Ad placeholder
Prone (Condition): Difference between revisions
Jump to navigation
Jump to search
Guybrush42 (talk | contribs) (Grammar, added note about some creatures being immune to the condition) Tags: Mobile edit Mobile web edit |
m (Willowisp moved page Prone (Condition) to Prone (condition) over redirect) |
(No difference)
|
Revision as of 19:18, 22 December 2023
See also Prone (Condition Type)
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Notes
- A creature who is knocked Prone does not skip their next turn, they will simply use their movement to get back up.
- However if a creature gets knocked Prone during their turn, their turn will automatically end and they will not get back up until the start of their next.
- Knocking an enemy Prone and reducing their movement speed to 0 will skip their next turn as they can't get back up.
- Some creatures are immune to the Prone condition, including those without a physical body (such as Shadows and Wraiths).