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Steel Watcher (creature): Difference between revisions
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(Patch 6 change, SWs are no longer vulnerable to Lightning amage on Tactician and HM.) |
HiddenDragon (talk | contribs) |
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*{{cond| Poisoned }} | *{{cond| Poisoned }} | ||
In tactician and honour mode, they also lose their {{DamageType|Lightning}} damage vulnerability. | In tactician and honour mode, they also lose their {{DamageType|Lightning}} damage vulnerability and instead become {{em|Resistant}}. | ||
{{ | {{Feature box|name=Main Hand Attack|image name=Main Hand Attack.webp | ||
Despite being a melee attack, this attack has a significant range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]]. | |Despite being a melee attack, this attack has a significant range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]]. | ||
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}} | {{Description | Strike with a colossal blade to knock the target Prone and Maim them.}} | ||
{{Action}}<br> | {{Action}}<br> | ||
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}} | }} | ||
{{ | {{Feature box|name=Debilitating Shot|image name=Ranged Attack.webp | ||
A ranged attack used by a Steel Watcher wielding a crossbow. | |A ranged attack used by a Steel Watcher wielding a crossbow. | ||
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}} | {{Description | Fire a hefty ballista bolt that may Pin Down the target.}} | ||
{{Action}}<br> | {{Action}}<br> | ||
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}} | }} | ||
{{ | {{Feature box|name=Reprimand|image name=Generic Control.webp | ||
A melee unarmed attack used by a Steel Watcher that has been disarmed. | |A melee unarmed attack used by a Steel Watcher that has been disarmed. | ||
{{Description | A pacifying strike that knocks the target Prone.}} | {{Description | A pacifying strike that knocks the target Prone.}} | ||
{{Action}}<br> | {{Action}}<br> | ||
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}} | }} | ||
{{ | {{Feature box|name=Self-Detonate|image name=Generic Explosion.webp | ||
Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}. | |Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}. | ||
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}} | {{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}} | ||
{{SavingThrow|DEX}}<br> | {{SavingThrow|DEX}}<br> |
Revision as of 11:48, 22 February 2024
Steel Watcher | |||||||||||||
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Level 11 | |||||||||||||
Voiced by | Pieter Lawman | ||||||||||||
Information | |||||||||||||
Race | Steel Watcher | ||||||||||||
Faction | Gortash | ||||||||||||
Stats | |||||||||||||
Size | Large | ||||||||||||
Type | Construct | ||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
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Movement speed | 18 m (60 ft) | ||||||||||||
Weight | 750 kg (1500 lb) | ||||||||||||
Initiative | +6 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison, Psychic | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing | ||||||||||||
Vulnerable | Lightning | ||||||||||||
Features | |||||||||||||
| Advantage on dexterity saving throws and an additional 9m/30ft movement speed. | ||||||||||||
| Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||||||||||||
| After losing a significant amount of Hit Points, this creature will begin a Self-Detonation protocol to eliminate all nearby threats. | ||||||||||||
| Creature's form cannot be altered, +5 to saving throws against spells that remove it from this plane. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Cannot be surprised. |
This page is for the Steel Watcher creature. For the race, see Steel Watcher.
“ | I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash. |
„ |
— Steel Watcher |
Steel Watchers are NPCs mainly found in the city of Baldur's Gate. They were invented by Gortash in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
Notable loot
Related quests
Attacks and abilities
Each Steel Watcher wields a Watcher Greatsword or a Watcher Crossbow. The weapon does not drop when the Steel Watcher dies, but can be disarmed.
Steel Watchers are immune to the following conditions:
In tactician and honour mode, they also lose their Lightning damage vulnerability and instead become Resistant.