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Necromite: Difference between revisions
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| image = Necromite Model.png | | image = Necromite Model.png | ||
}} | }} | ||
{{Infobox statistics | |||
| name = Necromite | |||
| image = Necromite Model.png | |||
| | | imagesize = 0.5 | ||
| | | race = Skeleton | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | armour_class = 11 | ||
| | | hit_points = 18 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 14 | ||
| | | weight_lb = 28 | ||
| | | level = 3 | ||
| | | str = 10 | ||
| | | dex = 11 | ||
| | | con = 15 | ||
| | | int = 15 | ||
| | | wis = 7 | ||
| | | cha = 6 | ||
| | |||
| | | resistant1 = Necrotic | ||
| | | immune1 = Poison | ||
| | | vulnerable1 = Bludgeoning | ||
| | |||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can see in the dark up to 12m. | ||
| | | feature2_name = Opportunity Attack | ||
| | | feature2_description = Automatically attack an enemy moving out of your reach. | ||
| | | feature3_name = Silent | ||
| | | feature3_description = This creature can't speak or cast spells that have a verbal component | ||
| | |||
| | | modules = | ||
{{Infobox statistics | |||
| child = yes | |||
| mode = Skeletal Involucre | |||
| name = Skeletal Involucre | |||
| initiative= | |||
| proficiency_bonus= | |||
| hit_points = 14 | |||
| weight_kg = 90 | |||
| weight_lb = | |||
| resistant1 = Piercing | |||
| resistant2 = Cold | |||
| resistant3 = Fire | |||
| resistant4 = Psychic | |||
| immune1 = Necrotic | |||
| immune2 = Poison | |||
| vulnerable1 = Bludgeoning | |||
| vulnerable2 = Radiant | |||
| condition1_name = Incubating | |||
| condition1_description = Skeletal involucre will explode on its next turn, dealing 6~27 Necrotic damage and birthing a necromite. | |||
}} | }} | ||
}} | }} | ||
'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found at [[Moonrise Towers]] and the [[Mind Flayer Colony]]. | '''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found at [[Moonrise Towers]] and the [[Mind Flayer Colony]]. | ||
== About | == About == | ||
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite . | Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite . | ||
Revision as of 01:59, 10 February 2024
Necromite | |||||||||||||
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Medium Undead | |||||||||||||
Level 3 Skeleton | |||||||||||||
Stats | |||||||||||||
Armour Class | 11 | ||||||||||||
Hit points | 18 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 14 kg (28 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Resistant | Necrotic | ||||||||||||
Vulnerable | Bludgeoning | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| This creature can't speak or cast spells that have a verbal component | ||||||||||||
Skeletal Involucre | |||||||||||||
Stats | |||||||||||||
Hit points | 14 | ||||||||||||
Weight | 90 kg ( lb) | ||||||||||||
Resistances | |||||||||||||
Immune | Necrotic, Poison | ||||||||||||
Resistant | Piercing, Cold, Fire, Psychic | ||||||||||||
Vulnerable | Bludgeoning, Radiant | ||||||||||||
Conditions | |||||||||||||
| Skeletal involucre will explode on its next turn, dealing 6~27 Necrotic damage and birthing a necromite. |
Necromites are an undead creature in Baldur's Gate 3. They are found at Moonrise Towers and the Mind Flayer Colony.
About
Necromites are skeletal servants and creatures of Myrkul. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell . The involucre will incubate for one turn then explode, dealing 3d8Necrotic damage and birthing a necromite .
As skeletons, necromites are vulnerable to Bludgeoning damage, but resistant to Necrotic and immune to Poison.
Spells and abilities
External links
- Myrkul on the Forgotten Realms Wiki