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Necromite: Difference between revisions

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| image = Necromite Model.png
| image = Necromite Model.png
}}
}}
<div class="infobox"; style="width: 360px; float:right">{{#tag:tabber|
{{Infobox statistics
{{!}}-{{!}}Necromite=
| name = Necromite
{{CharacterInfo
| image = Necromite Model.png
|title =
| imagesize = 0.5
|name = Necromite
| race = Skeleton
|image=[[File:Necromite Model.png|250px]]
| size = Medium
|STR=10
| type = Undead
|DEX=11
| armour_class = 11
|CON=15
| hit_points = 18
|INT=15
| movement_speed_meters = 9
|WIS=7
| movement_speed_feet = 30
|CHA=6
| weight_kg = 14
|level=3
| weight_lb = 28
|race=Skeleton
| level = 3
|type=Undead
| str = 10
|HP=18
| dex = 11
|AC=11
| con = 15
|speed=9m / 30ft
| int = 15
|size=Medium
| wis = 7
|weight=14kg / 28lbs
| cha = 6
|proficiency=
 
|initiative=
| resistant1 = Necrotic
|class =  
| immune1 = Poison
|subclass =  
| vulnerable1 = Bludgeoning
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Silent (Passive Feature)|Silent}}
 
|background=  
| feature1_name = Darkvision
|location = [[Moonrise Towers]], [[Mind Flayer Colony]]
| feature1_description = Can see in the dark up to 12m.
|family =  
| feature2_name = Opportunity Attack
|allies =  
| feature2_description = Automatically attack an enemy moving out of your reach.
|enemies =  
| feature3_name = Silent
|bludgeoning = Vulnerable
| feature3_description = This creature can't speak or cast spells that have a verbal component
|poison = Immune
 
|necrotic = double
| modules =  
{{Infobox statistics
| child = yes
| mode = Skeletal Involucre
| name = Skeletal Involucre
| initiative=
| proficiency_bonus=
| hit_points = 14
| weight_kg = 90
| weight_lb =
| resistant1 = Piercing
| resistant2 = Cold
| resistant3 = Fire
| resistant4 = Psychic
| immune1 = Necrotic
| immune2 = Poison
| vulnerable1 = Bludgeoning
| vulnerable2 = Radiant
 
| condition1_name = Incubating
| condition1_description = Skeletal involucre will explode on its next turn, dealing 6~27 Necrotic damage and birthing a necromite.
}}
}}
{{!}}-{{!}}Skeletal Involucre=
{{CharacterInfo2
|title =
|name = Skeletal Involucre
|file =
|HP = 14
|AC =
|weight = 90kg
|passive = <dd>{{cond|Incubating}}</dd>
|bludgeoning = vulnerable
|piercing = double
|cold = double
|fire = double
|necrotic = immune
|poison = immune
|psychic = double
|radiant = vulnerable
|va =
|alt-name = Model
|alt-file =
}}
}}
}}</div>
 
 
'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found at [[Moonrise Towers]] and the [[Mind Flayer Colony]].  
'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found at [[Moonrise Towers]] and the [[Mind Flayer Colony]].  


== About necromites ==
== About ==
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite .
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite .



Revision as of 01:59, 10 February 2024


Necromites are an undead creature in Baldur's Gate 3. They are found at Moonrise Towers and the Mind Flayer Colony.

About

Necromites are skeletal servants and creatures of Myrkul. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell Incubate Death Incubate Death. The involucre will incubate for one turn then explode, dealing 3d8Damage TypesNecrotic damage and birthing a necromite .

As skeletons, necromites are vulnerable to Damage TypesBludgeoning damage, but resistant to Damage TypesNecrotic and immune to Damage TypesPoison.

Spells and abilities

Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn

External links

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