAI|Sentinel: Vengeance}}
* {{SAI|Sentinel: Opportunity Advantage}}
* {{SAI|Sentinel: Snare}}}}
|-
|-
|[[Meenlocks]]
|[[Meenlocks]]
|{{Ability|Dexterity|24}} '''+1'''
|{{Unbulleted list|
{{Ability|Constitution|24}} '''+4'''
* {{Ability|Dexterity|24}} '''+1'''
* {{Ability|Constitution|24}} '''+4'''}}
|-
|-
|[[Githyanki]]
|[[Death Shepherd|Death Shepherds]]
|{{SAI|Psionic Empowerment}}{{Note|Gith that already had this ability on Balanced or Explorer, such as [[Kith'rak Voss]], retain the ability. Playable gith such as [[Lae'zel]] do not gain this ability.}}
|{{Unbulleted list|
* {{SAI|No Rest for the Wicked}} revives targets with full HP}}
|-
|[[Dark Justiciar|Dark Justiciars]]
|{{Unbulleted list|
* {{Cond|Radiant Retort}}}}
|-
|[[Mind flayers]]
|{{Unbulleted list|
* {{SAI|Charm}}}}
|-
|[[Doppelganger]]
|{{Unbulleted list|
* {{SAI|Mindreader}}}}
|-
|[[Crawling Claw]]
|
* {{SAI|Necrotic Claws}}
|}
|}
=== Group Bonuses ===
=== Creature and archetype bonuses ===
Some bonuses are applied to subsets of creatures within a race. This can include named NPC's, as long as the group they belong to can be easily generalized. For example, githyanki NPC's who wield a crossbow - generically called a "Githyanki Raider" even if their name is Hi'So'Ka or Ki'Lua - in [[Act One]] can expect to get the same Tactician bonuses. These apply in addition to any other racial or individual bonuses.
Some bonuses are applied to subsets of creatures within a race. This can include named NPC's, as long as the group they belong to can be easily generalized. For example, githyanki NPC's who wield a crossbow and have the "Raider" title {{-}} even if their name is Hi'so'ka or Ki'llua {{-}} in [[Act One]] can expect to get the same Tactician bonuses. These apply in addition to any other racial or individual bonuses.
{| class="wikitable"
{| class="wikitable"
! colspan="2" |Group Bonuses on Tactician
! colspan="2" |Group Bonuses on Tactician
Line 52: Line 85:
!Bonuses
!Bonuses
|-
|-
|Githyanki Raiders (Level 5)
|[[Githyanki raider|Githyanki Raider]]<br>[[Veteran Raider|Githyanki Veteran Raider]]
|{{SAI|Archery}}
|{{Unbulleted list|
* {{SAI|Archery}}}}
|-
|-
|Githyanki Gish (Level 5)
|[[Githyanki gish]]
|{{SAI|War Caster: Concentration}}{{SAI|War Caster: Opportunity Spell}}
|{{Unbulleted list|
* {{SAI|War Caster: Concentration}}
* {{SAI|War Caster: Opportunity Spell}}}}
|-
|-
|Githyanki Warriors (Level 5)
|[[Githyanki warrior]]
|{{SAI|Great Weapon Fighting}}
|{{Unbulleted list|
* {{SAI|Great Weapon Fighting}}}}
|-
|-
|Githyanki Ardent (Level 5)
|[[Veteran Warrior|Githyanki Veteran Warrior]]
|{{SAI|Potent Cantrip}}
|{{Unbulleted list|
* {{SAI|Supreme Githyanki Parry}}{{Note|Replacing {{SAI|Githyanki Parry}}.}}
* {{SAI|Great Weapon Fighting}}}}
|-
|[[Githyanki ardent]]
|{{Unbulleted list|
* {{SAI|Potent Cantrip}}}}
|-
|-
|[[Redcap Blood Sage]]{{Note|Including [[BOOOAL]]}}
|[[Redcap Blood Sage]]{{Note|Including [[BOOOAL]]}}
|{{Ability|Wisdom}} '''+3'''
|{{Unbulleted list|
{{SAI|War Caster: Concentration}}
* {{Ability|Wisdom}} '''+3'''
* {{SAI|War Caster: Concentration}}}}
|-
|-
|[[Agile Guardian]]
|[[Agile Guardian]]
|{{SAI|Colossus Slayer}}
|{{Unbulleted list|
* {{SAI|Colossus Slayer}}}}
|-
|-
|[[Robust Guardian]]
|[[Robust Guardian]]
|{{SAI|Improved Critical Hit}}
|{{Unbulleted list|
* {{SAI|Improved Critical Hit}}}}
|-
|-
|[[Scrying Eye]]
|
|
|
* {{SAI|Ethereal Form}}
|-
|[[Mimic]]
|{{Unbulleted list|
* {{Resistance|Bludgeoning|resistant}}{{Resistance|Piercing|resistant}}{{Resistance|Slashing|resistant}}}}
|-
|[[Shadow-Cursed Vine Blight]]
|{{Unbulleted list|
* {{SAI|Tanglevine Form}}}}
|-
|[[Shadow-Cursed Shambling Mound]]
|{{Unbulleted list|
* {{SAI|Tanglevine Form}}
* {{SAI|Magic Resistance}}}}
|-
|[[Shadow-Cursed Raven]]
|{{Unbulleted list|
* {{SAI|Pack Tactics}}
* {{SAI|Evasion}}
* {{SAI|Dazzling Blows}}}}
|-
|Zealot of the Absolute
|{{Unbulleted list|
* {{SAI|Relentless Avenger}}}}
|-
|[[Adept|Adept of the Absolute]]
|{{Unbulleted list|
* {{SAI|War God's Blessing}}}}
|-
|[[Mistress of Souls]]
|{{Unbulleted list|
* {{SAI|Sculpt Spells}}}}
|-
|[[Undead Nurse]]
|{{Unbulleted list|
* {{SAI|Permanently Armed}}}}
|-
|[[Cursed Kuo-Toa]] (and [[Cursed Kuo-Toa Chief|Chief]])
|{{Unbulleted list|
* {{SAI|Rend With White Lightning}}}}
|-
|-
|
|[[Apostate Destroyer]]
|
|{{Unbulleted list|
* {{SAI|Aura of Protection}}}}
|-
|-
|
|[[Fetid Ooze]]
|
|{{Unbulleted list|
* {{SAI|Extra Attack}}}}
|}
|}
=== Unique individual bonuses ===
=== Unique individual bonuses ===
For any uniquely named NPC that gets their own bonuses. If a named NPC doesn't neatly fit into a generic group, as described above, they'll be included here.
For any uniquely-occurring creature or NPC that gets their own bonuses. If a named NPC doesn't neatly fit into a generic group, as described above, they'll be included here.
 
==== Act One ====
For any entity first encountered in Act One:
{| class="wikitable"
{| class="wikitable"
! colspan="2" |Group Bonuses on Tactician
! colspan="2" |Individual Bonuses on Tactician
|-
|-
!Group
!NPC
!Bonuses
!Bonuses
|-
|-
|[[Commander Zhalk]]
|[[Commander Zhalk]]
|{{SAI|Extra Attack}}{{SAI|Opportunity Attack}}
|{{Unbulleted list|
* {{SAI|Extra Attack}}
* {{SAI|Opportunity Attack}}}}
|-
|-
|[[Gandrel]]
|[[Gandrel]]
|{{SAI|Scar of the Dunes}}
|{{Unbulleted list|
* {{SAI|Scar of the Dunes}}}}
|-
|-
|[[Hyena]]{{Note|Literally just one hyena. Just this one.}}
|[[Hyena]]{{Note|Found on [[The Risen Road]] at {{coords|9|522}}}}
|{{SAI|Alert}} '''x2''', for a total '''+11 Initiative'''
|{{Unbulleted list|
* {{SAI|Alert}} and additional '''+4 initiative''', for a total '''+9 Initiative bonus'''}}
|-
|-
|[[Dror Ragzlin]]
|[[Dror Ragzlin]]
|{{SAI|Extra Attack}}
|{{Unbulleted list|
* {{SAI|Leadership}} applies {{cond|Absolute's Enemy}} to non-branded creatures in range}}
|-
|-
|[[Buthir]]
|[[Buthir]]
|{{SAI|Buthir's Wrath}} provides physical resistances
|{{Unbulleted list|
* {{SAI|Buthir's Wrath}} provides {{Resistance|Bludgeoning|resistant}}{{Resistance|Piercing|resistant}}{{Resistance|Slashing|resistant}}}}
|-
|-
|
|[[Sarth Baretha]]
|
|{{Unbulleted list|
* {{SAI|Great Weapon Master: All In}}
* {{SAI|Great Weapon Master: Bonus Attack}}
* {{SAI|Great Weapon Fighting}}}}
|-
|[[Kith'rak Voss]]
|{{Unbulleted list|
*{{Ability|Strength|24}} '''+2'''
* {{Ability|Dexterity|24}} '''+1'''}}
|-
|[[Bulette]]
|{{Unbulleted list|
* {{Resistance|Bludgeoning|resistant}}{{Resistance|Piercing|resistant}}{{Resistance|Slashing|resistant}}{{Resistance|Acid|double}}}}
|-
|[[Bernard]]
|{{Unbulleted list|
* {{Ability|Strength|24}} '''+2'''
* {{SAI|Alert}}
* {{SAI|Magical Plate (-1)|Magical Plate}}
* Supported by two additional [[Animated Armour|Animated Armours]]}}
|-
|-
|[[Ancient Giant Eagle]]
|[[Ancient Giant Eagle]]
|{{Ability|Strength|24}} '''+2'''
|{{Unbulleted list|
{{Ability|Wisdom|24}} '''+2'''
* {{Ability|Strength|24}} '''+2'''
 
* {{Ability|Wisdom|24}} '''+2'''
{{SAI|Signalling Cry}} summons 5 [[Giant Eagle|Giant Eagles]], instead of 3
* {{SAI|Signalling Cry}} summons 5 [[Giant Eagle|Giant Eagles]], instead of 3}}
|-
|-
|[[Kith'rak Therezzyn]]
|[[Kith'rak Therezzyn]]
|{{SAI|War Caster: Concentration}}{{SAI|War Caster: Opportunity Spell}}
|{{Unbulleted list|
* {{SAI|War Caster: Concentration}}
* {{SAI|War Caster: Opportunity Spell}}}}
|-
|-
|[[Ur'uth]] and [[D'hak]]
|[[Ur'uth]] and [[D'hak]]
|{{SAI|Extra Attack}}
|{{Unbulleted list|
* {{SAI|Extra Attack}}}}
|-
|-
|[[Varsh Ko'kuu]]
|[[Varsh Ko'kuu]]
|Affected by {{SAI|Mage Armour}}  
|{{Unbulleted list|
{{SAI|Crossbow Expert: Point-Blank}}
* Affected by {{SAI|Mage Armour}}
{{SAI|Crossbow Expert: Wounding}}
* {{SAI|Crossbow Expert: Point-Blank}}
* {{SAI|Crossbow Expert: Wounding}}}}
|-
|-
|[[Sa'varsh Kethk]]
|[[Sa'varsh Kethk]]
|{{SAI|Archery}}
|{{Unbulleted list|
* {{SAI|Archery}}}}
|-
|-
|[[Ghustil Stornugoss]]
|[[Ghustil Stornugoss]]
|Affected by {{SAI|Mage Armour}}
|{{Unbulleted list|
* Affected by {{SAI|Mage Armour}}}}
|}
 
==== Act Two ====
{| class="wikitable"
! colspan="2" |Individual Bonuses on Tactician
|-
!NPC
!Bonuses
|-
|
[[The Warden]]
|{{Unbulleted list|
* {{SAI|Colossus Slayer}}
* {{SAI|Escape the Horde}}}}
|-
|[[Kar'niss]]
|{{Unbulleted list|
* {{SAI|Cull the Weak (Drider)|Cull the Weak}}
* {{SAI|Spindleweb Sanctuary}}{{Note|Replacing {{SAI|Sanctuary}}.}}
* His aura bestows {{cond|Spindleweb Skepticism}} on nearby enemies}}
|-
|[[Disciple Z'rell]]
|{{Unbulleted list|
* {{SAI|Dark One's Own Luck}}}}
|-
|[[Lann Tarv]]
|{{Unbulleted list|
* {{SAI|Relentless Avenger}}}}
|-
|[[Gerringothe Thorm]]
|{{Unbulleted list|
* {{Cond|Legendary Resistance: Incapacitation}}}}
|-
|[[Giant Shadow Creeper]]
|{{Unbulleted list|
* {{SAI|Needlestorm}}}}
|-
|[[Intelligent Sentinel]]
|{{Unbulleted list|
* {{SAI|Grim Harvest}}
* {{SAI|Potent Cantrip}}}}
|-
|[[Charismatic Sentinel]]
|{{Unbulleted list|
* {{SAI|Divine Health}}
* {{SAI|Relentless Avenger}}}}
|-
|[[Malus Thorm]]
|{{Unbulleted list|
* {{Cond|Legendary Resistance: Incapacitation}}}}
|-
|[[Thisobald Thorm]]
|{{Unbulleted list|
* {{Cond|Legendary Resistance: Incapacitation}}}}
|-
|[[Cloaker]]
|
* {{SAI|Phantasms}} summons two [[Cloaker#Phantasms|Phantasms]]
* {{SAI|Alert}}
|-
|[[Balthazar]]
|{{Unbulleted list|
* {{Cond|Legendary Resistance}}
* {{SAI|Magic Resistance}}}}
|-
|[[Yurgir]]
|{{Unbulleted list|
* {{SAI|Alert}}
* {{SAI|Extra Attack}}}}
|-
|-
|[[Death Shepherd]]
|[[Lyrthindor]]
|{{SAI|No Rest for the Wicked}} revives targets with full HP
|{{Unbulleted list|
|}Act 1
* {{Ability|Wisdom|24}} '''+2'''
*Bulette: phys rezzes, dual acid res? (or is this honour?)
* {{Cond|Legendary Resistance}}
*Mimic: phys rezzes
* {{Cond|Freedom of Movement}}}}
*merregon legionnaire: sentinel passives (possibly racial?)
|-
*Death Shepherd: No Rest for the Wicked revived with full HP
|[[Ketheric Thorm]]
Act 2
|{{Unbulleted list|
{{Resistance|Bludgeoning|resistant}}{{Resistance|Piercing|resistant}}{{Resistance|Slashing|resistant}}
* {{Ability|Strength|24}} '''+2'''
* {{Ability|Dexterity|24}} '''+2'''
* {{Ability|Charisma|24}} '''+2'''}}
|-
|[[Apostle of Myrkul]]
|{{Unbulleted list|
* {{Resistance|Bludgeoning|resistant}}{{Resistance|Piercing|resistant}}{{Resistance|Slashing|resistant}}
* {{Cond|Legendary Resistance: Incapacitation}}}}
|-
|[[Ch'r'ai Tska'an]]
|{{Unbulleted list|
* {{Cond|Legendary Resistance}}
* {{SAI|War Caster: Concentration}}
* {{SAI|War Caster: Opportunity Spell}}}}
|}


Act 3
==== Act Three ====
{| class="wikitable"
! colspan="2" |Individual Bonuses on Tactician
|-
!NPC
!Bonuses
|-
|[[Viconia DeVir]]
|{{Unbulleted list|
* {{SAI|Sentinel: Vengeance}}
* {{SAI|Sentinel: Opportunity Advantage}}
* {{SAI|Sentinel: Snare}}
* {{SAI|Protection}}
* {{SAI|Tenacity (passive feature)|Tenacity}}}}
|-
|
|
|}


* Viconia DeVir: Sentinel buffs + protector, Tenacity 5
* Houndmaster Pol, Zina, Rocky, and Gordis: Hunter's Camouflage. The dogs also get Evasion.
* Houndmaster Pol, Zina, Rocky, and Gordis: Hunter's Camouflage. The dogs also get Evasion.
Cross-Act
* Voss: +2 str, +1 dex


=== Exception(s) ===
=== Exception(s) ===
The enemies in one specific encounter, the goblin raiding party at the [[Druid Grove]] gate, are exempt from buffs. The goblins, led by [[Za'Krug]], and the [[bugbear]] are missing the passive bonuses that are found elsewhere on otherwise identical creatures on Tactician. They retain, however, the Tactician HP bonus.


== Variable increases ==
The [[Mind flayer|Mind Flayer]] at the Nautiloid's helm does not possess the {{SAI|Charm}} racial passive on Tactician. The goblin raiding party at the [[Druid Grove]] gate are similarly exempt from racial buffs. The goblins, led by [[Za'Krug]], and the [[bugbear]] are missing the passive bonuses that are found elsewhere on otherwise identical creatures on Tactician. They retain the Tactician HP bonus.
These are changes that are implemented to varying or uncertain degrees across enemies in the game.


=== Health ===
== Hit Points ==
It's all over the place man it's just all over the place
NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to:


=== Behavior Changes in AI ===
* Creatures with >30% hit point difference
Is there any actual documentation on this or is it hearsay
** [[Grym]]
** [[The Netherbrain]]
* Creatures with unchanged hit points
** [[Marcus]]
** [[Isobel]]
** The zombiefied NPC's in Balthazar's lab: [[Zombie Minthara]], [[Zombie Wulbren]], etc
*Creatures with HP differences between 0-10%.
**Many [[Flaming Fist]] NPC's, including [[Gauntlet Yeva]] and [[Manip Nestor]] as two notable examples.


== Footnotes ==
== Footnotes ==
{{notebegin}}
{{notebegin}}
<references group="note" />
<references group="note" />
{{noteend}}
{{noteend}}{{Noteend}}
 
== Footnotes ==
{{Notelist}}
{{Noteend}}

Latest revision as of 15:13, 2 March 2024

Tactician difficulty, as a harder difficulty option, carries with it many differences in gameplay. Among these are enhanced statistics and abilities for creatures. These can be increased ability scores, new passives, permanently applied conditions, or even new or improved actions. This is a list of all such noted differences.

Flat bonuses[edit | edit source]

These are clearly defined changes that are implemented across races of creatures, subsets within those races, or upon individual creatures. For any entity that gains a new or modified action, the game must be on Tactician difficulty before combat is initiated in order for the change to take effect.

Racial bonuses[edit | edit source]

These are bonuses implemented to every member of a specific playable or non-playable race. Some specific creatures or characters encountered within those races may gain additional bonuses, as detailed later.

Racial Bonuses on Tactician
Race Bonuses
Intellect Devourers
Phase spiders
Goblins
Ogres
Bugbears
Githyanki
Minotaurs
Kobolds
Merregon
Meenlocks
Death Shepherds
Dark Justiciars
Mind flayers
Doppelganger
Crawling Claw

Creature and archetype bonuses[edit | edit source]

Some bonuses are applied to subsets of creatures within a race. This can include named NPC's, as long as the group they belong to can be easily generalized. For example, githyanki NPC's who wield a crossbow and have the "Raider" title – even if their name is Hi'so'ka or Ki'llua – in Act One can expect to get the same Tactician bonuses. These apply in addition to any other racial or individual bonuses.

Group Bonuses on Tactician
Group Bonuses
Githyanki Raider
Githyanki Veteran Raider
Githyanki gish
Githyanki warrior
Githyanki Veteran Warrior
Githyanki ardent
Redcap Blood Sage[note 3]
Agile Guardian
Robust Guardian
Scrying Eye
Mimic
  • Resistant to Non-Magical BludgeoningResistant to Non-Magical PiercingResistant to Non-Magical Slashing
Shadow-Cursed Vine Blight
Shadow-Cursed Shambling Mound
Shadow-Cursed Raven
Zealot of the Absolute
Adept of the Absolute
Mistress of Souls
Undead Nurse
Cursed Kuo-Toa (and Chief)
Apostate Destroyer
Fetid Ooze

Unique individual bonuses[edit | edit source]

For any uniquely-occurring creature or NPC that gets their own bonuses. If a named NPC doesn't neatly fit into a generic group, as described above, they'll be included here.

Act One[edit | edit source]

For any entity first encountered in Act One:

Individual Bonuses on Tactician
NPC Bonuses
Commander Zhalk
Gandrel
Hyena[note 4]
  • Alert Alert and additional +4 initiative, for a total +9 Initiative bonus
Dror Ragzlin
Buthir
Sarth Baretha
Kith'rak Voss
Bulette
  • Resistant to Non-Magical BludgeoningResistant to Non-Magical PiercingResistant to Non-Magical SlashingResistant to all Acid
Bernard
Ancient Giant Eagle
Kith'rak Therezzyn
Ur'uth and D'hak
Varsh Ko'kuu
Sa'varsh Kethk
Ghustil Stornugoss

Act Two[edit | edit source]

Individual Bonuses on Tactician
NPC Bonuses

The Warden

Kar'niss
Disciple Z'rell
Lann Tarv
Gerringothe Thorm
Giant Shadow Creeper
Intelligent Sentinel
Charismatic Sentinel
Malus Thorm
Thisobald Thorm
Cloaker
Balthazar
Yurgir
Lyrthindor
Ketheric Thorm

Resistant to Non-Magical BludgeoningResistant to Non-Magical PiercingResistant to Non-Magical Slashing

Apostle of Myrkul
Ch'r'ai Tska'an

Act Three[edit | edit source]

Individual Bonuses on Tactician
NPC Bonuses
Viconia DeVir
  • Houndmaster Pol, Zina, Rocky, and Gordis: Hunter's Camouflage. The dogs also get Evasion.

Exception(s)[edit | edit source]

The Mind Flayer at the Nautiloid's helm does not possess the Charm Charm racial passive on Tactician. The goblin raiding party at the Druid Grove gate are similarly exempt from racial buffs. The goblins, led by Za'Krug, and the bugbear are missing the passive bonuses that are found elsewhere on otherwise identical creatures on Tactician. They retain the Tactician HP bonus.

Hit Points[edit | edit source]

NPC hit points are generally increased by 30%, or close to 30%, with some exceptions. These exceptions include but are not limited to:

Footnotes[edit | edit source]

  1. Gith that already had this ability on Balanced or Explorer, such as Kith'rak Voss, retain the ability. Playable gith such as Lae'zel do not gain this ability.
  2. Replacing Githyanki Parry Githyanki Parry.
  3. Including BOOOAL
  4. Found on The Risen Road at X: 9 Y: 522
  5. Replacing Sanctuary Sanctuary.